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authorAndrei Karas <akaras@inbox.ru>2013-05-21 23:17:42 +0300
committerAndrei Karas <akaras@inbox.ru>2013-05-21 23:18:46 +0300
commite8ea0251867c12ed1f6122a37b21044279774be5 (patch)
tree78426d0aeee6fda9bfd85047e241884f3f6c232a /src/gui/widgets/skillmodel.cpp
parentcff8c1925f426dafaeb32def5fc56f170bafba39 (diff)
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improve skilldialog class.
split skilldialog file.
Diffstat (limited to 'src/gui/widgets/skillmodel.cpp')
-rw-r--r--src/gui/widgets/skillmodel.cpp90
1 files changed, 90 insertions, 0 deletions
diff --git a/src/gui/widgets/skillmodel.cpp b/src/gui/widgets/skillmodel.cpp
new file mode 100644
index 000000000..f13604dea
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+++ b/src/gui/widgets/skillmodel.cpp
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "gui/widgets/skillmodel.h"
+
+#include "configuration.h"
+#include "effectmanager.h"
+#include "itemshortcut.h"
+#include "localplayer.h"
+#include "playerinfo.h"
+
+#include "gui/setup.h"
+#include "gui/shortcutwindow.h"
+#include "gui/textpopup.h"
+#include "gui/viewport.h"
+
+#include "gui/widgets/label.h"
+#include "gui/widgets/layouthelper.h"
+#include "gui/widgets/listbox.h"
+#include "gui/widgets/progressbar.h"
+#include "gui/widgets/scrollarea.h"
+#include "gui/widgets/tab.h"
+
+#include "net/net.h"
+#include "net/playerhandler.h"
+#include "net/skillhandler.h"
+
+#include "resources/image.h"
+#include "resources/resourcemanager.h"
+
+#include "utils/dtor.h"
+#include "utils/gettext.h"
+
+#include <guichan/font.hpp>
+
+#include <set>
+#include <string>
+
+#include "debug.h"
+
+SkillModel::SkillModel() :
+ mSkills(),
+ mVisibleSkills()
+{
+}
+
+SkillInfo *SkillModel::getSkillAt(const int i) const
+{
+ if (i < 0 || i >= static_cast<int>(mVisibleSkills.size()))
+ return nullptr;
+ return mVisibleSkills.at(i);
+}
+
+std::string SkillModel::getElementAt(int i)
+{
+ if (getSkillAt(i))
+ return getSkillAt(i)->data->name;
+ else
+ return "";
+}
+
+void SkillModel::updateVisibilities()
+{
+ mVisibleSkills.clear();
+
+ FOR_EACH (SkillList::const_iterator, it, mSkills)
+ {
+ if ((*it) && (*it)->visible)
+ mVisibleSkills.push_back((*it));
+ }
+}