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authorAndrei Karas <akaras@inbox.ru>2012-03-27 16:51:24 +0300
committerAndrei Karas <akaras@inbox.ru>2012-03-27 16:51:24 +0300
commit99bdcc0bbd6ec410958d8edf320a5ba6f1dba55a (patch)
treed80b0ecaaf012d81ebe1aabe643bd2c106e790cb /src/gui/outfitwindow.cpp
parent7b22a33e04278723b0a93e99148df6e1cda641a2 (diff)
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Unselect item in inventory if it was added to outfit window.
Diffstat (limited to 'src/gui/outfitwindow.cpp')
-rw-r--r--src/gui/outfitwindow.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gui/outfitwindow.cpp b/src/gui/outfitwindow.cpp
index 009b92e73..502e9d96b 100644
--- a/src/gui/outfitwindow.cpp
+++ b/src/gui/outfitwindow.cpp
@@ -34,6 +34,7 @@
#include "playerinfo.h"
#include "gui/chatwindow.h"
+#include "gui/inventorywindow.h"
#include "gui/theme.h"
#include "gui/viewport.h"
@@ -422,7 +423,9 @@ void OutfitWindow::mousePressed(gcn::MouseEvent &event)
{
mItems[mCurrentOutfit][index] = mItemSelected;
mItemColors[mCurrentOutfit][index] = mItemColorSelected;
-// mItemSelected = -1;
+
+ if (inventoryWindow)
+ inventoryWindow->unselectItem();
}
else if (mItems[mCurrentOutfit][index])
{