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authorAndrei Karas <akaras@inbox.ru>2015-12-20 23:57:32 +0300
committerAndrei Karas <akaras@inbox.ru>2015-12-20 23:57:32 +0300
commite576b8a204e2c8be2733acd121d036ab14a70646 (patch)
treee55c1ac4ebd6cff1db87a93675c2bd65a2da2dec /src/gui/shortcut/emoteshortcut.cpp
parent8cd4bfe47ea8ace9fc1f0ecf0eb68c844ab7a326 (diff)
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Move shortcuts files into gui/shortcut directory.
Diffstat (limited to 'src/gui/shortcut/emoteshortcut.cpp')
-rw-r--r--src/gui/shortcut/emoteshortcut.cpp84
1 files changed, 84 insertions, 0 deletions
diff --git a/src/gui/shortcut/emoteshortcut.cpp b/src/gui/shortcut/emoteshortcut.cpp
new file mode 100644
index 000000000..03361f3f2
--- /dev/null
+++ b/src/gui/shortcut/emoteshortcut.cpp
@@ -0,0 +1,84 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2009 Aethyra Development Team
+ * Copyright (C) 2011-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "gui/shortcut/emoteshortcut.h"
+
+#include "configuration.h"
+
+#include "being/localplayer.h"
+
+#include "resources/db/emotedb.h"
+
+#include "debug.h"
+
+EmoteShortcut *emoteShortcut = nullptr;
+
+EmoteShortcut::EmoteShortcut() :
+ mEmoteSelected(0)
+{
+ for (int i = 0; i < SHORTCUT_EMOTES; i++)
+ mEmotes[i] = 0;
+}
+
+EmoteShortcut::~EmoteShortcut()
+{
+ save();
+}
+
+void EmoteShortcut::load()
+{
+ for (unsigned char i = 0, j = 0,
+ sz = static_cast<unsigned char>(EmoteDB::getLast());
+ i <= sz && j < SHORTCUT_EMOTES;
+ i++)
+ {
+ const EmoteSprite *const sprite = EmoteDB::getSprite(i, true);
+ if (sprite)
+ {
+ mEmotes[j] = static_cast<unsigned char>(i + 1);
+ j ++;
+ }
+ }
+}
+
+void EmoteShortcut::save() const
+{
+ for (int i = 0; i < SHORTCUT_EMOTES; i++)
+ {
+ const unsigned char emoteId = mEmotes[i] ? mEmotes[i]
+ : static_cast<unsigned char>(0);
+ serverConfig.setValue("emoteshortcut" + toString(i),
+ static_cast<unsigned int>(emoteId));
+ }
+}
+
+void EmoteShortcut::useEmote(const int index) const
+{
+ if (!localPlayer)
+ return;
+
+ if (index > 0 &&
+ index <= SHORTCUT_EMOTES)
+ {
+ if (mEmotes[index - 1] > 0)
+ localPlayer->emote(mEmotes[index - 1]);
+ }
+}