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author | Andrei Karas <akaras@inbox.ru> | 2011-09-08 00:07:56 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-09-08 00:07:56 +0300 |
commit | b3f70d8d46199524edc590269a73c262899763c7 (patch) | |
tree | af8e20371f2cc825c0b2dbe0c0e5c392a926c46d /src/gui/shopwindow.cpp | |
parent | 3f84fc198131ff706e18c56f612e38ff147b0005 (diff) | |
download | manaverse-b3f70d8d46199524edc590269a73c262899763c7.tar.gz manaverse-b3f70d8d46199524edc590269a73c262899763c7.tar.bz2 manaverse-b3f70d8d46199524edc590269a73c262899763c7.tar.xz manaverse-b3f70d8d46199524edc590269a73c262899763c7.zip |
Replace most iterator to const_iterator.
Some other minor changes.
Diffstat (limited to 'src/gui/shopwindow.cpp')
-rw-r--r-- | src/gui/shopwindow.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/shopwindow.cpp b/src/gui/shopwindow.cpp index 9aaf88bf3..5cf1573bb 100644 --- a/src/gui/shopwindow.cpp +++ b/src/gui/shopwindow.cpp @@ -395,7 +395,7 @@ void ShopWindow::saveList() } std::vector<ShopItem*> items = mBuyShopItems->items(); - std::vector<ShopItem*>::iterator it; + std::vector<ShopItem*>::const_iterator it; for (it = items.begin(); it != items.end(); ++it) { ShopItem *item = *(it); @@ -428,7 +428,7 @@ void ShopWindow::saveList() } } - std::map<int, ShopItem*>::iterator mapIt; + std::map<int, ShopItem*>::const_iterator mapIt; for (mapIt = mapItems.begin(); mapIt != mapItems.end(); ++mapIt) { ShopItem *buyItem = (*mapIt).second; @@ -468,7 +468,7 @@ void ShopWindow::announce(ShopItems *list, int mode) mSellAnnounceButton->setEnabled(false); std::vector<ShopItem*> items = list->items(); - std::vector<ShopItem*>::iterator it; + std::vector<ShopItem*>::const_iterator it; for (it = items.begin(); it != items.end(); ++it) { @@ -534,7 +534,7 @@ void ShopWindow::giveList(const std::string &nick, int mode) return; std::vector<ShopItem*> items = list->items(); - std::vector<ShopItem*>::iterator it; + std::vector<ShopItem*>::const_iterator it; for (it = items.begin(); it != items.end(); ++it) { @@ -780,7 +780,7 @@ bool ShopWindow::findShopItem(ShopItem *shopItem, int mode) return false; std::vector<ShopItem*> items; - std::vector<ShopItem*>::iterator it; + std::vector<ShopItem*>::const_iterator it; if (mode == SELL) { if (!mSellShopItems) |