diff options
author | Andrei Karas <akaras@inbox.ru> | 2012-08-28 01:59:04 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2012-08-28 01:59:04 +0300 |
commit | c79403e1341ac533df1771b866d1f5cee15e12b5 (patch) | |
tree | 5bed6dfb44f7fce0432bd7a7a28d2d23db07ce80 /src/gui/skilldialog.cpp | |
parent | 7c79aa2b8e484319e3e511fa21db6d2448347024 (diff) | |
download | manaverse-c79403e1341ac533df1771b866d1f5cee15e12b5.tar.gz manaverse-c79403e1341ac533df1771b866d1f5cee15e12b5.tar.bz2 manaverse-c79403e1341ac533df1771b866d1f5cee15e12b5.tar.xz manaverse-c79403e1341ac533df1771b866d1f5cee15e12b5.zip |
Add const to more classes.
Diffstat (limited to 'src/gui/skilldialog.cpp')
-rw-r--r-- | src/gui/skilldialog.cpp | 95 |
1 files changed, 51 insertions, 44 deletions
diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp index 6195b92fc..5bd18f540 100644 --- a/src/gui/skilldialog.cpp +++ b/src/gui/skilldialog.cpp @@ -66,7 +66,7 @@ public: int getNumberOfElements() { return static_cast<int>(mVisibleSkills.size()); } - SkillInfo *getSkillAt(int i) const + SkillInfo *getSkillAt(const int i) const { return mVisibleSkills.at(i); } std::string getElementAt(int i) @@ -79,7 +79,7 @@ public: void updateVisibilities(); - void addSkill(SkillInfo *info) + void addSkill(SkillInfo *const info) { mSkills.push_back(info); } private: @@ -90,7 +90,7 @@ private: class SkillListBox : public ListBox { public: - SkillListBox(SkillModel *model): + SkillListBox(SkillModel *const model): ListBox(model), mModel(model), mPopup(new TextPopup()), @@ -107,7 +107,7 @@ public: mPopup = nullptr; } - SkillInfo *getSelectedInfo() + SkillInfo *getSelectedInfo() const { const int selected = getSelected(); if (!mListModel || selected < 0 @@ -124,11 +124,11 @@ public: if (!mListModel) return; - SkillModel* model = static_cast<SkillModel*>(mListModel); + SkillModel *const model = static_cast<SkillModel*>(mListModel); updateAlpha(); - Graphics *graphics = static_cast<Graphics*>(gcnGraphics); + Graphics *const graphics = static_cast<Graphics *const>(gcnGraphics); mHighlightColor.a = static_cast<int>(mAlpha * 255.0f); graphics->setColor(mHighlightColor); @@ -147,7 +147,7 @@ public: i < model->getNumberOfElements(); ++i, y += getRowHeight()) { - SkillInfo *e = model->getSkillAt(i); + SkillInfo *const e = model->getSkillAt(i); if (e) e->draw(graphics, y, getWidth()); @@ -163,10 +163,10 @@ public: if (!viewport) return; - int y = event.getY() / getRowHeight(); + const int y = event.getY() / getRowHeight(); if (!mModel || y >= mModel->getNumberOfElements()) return; - SkillInfo *skill = mModel->getSkillAt(y); + const SkillInfo *const skill = mModel->getSkillAt(y); if (!skill) return; @@ -189,7 +189,7 @@ private: class SkillTab : public Tab { public: - SkillTab(const std::string &name, SkillListBox *listBox): + SkillTab(const std::string &name, SkillListBox *const listBox) : mListBox(listBox) { setCaption(name); @@ -201,7 +201,7 @@ public: mListBox = nullptr; } - SkillInfo *getSelectedInfo() + SkillInfo *getSelectedInfo() const { if (mListBox) return mListBox->getSelectedInfo(); @@ -256,23 +256,25 @@ void SkillDialog::action(const gcn::ActionEvent &event) { if (event.getId() == "inc") { - SkillTab *tab = static_cast<SkillTab*>(mTabs->getSelectedTab()); + const SkillTab *const tab = static_cast<const SkillTab *const>( + mTabs->getSelectedTab()); if (tab) { - if (SkillInfo *info = tab->getSelectedInfo()) + if (const SkillInfo *const info = tab->getSelectedInfo()) Net::getPlayerHandler()->increaseSkill(info->id); } } else if (event.getId() == "sel") { - SkillTab *tab = static_cast<SkillTab*>(mTabs->getSelectedTab()); + const SkillTab *const tab = static_cast<const SkillTab *const>( + mTabs->getSelectedTab()); if (tab) { - if (SkillInfo *info = tab->getSelectedInfo()) + if (const SkillInfo *const info = tab->getSelectedInfo()) { mUseButton->setEnabled(info->range > 0); - int num = itemShortcutWindow->getTabIndex(); + const int num = itemShortcutWindow->getTabIndex(); if (num >= 0 && num < static_cast<int>(SHORTCUT_TABS) && itemShortcut[num]) { @@ -288,13 +290,14 @@ void SkillDialog::action(const gcn::ActionEvent &event) } else if (event.getId() == "use") { - SkillTab *tab = static_cast<SkillTab*>(mTabs->getSelectedTab()); + const SkillTab *const tab = static_cast<const SkillTab *const>( + mTabs->getSelectedTab()); if (tab) { - const SkillInfo *info = tab->getSelectedInfo(); + const SkillInfo *const info = tab->getSelectedInfo(); if (info && player_node && player_node->getTarget()) { - const Being *being = player_node->getTarget(); + const Being *const being = player_node->getTarget(); if (being) { Net::getSpecialHandler()->useBeing(info->level, @@ -309,13 +312,13 @@ void SkillDialog::action(const gcn::ActionEvent &event) } } -std::string SkillDialog::update(int id) +std::string SkillDialog::update(const int id) { - SkillMap::const_iterator i = mSkills.find(id); + const SkillMap::const_iterator i = mSkills.find(id); if (i != mSkills.end()) { - SkillInfo *info = i->second; + SkillInfo *const info = i->second; if (info) { info->update(); @@ -351,7 +354,7 @@ void SkillDialog::loadSkills(const std::string &file) return; XML::Document doc(file); - XmlNodePtr root = doc.rootNode(); + const XmlNodePtr root = doc.rootNode(); int setCount = 0; std::string setName; @@ -365,11 +368,11 @@ void SkillDialog::loadSkills(const std::string &file) if (Net::getNetworkType() != ServerInfo::MANASERV) { - SkillModel *model = new SkillModel(); + SkillModel *const model = new SkillModel(); if (!mDefaultModel) mDefaultModel = model; - SkillInfo *skill = new SkillInfo; + SkillInfo *const skill = new SkillInfo; skill->id = 1; skill->name = _("basic"); skill->dispName = _("Skill: basic, Id: 1"); @@ -410,7 +413,7 @@ void SkillDialog::loadSkills(const std::string &file) setName = XML::getProperty(set, "name", strprintf(_("Skill Set %d"), setCount)); - SkillModel *model = new SkillModel(); + SkillModel *const model = new SkillModel(); if (!mDefaultModel) mDefaultModel = model; @@ -418,12 +421,13 @@ void SkillDialog::loadSkills(const std::string &file) { if (xmlNameEqual(node, "skill")) { - int id = atoi(XML::getProperty(node, "id", "-1").c_str()); + const int id = atoi(XML::getProperty( + node, "id", "-1").c_str()); std::string name = XML::langProperty(node, "name", strprintf(_("Skill %d"), id)); std::string icon = XML::getProperty(node, "icon", ""); - SkillInfo *skill = new SkillInfo; + SkillInfo *const skill = new SkillInfo; skill->id = static_cast<short unsigned>(id); skill->name = name; skill->dispName = strprintf(_("Skill: %s, Id: %d"), @@ -464,13 +468,14 @@ void SkillDialog::loadSkills(const std::string &file) update(); } -bool SkillDialog::updateSkill(int id, int range, bool modifiable) +bool SkillDialog::updateSkill(const int id, const int range, + const bool modifiable) { - SkillMap::const_iterator it = mSkills.find(id); + const SkillMap::const_iterator it = mSkills.find(id); if (it != mSkills.end()) { - SkillInfo *info = it->second; + SkillInfo *const info = it->second; if (info) { info->modifiable = modifiable; @@ -482,11 +487,12 @@ bool SkillDialog::updateSkill(int id, int range, bool modifiable) return false; } -void SkillDialog::addSkill(int id, int level, int range, bool modifiable) +void SkillDialog::addSkill(const int id, const int level, const int range, + const bool modifiable) { if (mDefaultModel) { - SkillInfo *skill = new SkillInfo; + SkillInfo *const skill = new SkillInfo; skill->id = static_cast<short unsigned>(id); skill->name = "Unknown skill Id: " + toString(id); skill->dispName = "Unknown skill Id: " + toString(id); @@ -538,7 +544,7 @@ SkillInfo::~SkillInfo() void SkillInfo::setIcon(const std::string &iconPath) { - ResourceManager *res = ResourceManager::getInstance(); + ResourceManager *const res = ResourceManager::getInstance(); if (!iconPath.empty()) { icon = res->getImage(iconPath); @@ -553,12 +559,12 @@ void SkillInfo::setIcon(const std::string &iconPath) void SkillInfo::update() { - int baseLevel = PlayerInfo::getStatBase( + const int baseLevel = PlayerInfo::getStatBase( static_cast<PlayerInfo::Attribute>(id)); - int effLevel = PlayerInfo::getStatEffective( + const int effLevel = PlayerInfo::getStatEffective( static_cast<PlayerInfo::Attribute>(id)); - std::pair<int, int> exp = PlayerInfo::getStatExperience( + const std::pair<int, int> exp = PlayerInfo::getStatExperience( static_cast<PlayerInfo::Attribute>(id)); if (!modifiable && baseLevel == 0 && effLevel == 0 && exp.second == 0) @@ -573,7 +579,7 @@ void SkillInfo::update() return; } - bool updateVisibility = !visible; + const bool updateVisibility = !visible; visible = true; if (effLevel != baseLevel) @@ -609,7 +615,7 @@ void SkillInfo::update() model->updateVisibilities(); } -void SkillInfo::draw(Graphics *graphics, int y, int width) +void SkillInfo::draw(Graphics *const graphics, const int y, const int width) { graphics->drawImage(icon, 1, y); graphics->drawText(name, 34, y); @@ -643,12 +649,12 @@ void SkillDialog::widgetResized(const gcn::Event &event) mTabs->fixSize(); } -void SkillDialog::useItem(int itemId) +void SkillDialog::useItem(const int itemId) { - const SkillInfo *info = mSkills[itemId - SKILL_MIN_ID]; + const SkillInfo *const info = mSkills[itemId - SKILL_MIN_ID]; if (info && player_node && player_node->getTarget()) { - const Being *being = player_node->getTarget(); + const Being *const being = player_node->getTarget(); if (being) { Net::getSpecialHandler()->useBeing(info->level, @@ -659,10 +665,11 @@ void SkillDialog::useItem(int itemId) void SkillDialog::updateTabSelection() { - SkillTab *tab = static_cast<SkillTab*>(mTabs->getSelectedTab()); + const SkillTab *const tab = static_cast<SkillTab*>( + mTabs->getSelectedTab()); if (tab) { - if (SkillInfo *info = tab->getSelectedInfo()) + if (const SkillInfo *const info = tab->getSelectedInfo()) mUseButton->setEnabled(info->range > 0); else mUseButton->setEnabled(false); |