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author | Andrei Karas <akaras@inbox.ru> | 2016-05-10 02:03:33 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-05-10 02:03:33 +0300 |
commit | b97afbb756202e148b980b3311e2c4cc3dd1cbaf (patch) | |
tree | 15c45e87fe175155a219fa9e50bc6ff74b2cc1e4 /src/gui/popups/popupmenu.cpp | |
parent | d94f088b0f81fb114980830d8fb53a5ee911b6e6 (diff) | |
download | manaverse-b97afbb756202e148b980b3311e2c4cc3dd1cbaf.tar.gz manaverse-b97afbb756202e148b980b3311e2c4cc3dd1cbaf.tar.bz2 manaverse-b97afbb756202e148b980b3311e2c4cc3dd1cbaf.tar.xz manaverse-b97afbb756202e148b980b3311e2c4cc3dd1cbaf.zip |
Add ability to switch emotes shortcurs bar between player, pets, homunculuses and mercenaries.
Diffstat (limited to 'src/gui/popups/popupmenu.cpp')
-rw-r--r-- | src/gui/popups/popupmenu.cpp | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp index 18f034e67..9a3f7f753 100644 --- a/src/gui/popups/popupmenu.cpp +++ b/src/gui/popups/popupmenu.cpp @@ -1097,6 +1097,43 @@ void PopupMenu::addWindowMenu(const Window *const window) } } +void PopupMenu::showEmoteType() +{ + setMousePos(); + + mBrowserBox->clearRows(); + // TRANSLATORS: popup menu header + mBrowserBox->addRow(_("Show emotes for:")); + + // TRANSLATORS: popup menu item + // TRANSLATORS: show emotes for player + mBrowserBox->addRow("/setemotetype player", _("Player")); + + // TRANSLATORS: popup menu item + // TRANSLATORS: show emotes for pet + mBrowserBox->addRow("/setemotetype pet", _("Pet")); + +#ifdef EATHENA_SUPPORT + if (serverFeatures->haveServerPets()) + { + // TRANSLATORS: popup menu item + // TRANSLATORS: show emotes for homuncules + mBrowserBox->addRow("/setemotetype homun", _("Homunculus")); + + // TRANSLATORS: popup menu item + // TRANSLATORS: show emotes for mercenary + mBrowserBox->addRow("/setemotetype merc", _("Mercenary")); + } +#endif + mBrowserBox->addRow("##3---"); + + // TRANSLATORS: popup menu item + // TRANSLATORS: close menu + mBrowserBox->addRow("cancel", _("Cancel")); + + showPopup(mX, mY); +} + void PopupMenu::handleLink(const std::string &link, MouseEvent *event A_UNUSED) { |