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author | Andrei Karas <akaras@inbox.ru> | 2012-04-08 16:48:15 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-04-08 16:48:15 +0300 |
commit | 25a6eae7f4fb561bbf930be28ee09510b40ebc80 (patch) | |
tree | b6ba46e819293992216c6740c482b491c6f8d0eb /src/gui/viewport.cpp | |
parent | ad0fcc99678c13c6f6ebacead6ba2d573294163d (diff) | |
download | manaverse-25a6eae7f4fb561bbf930be28ee09510b40ebc80.tar.gz manaverse-25a6eae7f4fb561bbf930be28ee09510b40ebc80.tar.bz2 manaverse-25a6eae7f4fb561bbf930be28ee09510b40ebc80.tar.xz manaverse-25a6eae7f4fb561bbf930be28ee09510b40ebc80.zip |
Move enums from keyboardconfig.h to keydata.h.
Diffstat (limited to 'src/gui/viewport.cpp')
-rw-r--r-- | src/gui/viewport.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 7fa0dc464..6c6580f21 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -504,17 +504,17 @@ void Viewport::mousePressed(gcn::MouseEvent &event) } } else if (player_node->withinAttackRange(mHoverBeing) || - keyboard.isActionActive(keyboard.KEY_ATTACK)) + keyboard.isActionActive(Input::KEY_ATTACK)) { validateSpeed(); if (player_node != mHoverBeing) { player_node->attack(mHoverBeing, - !keyboard.isActionActive(keyboard.KEY_TARGET)); + !keyboard.isActionActive(Input::KEY_TARGET)); return; } } - else if (!keyboard.isActionActive(keyboard.KEY_ATTACK)) + else if (!keyboard.isActionActive(Input::KEY_ATTACK)) { validateSpeed(); if (player_node != mHoverBeing) @@ -532,7 +532,7 @@ void Viewport::mousePressed(gcn::MouseEvent &event) player_node->pickUp(mHoverItem); } // Just walk around - else if (!keyboard.isActionActive(keyboard.KEY_ATTACK)) + else if (!keyboard.isActionActive(Input::KEY_ATTACK)) { validateSpeed(); player_node->stopAttack(); @@ -933,8 +933,8 @@ void Viewport::returnCamera() void Viewport::validateSpeed() { - if (!keyboard.isActionActive(keyboard.KEY_TARGET_ATTACK) - && !keyboard.isActionActive(keyboard.KEY_ATTACK)) + if (!keyboard.isActionActive(Input::KEY_TARGET_ATTACK) + && !keyboard.isActionActive(Input::KEY_ATTACK)) { if (Game::instance()) Game::instance()->setValidSpeed(); |