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authorAndrei Karas <akaras@inbox.ru>2012-08-24 18:29:30 +0300
committerAndrei Karas <akaras@inbox.ru>2012-08-24 18:30:16 +0300
commita316d537dce50f4b4e1e10f5c26a7851baddbd8b (patch)
tree078de355216db6dab67df9575402cdba7d537dbd /src/gui/viewport.cpp
parentcb00b6fe126afe5fff8fc7ff491fda6003ea68f2 (diff)
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Small style changes.
Also fix overloaded methods visibility.
Diffstat (limited to 'src/gui/viewport.cpp')
-rw-r--r--src/gui/viewport.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index 358974707..459f66052 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -281,7 +281,7 @@ void Viewport::_followMouse()
{
uint8_t button = SDL_GetMouseState(&mMouseX, &mMouseY);
// If the left button is dragged
- if (mPlayerFollowMouse && button & SDL_BUTTON(1))
+ if (mPlayerFollowMouse && (button & SDL_BUTTON(1)))
{
// We create a mouse event and send it to mouseDragged.
uint8_t *keys = SDL_GetKeyState(nullptr);