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authorAndrei Karas <akaras@inbox.ru>2011-04-21 06:09:30 +0300
committerAndrei Karas <akaras@inbox.ru>2011-04-21 06:09:30 +0300
commit005d429599088b523e4f62326824c7fb51ba9c63 (patch)
treedccce15cf132bae28c85be897d5f7cc33299ea17 /src/gui/widgets/progressbar.cpp
parent8037d33c9f429d4c0322da383cdda46776c3c14e (diff)
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Fix draw issue in SDL after vertex precalculation.
Diffstat (limited to 'src/gui/widgets/progressbar.cpp')
-rw-r--r--src/gui/widgets/progressbar.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/widgets/progressbar.cpp b/src/gui/widgets/progressbar.cpp
index 0916d9976..bbde65207 100644
--- a/src/gui/widgets/progressbar.cpp
+++ b/src/gui/widgets/progressbar.cpp
@@ -204,7 +204,7 @@ void ProgressBar::render(Graphics *graphics, const gcn::Rectangle &area,
gcn::Font *oldFont = graphics->getFont();
gcn::Color oldColor = graphics->getColor();
- if (*redraw)
+ if (*redraw || graphics->getRedraw())
{
*redraw = false;
static_cast<Graphics*>(graphics)->calcWindow(vert,