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authorAndrei Karas <akaras@inbox.ru>2011-11-15 17:13:17 +0300
committerAndrei Karas <akaras@inbox.ru>2011-11-15 17:13:17 +0300
commit8149254fa9a1f85d7a91c76250dfb7e5ce67d453 (patch)
treedaf676d4ace2fca1a72f04209a134eb0a54f6e1a /src/gui/widgets/whispertab.cpp
parentb91146d2cee7397ea952cf7870e04df316d9613e (diff)
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Autocomplete player nick in whisper first even if player offline
or not in visible range.
Diffstat (limited to 'src/gui/widgets/whispertab.cpp')
-rw-r--r--src/gui/widgets/whispertab.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gui/widgets/whispertab.cpp b/src/gui/widgets/whispertab.cpp
index c99c4e0c5..33859d8be 100644
--- a/src/gui/widgets/whispertab.cpp
+++ b/src/gui/widgets/whispertab.cpp
@@ -165,3 +165,8 @@ void WhisperTab::saveToLogFile(std::string &msg)
if (chatLogger)
chatLogger->log(getNick(), msg);
}
+
+void WhisperTab::getAutoCompleteList(std::vector<std::string> &names) const
+{
+ names.push_back(mNick);
+}