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author | Andrei Karas <akaras@inbox.ru> | 2017-10-10 22:14:45 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-10-10 22:15:57 +0300 |
commit | aa3f63fd497558a02feb3ddbc44f31eac091f39b (patch) | |
tree | 0e28b9b1f0501dd8be9e1a38db4ec1777fa3fbfa /src/graphicsmanager.cpp | |
parent | 7c10a6b61e9d06a4ae9cc9f942dfacb6fcfd9d3d (diff) | |
download | manaverse-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.gz manaverse-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.bz2 manaverse-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.xz manaverse-aa3f63fd497558a02feb3ddbc44f31eac091f39b.zip |
Remove most unused files.
Diffstat (limited to 'src/graphicsmanager.cpp')
-rw-r--r-- | src/graphicsmanager.cpp | 1724 |
1 files changed, 0 insertions, 1724 deletions
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp deleted file mode 100644 index 108facc73..000000000 --- a/src/graphicsmanager.cpp +++ /dev/null @@ -1,1724 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "graphicsmanager.h" - -#ifdef USE_OPENGL -#ifndef WIN32 - -#ifdef ANDROID -#include <GLES2/gl2.h> -#include <GLES/glext.h> -#include <EGL/egl.h> - -#ifndef USE_SDL2 -PRAGMA48(GCC diagnostic push) -PRAGMA48(GCC diagnostic ignored "-Wshadow") -#include <SDL_android.h> -PRAGMA48(GCC diagnostic pop) -#endif // USE_SDL2 -#elif defined(__native_client__) -#include <GL/Regal.h> -#include "render/opengl/naclglfunctions.h" -#else // ANDROID -#ifdef USE_X11 -#include <GL/glx.h> -#endif // USE_X11 -#endif // ANDROID -#endif // WIN32 -#endif // USE_OPENGL - -#include "settings.h" - -#ifdef USE_OPENGL -#include "render/mobileopengl2graphics.h" -#include "render/mobileopenglgraphics.h" -#include "render/modernopenglgraphics.h" -#include "render/normalopenglgraphics.h" -#include "render/safeopenglgraphics.h" - -#include "render/opengl/mgl.h" -#include "render/opengl/mglcheck.h" -#include "render/opengl/mglemu.h" -#endif // USE_OPENGL - -#include "render/sdlgraphics.h" - -#ifdef USE_OPENGL -#include "resources/openglimagehelper.h" -#include "resources/openglscreenshothelper.h" -#ifndef ANDROID -#include "resources/mobileopenglscreenshothelper.h" -#include "resources/safeopenglimagehelper.h" -#endif // ANDROID -#include "render/opengl/mglfunctions.h" -#endif // USE_OPENGL - -#include "resources/sdlimagehelper.h" -#include "resources/sdlscreenshothelper.h" - -#ifdef USE_SDL2 -#include "render/sdl2softwaregraphics.h" - -#include "resources/sdl2softwareimagehelper.h" -#include "resources/sdl2softwarescreenshothelper.h" -#include "resources/surfaceimagehelper.h" -#endif // USE_SDL2 - -#include "utils/delete2.h" -#include "utils/sdlhelper.h" - -#ifdef USE_OPENGL -#include "test/testmain.h" -#else // USE_OPENGL -#include "configuration.h" - -#include "render/renderers.h" -#endif // USE_OPENGL - -PRAGMA48(GCC diagnostic push) -PRAGMA48(GCC diagnostic ignored "-Wshadow") -#include <SDL_syswm.h> -PRAGMA48(GCC diagnostic pop) - -#include "debug.h" - -#ifdef USE_OPENGL -#ifndef GL_MAX_RENDERBUFFER_SIZE -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#endif // GL_MAX_RENDERBUFFER_SIZE -#define useCompression(name) \ - OpenGLImageHelper::setInternalTextureType(name); \ - logger->log("using " #name " texture compression"); -#endif // USE_OPENGL - -GraphicsManager graphicsManager; - -RenderType openGLMode = RENDER_SOFTWARE; - -ScreenshotHelper *screenshortHelper = nullptr; - -const int densitySize = 6; - -const std::string densityNames[] = -{ - "low", - "medium", - "tv", - "high", - "xhigh", - "xxhigh" -}; - -#ifdef USE_OPENGL -GLenum GraphicsManager::mLastError(GL_NO_ERROR); -#endif // USE_OPENGL - -GraphicsManager::GraphicsManager() : - mExtensions(), - mPlatformExtensions(), - mGlVersionString(), - mGlVendor(), - mGlRenderer(), - mGlShaderVersionString(), - mMinor(0), - mMajor(0), - mSLMinor(0), - mSLMajor(0), - mPlatformMinor(0), - mPlatformMajor(0), - mMaxVertices(500), - mMaxFboSize(0), - mMaxWidth(0), - mMaxHeight(0), - mWidthMM(0), - mHeightMM(0), - mDensity(-1), -#ifdef USE_OPENGL - mUseTextureSampler(true), - mTextureSampler(0), - mSupportDebug(0), - mSupportModernOpengl(false), - mGles(false), -#endif // USE_OPENGL - mUseAtlases(false) -{ -} - -GraphicsManager::~GraphicsManager() -{ -#ifdef USE_OPENGL - if (isGLNotNull(mglGenSamplers) && mTextureSampler) - mglDeleteSamplers(1, &mTextureSampler); -#endif // USE_OPENGL -} - -#ifdef USE_OPENGL -TestMain *GraphicsManager::startDetection() -{ - TestMain *const test = new TestMain; - test->exec(false); - return test; -} - -int GraphicsManager::detectGraphics() -{ - logger->log1("start detecting best mode..."); - logger->log1("enable opengl mode"); - int textureSampler = 0; - int compressTextures = 0; -#if !defined(ANDROID) && !defined(__native_client__) - mainGraphics = new NormalOpenGLGraphics; -#endif // !defined(ANDROID) && !defined(__native_client__) - - SDL_Window *const window = createWindow(100, 100, 0, - SDL_ANYFORMAT | SDL_OPENGL); - mainGraphics->setWindow(window, 100, 100); - mainGraphics->createGLContext(false); - - initOpenGL(); - logVersion(); - - RenderType mode = RENDER_NORMAL_OPENGL; - - // detecting features by known renderers or vendors - if (findI(mGlRenderer, "gdi generic") != std::string::npos) - { - // windows gdi OpenGL emulation - logger->log("detected gdi drawing"); - logger->log("disable OpenGL"); - mode = RENDER_SOFTWARE; - } - else if (findI(mGlRenderer, "Software Rasterizer") != std::string::npos) - { - // software OpenGL emulation - logger->log("detected software drawing"); - logger->log("disable OpenGL"); - mode = RENDER_SOFTWARE; - } - else if (findI(mGlRenderer, "Indirect") != std::string::npos) - { - // indirect OpenGL drawing - logger->log("detected indirect drawing"); - logger->log("disable OpenGL"); - mode = RENDER_SOFTWARE; - } - else if (findI(mGlVendor, "VMWARE") != std::string::npos) - { - // vmware emulation - logger->log("detected VMWARE driver"); - logger->log("disable OpenGL"); - mode = RENDER_SOFTWARE; - } - else if (findI(mGlVendor, "NVIDIA") != std::string::npos) - { - // hope it can work well - logger->log("detected NVIDIA driver"); - config.setValue("useTextureSampler", true); - textureSampler = 1; - mode = RENDER_NORMAL_OPENGL; - } - - // detecting feature based on OpenGL version - if (!checkGLVersion(1, 1)) - { - // very old OpenGL version - logger->log("OpenGL version too old"); - mode = RENDER_SOFTWARE; - } - - if (mode != RENDER_SOFTWARE && findI(mGlVersionString, "Mesa") - != std::string::npos) - { - // Mesa detected. In latest Mesa look like compression broken. - config.setValue("compresstextures", false); - compressTextures = 0; - } - - config.setValue("opengl", CAST_S32(mode)); - config.setValue("videoconfigured", true); - config.write(); - - logger->log("detection complete"); - return CAST_U32(mode) - | (1024 * textureSampler) | (2048 * compressTextures); -} - -#ifdef USE_SDL2 -#define RENDER_SOFTWARE_INIT \ - imageHelper = new SDL2SoftwareImageHelper; \ - surfaceImageHelper = new SurfaceImageHelper; \ - mainGraphics = new SDL2SoftwareGraphics; \ - screenshortHelper = new Sdl2SoftwareScreenshotHelper; -#define RENDER_SDL2_DEFAULT_INIT \ - imageHelper = new SDLImageHelper; \ - surfaceImageHelper = new SurfaceImageHelper; \ - mainGraphics = new SDLGraphics; \ - screenshortHelper = new SdlScreenshotHelper; \ - mainGraphics->setRendererFlags(SDL_RENDERER_ACCELERATED); \ - mUseTextureSampler = false; -#else // USE_SDL2 -#define RENDER_SOFTWARE_INIT \ - imageHelper = new SDLImageHelper; \ - surfaceImageHelper = imageHelper; \ - mainGraphics = new SDLGraphics; \ - screenshortHelper = new SdlScreenshotHelper; -#define RENDER_SDL2_DEFAULT_INIT -#endif // USE_SDL2 - -#if defined(ANDROID) || defined(__native_client__) -#define RENDER_NORMAL_OPENGL_INIT -#define RENDER_MODERN_OPENGL_INIT -#else // defined(ANDROID) || defined(__native_client__) -#define RENDER_NORMAL_OPENGL_INIT \ - imageHelper = new OpenGLImageHelper; \ - surfaceImageHelper = new SurfaceImageHelper; \ - mainGraphics = new NormalOpenGLGraphics; \ - screenshortHelper = new OpenGLScreenshotHelper; \ - mUseTextureSampler = true; -#define RENDER_MODERN_OPENGL_INIT \ - imageHelper = new OpenGLImageHelper; \ - surfaceImageHelper = new SurfaceImageHelper; \ - mainGraphics = new ModernOpenGLGraphics; \ - screenshortHelper = new OpenGLScreenshotHelper; \ - mUseTextureSampler = true; -#endif // defined(ANDROID) || defined(__native_client__) - -#if defined(ANDROID) -#define RENDER_SAFE_OPENGL_INIT -#define RENDER_GLES2_OPENGL_INIT -#else // defined(ANDROID) -#define RENDER_SAFE_OPENGL_INIT \ - imageHelper = new SafeOpenGLImageHelper; \ - surfaceImageHelper = new SurfaceImageHelper; \ - mainGraphics = new SafeOpenGLGraphics; \ - screenshortHelper = new OpenGLScreenshotHelper; \ - mUseTextureSampler = false; -#define RENDER_GLES2_OPENGL_INIT \ - imageHelper = new OpenGLImageHelper; \ - surfaceImageHelper = new SurfaceImageHelper; \ - mainGraphics = new MobileOpenGL2Graphics; \ - screenshortHelper = new MobileOpenGLScreenshotHelper; \ - mUseTextureSampler = false; -#endif // defined(ANDROID) - -#if defined(__native_client__) -#define RENDER_GLES_OPENGL_INIT -#else // defined(__native_client__) -#define RENDER_GLES_OPENGL_INIT \ - imageHelper = new OpenGLImageHelper; \ - surfaceImageHelper = new SurfaceImageHelper; \ - mainGraphics = new MobileOpenGLGraphics; \ - screenshortHelper = new OpenGLScreenshotHelper; \ - mUseTextureSampler = false; -#endif // defined(__native_client__) - -void GraphicsManager::createRenderers() -{ - RenderType useOpenGL = RENDER_SOFTWARE; - if (!settings.options.noOpenGL) - { - if (settings.options.renderer < 0) - { - useOpenGL = intToRenderType(config.getIntValue("opengl")); - settings.options.renderer = CAST_S32(useOpenGL); - } - else - { - useOpenGL = intToRenderType(settings.options.renderer); - } - } - - // Setup image loading for the right image format - ImageHelper::setOpenGlMode(useOpenGL); - - // Create the graphics context - switch (useOpenGL) - { - case RENDER_SOFTWARE: - RENDER_SOFTWARE_INIT - mUseTextureSampler = false; - break; - case RENDER_LAST: - case RENDER_NULL: - default: - break; - case RENDER_NORMAL_OPENGL: - RENDER_NORMAL_OPENGL_INIT - break; - case RENDER_SAFE_OPENGL: - RENDER_SAFE_OPENGL_INIT - break; - case RENDER_MODERN_OPENGL: - RENDER_MODERN_OPENGL_INIT - break; - case RENDER_GLES2_OPENGL: - RENDER_GLES2_OPENGL_INIT - break; - case RENDER_GLES_OPENGL: - RENDER_GLES_OPENGL_INIT - break; - case RENDER_SDL2_DEFAULT: - RENDER_SDL2_DEFAULT_INIT - break; - }; - mUseAtlases = (useOpenGL == RENDER_NORMAL_OPENGL || - useOpenGL == RENDER_SAFE_OPENGL || - useOpenGL == RENDER_MODERN_OPENGL || - useOpenGL == RENDER_GLES_OPENGL || - useOpenGL == RENDER_GLES2_OPENGL) && - config.getBoolValue("useAtlases"); - -#else // USE_OPENGL - -void GraphicsManager::createRenderers() -{ - RenderType useOpenGL = RENDER_SOFTWARE; - if (!settings.options.noOpenGL) - useOpenGL = intToRenderType(config.getIntValue("opengl")); - - // Setup image loading for the right image format - ImageHelper::setOpenGlMode(useOpenGL); - - // Create the graphics context - switch (useOpenGL) - { - case RENDER_SOFTWARE: - case RENDER_SAFE_OPENGL: - case RENDER_GLES_OPENGL: - case RENDER_GLES2_OPENGL: - case RENDER_MODERN_OPENGL: - case RENDER_NORMAL_OPENGL: - case RENDER_NULL: - case RENDER_LAST: - default: -#ifndef USE_SDL2 - case RENDER_SDL2_DEFAULT: - imageHelper = new SDLImageHelper; - surfaceImageHelper = imageHelper; - mainGraphics = new SDLGraphics; - screenshortHelper = new SdlScreenshotHelper; -#else // USE_SDL2 - - imageHelper = new SDL2SoftwareImageHelper; - surfaceImageHelper = new SurfaceImageHelper; - mainGraphics = new SDL2SoftwareGraphics; - screenshortHelper = new Sdl2SoftwareScreenshotHelper; - -#endif // USE_SDL2 - - break; -#ifdef USE_SDL2 - case RENDER_SDL2_DEFAULT: - imageHelper = new SDLImageHelper; - surfaceImageHelper = new SurfaceImageHelper; - mainGraphics = new SDLGraphics; - mainGraphics->setRendererFlags(SDL_RENDERER_ACCELERATED); - screenshortHelper = new SdlScreenshotHelper; - break; -#endif // USE_SDL2 - }; -#endif // USE_OPENGL -} - -void GraphicsManager::deleteRenderers() -{ - delete2(mainGraphics); - if (imageHelper != surfaceImageHelper) - delete surfaceImageHelper; - surfaceImageHelper = nullptr; - delete2(imageHelper); -} - -void GraphicsManager::setVideoMode() -{ - const int bpp = 0; - const bool fullscreen = config.getBoolValue("screen"); - const bool hwaccel = config.getBoolValue("hwaccel"); - const bool enableResize = config.getBoolValue("enableresize"); - const bool noFrame = config.getBoolValue("noframe"); - const bool allowHighDPI = config.getBoolValue("allowHighDPI"); - -#ifdef ANDROID -// int width = config.getValue("screenwidth", 0); -// int height = config.getValue("screenheight", 0); - StringVect videoModes; - SDL::getAllVideoModes(videoModes); - if (videoModes.empty()) - logger->error("no video modes detected"); - STD_VECTOR<int> res; - splitToIntVector(res, videoModes[0], 'x'); - if (res.size() != 2) - logger->error("no video modes detected"); - - int width = res[0]; - int height = res[1]; -#elif defined __native_client__ -#ifdef USE_SDL2 - // not implemented -#else // USE_SDL2 - - const SDL_VideoInfo* info = SDL_GetVideoInfo(); - int width = info->current_w; - int height = info->current_h; -#endif // USE_SDL2 -#else // defined __native_client__ - - int width = config.getIntValue("screenwidth"); - int height = config.getIntValue("screenheight"); -#endif // defined __native_client__ - - const int scale = config.getIntValue("scale"); - - // Try to set the desired video mode - if (!mainGraphics->setVideoMode(width, height, scale, bpp, - fullscreen, hwaccel, enableResize, noFrame, allowHighDPI)) - { - logger->log(strprintf("Couldn't set %dx%dx%d video mode: %s", - width, height, bpp, SDL_GetError())); - - const int oldWidth = config.getValueInt("oldscreenwidth", -1); - const int oldHeight = config.getValueInt("oldscreenheight", -1); - const int oldFullscreen = config.getValueInt("oldscreen", -1); - if (oldWidth != -1 && oldHeight != -1 && oldFullscreen != -1) - { - config.deleteKey("oldscreenwidth"); - config.deleteKey("oldscreenheight"); - config.deleteKey("oldscreen"); - - config.setValueInt("screenwidth", oldWidth); - config.setValueInt("screenheight", oldHeight); - config.setValue("screen", oldFullscreen == 1); - if (!mainGraphics->setVideoMode(oldWidth, oldHeight, - scale, - bpp, - oldFullscreen != 0, - hwaccel, - enableResize, - noFrame, - allowHighDPI)) - { - logger->safeError(strprintf("Couldn't restore %dx%dx%d " - "video mode: %s", oldWidth, oldHeight, bpp, - SDL_GetError())); - } - } - } -} - -void GraphicsManager::initGraphics() -{ - openGLMode = intToRenderType(config.getIntValue("opengl")); -#ifdef USE_OPENGL - OpenGLImageHelper::setBlur(config.getBoolValue("blur")); -#ifndef ANDROID - SafeOpenGLImageHelper::setBlur(config.getBoolValue("blur")); -#endif // ANDROID - SurfaceImageHelper::SDLSetEnableAlphaCache( - config.getBoolValue("alphaCache") && - openGLMode == RENDER_SOFTWARE); - ImageHelper::setEnableAlpha((config.getFloatValue("guialpha") != 1.0F || - openGLMode != RENDER_SOFTWARE) && - config.getBoolValue("enableGuiOpacity")); -#else // USE_OPENGL - SurfaceImageHelper::SDLSetEnableAlphaCache( - config.getBoolValue("alphaCache")); - ImageHelper::setEnableAlpha(config.getFloatValue("guialpha") != 1.0F && - config.getBoolValue("enableGuiOpacity")); -#endif // USE_OPENGL - createRenderers(); - setVideoMode(); - detectPixelSize(); -#ifdef USE_OPENGL - if (config.getBoolValue("checkOpenGLVersion") == true) - { - const RenderType oldOpenGLMode = openGLMode; - if (openGLMode == RENDER_MODERN_OPENGL) - { - if (!mSupportModernOpengl || !checkGLVersion(3, 0)) - { - logger->log("Fallback to normal OpenGL mode"); - openGLMode = RENDER_NORMAL_OPENGL; - } - } - if (openGLMode == RENDER_NORMAL_OPENGL) - { - if (!checkGLVersion(2, 0)) - { - logger->log("Fallback to safe OpenGL mode"); - openGLMode = RENDER_SAFE_OPENGL; - } - } - if (openGLMode == RENDER_GLES_OPENGL) - { - if (!checkGLVersion(2, 0) && !checkGLesVersion(1, 0)) - { - logger->log("Fallback to safe OpenGL mode"); - openGLMode = RENDER_SAFE_OPENGL; - } - } - if (openGLMode == RENDER_GLES2_OPENGL) - { - // +++ here need check also not implemented gles flag - if (!checkGLVersion(2, 0)) - { - logger->log("Fallback to software mode"); - openGLMode = RENDER_SOFTWARE; - } - } - - if (openGLMode != oldOpenGLMode) - { - deleteRenderers(); - settings.options.renderer = CAST_S32(openGLMode); - config.setValue("opengl", settings.options.renderer); - createRenderers(); - setVideoMode(); - detectPixelSize(); - } - } -#if !defined(ANDROID) && !defined(__APPLE__) - const std::string str = config.getStringValue("textureSize"); - STD_VECTOR<int> sizes; - splitToIntVector(sizes, str, ','); - const size_t pos = CAST_SIZE(openGLMode); - if (sizes.size() <= pos) - settings.textureSize = 1024; - else - settings.textureSize = sizes[pos]; - logger->log("Detected max texture size: %u", settings.textureSize); -#endif // !defined(ANDROID) && !defined(__APPLE__) -#endif // USE_OPENGL -} - -#ifdef USE_SDL2 -SDL_Window *GraphicsManager::createWindow(const int w, const int h, - const int bpp A_UNUSED, - const int flags) -{ - return SDL_CreateWindow("ManaPlus", SDL_WINDOWPOS_UNDEFINED, - SDL_WINDOWPOS_UNDEFINED, w, h, flags); -} - -SDL_Renderer *GraphicsManager::createRenderer(SDL_Window *const window, - const int flags) -{ - SDL::setRendererHint(config.getStringValue("sdlDriver")); - SDL_Renderer *const renderer = SDL_CreateRenderer(window, -1, flags); - SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND); - return renderer; -} -#else // USE_SDL2 - -SDL_Window *GraphicsManager::createWindow(const int w, const int h, - const int bpp, const int flags) -{ - return SDL_SetVideoMode(w, h, bpp, flags); -} -#endif // USE_SDL2 - -#ifdef USE_OPENGL -void GraphicsManager::updateExtensions() -{ - mExtensions.clear(); - logger->log1("opengl extensions: "); - if (checkGLVersion(3, 0)) - { // get extensions in new way - assignFunction2(glGetStringi, "glGetStringi"); - std::string extList; - int num = 0; - glGetIntegerv(GL_NUM_EXTENSIONS, &num); - for (int f = 0; f < num; f ++) - { - std::string str = reinterpret_cast<const char*>( - mglGetStringi(GL_EXTENSIONS, f)); - mExtensions.insert(str); - extList.append(str).append(" "); - } - logger->log1(extList.c_str()); - } - else - { // get extensions in old way - char const *extensions = reinterpret_cast<char const *>( - mglGetString(GL_EXTENSIONS)); - if (extensions) - { - logger->log1(extensions); - splitToStringSet(mExtensions, extensions, ' '); - } - } -} - -void GraphicsManager::updatePlanformExtensions() -{ - SDL_SysWMinfo info; - SDL_VERSION(&info.version); - if (SDL::getWindowWMInfo(mainGraphics->getWindow(), &info)) - { -#ifdef WIN32 - if (!mwglGetExtensionsString) - return; - - HDC hdc = GetDC(info.window); - if (hdc) - { - const char *const extensions = mwglGetExtensionsString(hdc); - if (extensions) - { - logger->log1("wGL extensions:"); - logger->log1(extensions); - splitToStringSet(mPlatformExtensions, extensions, ' '); - } - } -#elif defined USE_X11 - Display *const display = info.info.x11.display; - if (display) - { - Screen *const screen = XDefaultScreenOfDisplay(display); - if (!screen) - return; - - const int screenNum = XScreenNumberOfScreen(screen); - const char *const extensions = glXQueryExtensionsString( - display, screenNum); - if (extensions) - { - logger->log1("glx extensions:"); - logger->log1(extensions); - splitToStringSet(mPlatformExtensions, extensions, ' '); - } - glXQueryVersion(display, &mPlatformMajor, &mPlatformMinor); - if (checkPlatformVersion(1, 1)) - { - const char *const vendor1 = glXQueryServerString( - display, screenNum, GLX_VENDOR); - if (vendor1) - logger->log("glx server vendor: %s", vendor1); - const char *const version1 = glXQueryServerString( - display, screenNum, GLX_VERSION); - if (version1) - logger->log("glx server version: %s", version1); - const char *const extensions1 = glXQueryServerString( - display, screenNum, GLX_EXTENSIONS); - if (extensions1) - { - logger->log1("glx server extensions:"); - logger->log1(extensions1); - } - - const char *const vendor2 = glXGetClientString( - display, GLX_VENDOR); - if (vendor2) - logger->log("glx client vendor: %s", vendor2); - const char *const version2 = glXGetClientString( - display, GLX_VERSION); - if (version2) - logger->log("glx client version: %s", version2); - const char *const extensions2 = glXGetClientString( - display, GLX_EXTENSIONS); - if (extensions2) - { - logger->log1("glx client extensions:"); - logger->log1(extensions2); - } - } - logger->log("width=%d", DisplayWidth(display, screenNum)); - } -#endif // WIN32 - } -} - -bool GraphicsManager::supportExtension(const std::string &ext) const -{ - return mExtensions.find(ext) != mExtensions.end(); -} - -void GraphicsManager::updateTextureCompressionFormat() const -{ - const int compressionFormat = config.getIntValue("compresstextures"); - // using extensions if can - if (checkGLVersion(3, 1) || - checkGLesVersion(2, 0) || - supportExtension("GL_ARB_texture_compression")) - { - GLint num = 0; - mglGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &num); - logger->log("support %d compressed formats", num); - GLint *const formats = new GLint[num > 10 - ? CAST_SIZE(num) : 10]; - mglGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats); - for (int f = 0; f < num; f ++) - logger->log(" 0x%x", CAST_U32(formats[f])); - - if (compressionFormat) - { - for (int f = 0; f < num; f ++) - { - switch (formats[f]) - { - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - if (compressionFormat == 1) - { - delete []formats; - useCompression(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT); - return; - } - break; - case GL_COMPRESSED_RGBA_FXT1_3DFX: - if (compressionFormat == 2) - { - delete []formats; - useCompression(GL_COMPRESSED_RGBA_FXT1_3DFX); - return; - } - break; - case GL_COMPRESSED_RGBA_BPTC_UNORM_ARB: - if (compressionFormat == 4) - { - delete []formats; - useCompression(GL_COMPRESSED_RGBA_BPTC_UNORM_ARB); - return; - } - break; - default: - break; - } - } - if (compressionFormat == 3) - { - delete []formats; - useCompression(GL_COMPRESSED_RGBA_ARB); - return; - } - - // workaround for MESA bptc compression detection - if (compressionFormat == 4 - && supportExtension("GL_ARB_texture_compression_bptc")) - { - delete []formats; - useCompression(GL_COMPRESSED_RGBA_BPTC_UNORM_ARB); - return; - } - } - delete []formats; - if (compressionFormat) - logger->log1("no correct compression format found"); - } - else - { - if (compressionFormat) - logger->log1("no correct compression format found"); - } -} - -void GraphicsManager::updateTextureFormat() -{ - const int renderer = settings.options.renderer; - - // using default formats - if (renderer == RENDER_MODERN_OPENGL || - renderer == RENDER_GLES_OPENGL || - renderer == RENDER_GLES2_OPENGL || - config.getBoolValue("newtextures")) - { - OpenGLImageHelper::setInternalTextureType(GL_RGBA); -#ifndef ANDROID - SafeOpenGLImageHelper::setInternalTextureType(GL_RGBA); -#endif // ANDROID - - logger->log1("using RGBA texture format"); - } - else - { - OpenGLImageHelper::setInternalTextureType(4); -#ifndef ANDROID - SafeOpenGLImageHelper::setInternalTextureType(4); -#endif // ANDROID - - logger->log1("using 4 texture format"); - } -} - -void GraphicsManager::logString(const char *const format, const int num) -{ - const char *str = reinterpret_cast<const char*>(mglGetString(num)); - if (!str) - logger->log(format, "?"); - else - logger->log(format, str); -} - -std::string GraphicsManager::getGLString(const int num) -{ - const char *str = reinterpret_cast<const char*>(mglGetString(num)); - return str ? str : ""; -} - -void GraphicsManager::setGLVersion() -{ - mGlVersionString = getGLString(GL_VERSION); - std::string version = mGlVersionString; - if (findCutFirst(version, "OpenGL ES ")) - mGles = true; - sscanf(version.c_str(), "%5d.%5d", &mMajor, &mMinor); - logger->log("Detected gl version: %d.%d", mMajor, mMinor); - mGlVendor = getGLString(GL_VENDOR); - mGlRenderer = getGLString(GL_RENDERER); - mGlShaderVersionString = getGLString(GL_SHADING_LANGUAGE_VERSION); - version = mGlShaderVersionString; - cutFirst(version, "OpenGL ES GLSL ES "); - cutFirst(version, "OpenGL ES GLSL "); - cutFirst(version, "OpenGL ES "); - sscanf(version.c_str(), "%5d.%5d", &mSLMajor, &mSLMinor); - logger->log("Detected glsl version: %d.%d", mSLMajor, mSLMinor); -#ifdef ANDROID - if (!mMajor && !mMinor) - { - logger->log("Overriding detected OpenGL version on Android to 1.0"); - mGles = true; - mMajor = 1; - mMinor = 0; - } -#endif // ANDROID -} - -void GraphicsManager::logVersion() const -{ - logger->log("gl vendor: " + mGlVendor); - logger->log("gl renderer: " + mGlRenderer); - logger->log("gl version: " + mGlVersionString); - logger->log("glsl version: " + mGlShaderVersionString); -} - -bool GraphicsManager::checkGLVersion(const int major, const int minor) const -{ - return mMajor > major || (mMajor == major && mMinor >= minor); -} - -bool GraphicsManager::checkSLVersion(const int major, const int minor) const -{ - return mSLMajor > major || (mSLMajor == major && mSLMinor >= minor); -} - -bool GraphicsManager::checkGLesVersion(const int major, const int minor) const -{ - return mGles && (mMajor > major || (mMajor == major && mMinor >= minor)); -} - -bool GraphicsManager::checkPlatformVersion(const int major, - const int minor) const -{ - return mPlatformMajor > major || (mPlatformMajor == major - && mPlatformMinor >= minor); -} - -void GraphicsManager::createFBO(const int width, const int height, - FBOInfo *const fbo) -{ - if (!fbo) - return; - - // create a texture object - glGenTextures(1, &fbo->textureId); - glBindTexture(OpenGLImageHelper::mTextureType, fbo->textureId); - glTexParameterf(OpenGLImageHelper::mTextureType, - GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameterf(OpenGLImageHelper::mTextureType, - GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameterf(OpenGLImageHelper::mTextureType, - GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameterf(OpenGLImageHelper::mTextureType, - GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - glTexImage2D(OpenGLImageHelper::mTextureType, 0, GL_RGBA8, width, height, - 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); - glBindTexture(OpenGLImageHelper::mTextureType, 0); - - // create a renderbuffer object to store depth info - mglGenRenderbuffers(1, &fbo->rboId); - mglBindRenderbuffer(GL_RENDERBUFFER, fbo->rboId); - mglRenderbufferStorage(GL_RENDERBUFFER, - GL_DEPTH_COMPONENT, width, height); - mglBindRenderbuffer(GL_RENDERBUFFER, 0); - - // create a framebuffer object - mglGenFramebuffers(1, &fbo->fboId); - mglBindFramebuffer(GL_FRAMEBUFFER, fbo->fboId); - - // attach the texture to FBO color attachment point - mglFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, - OpenGLImageHelper::mTextureType, fbo->textureId, 0); - - // attach the renderbuffer to depth attachment point - mglFramebufferRenderbuffer(GL_FRAMEBUFFER, - GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, fbo->rboId); - - mglBindFramebuffer(GL_FRAMEBUFFER, fbo->fboId); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); -} - -void GraphicsManager::deleteFBO(FBOInfo *const fbo) -{ - if (!fbo) - return; - - mglBindFramebuffer(GL_FRAMEBUFFER, 0); - if (fbo->fboId) - { - mglDeleteFramebuffers(1, &fbo->fboId); - fbo->fboId = 0; - } - mglBindRenderbuffer(GL_RENDERBUFFER, 0); - if (fbo->rboId) - { - mglDeleteRenderbuffers(1, &fbo->rboId); - fbo->rboId = 0; - } - if (fbo->textureId) - { - glDeleteTextures(1, &fbo->textureId); - fbo->textureId = 0; - } -} - -void GraphicsManager::initOpenGLFunctions() -{ -#ifdef __native_client__ - emulateFunction(glTextureSubImage2DEXT); -#else // __native_client__ - - const bool is10 = checkGLVersion(1, 0); - const bool is11 = checkGLVersion(1, 1); - const bool is12 = checkGLVersion(1, 2); - const bool is13 = checkGLVersion(1, 3); - const bool is15 = checkGLVersion(1, 5); - const bool is20 = checkGLVersion(2, 0); - const bool is21 = checkGLVersion(2, 1); - const bool is30 = checkGLVersion(3, 0); - const bool is33 = checkGLVersion(3, 3); - const bool is41 = checkGLVersion(4, 1); - const bool is42 = checkGLVersion(4, 2); - const bool is43 = checkGLVersion(4, 3); - const bool is44 = checkGLVersion(4, 4); - const bool is45 = checkGLVersion(4, 5); - mSupportModernOpengl = true; - - // Texture sampler - if (is10 && (is33 || supportExtension("GL_ARB_sampler_objects"))) - { - logger->log1("found GL_ARB_sampler_objects"); - assignFunction(glGenSamplers); - assignFunction(glDeleteSamplers); - assignFunction(glBindSampler); - assignFunction(glSamplerParameteri); - if (isGLNotNull(mglGenSamplers) - && config.getBoolValue("useTextureSampler")) - { - mUseTextureSampler &= true; - } - else - { - mUseTextureSampler = false; - } - } - else - { - logger->log1("texture sampler not found"); - mUseTextureSampler = false; - } - - if (!is11) - { - mSupportModernOpengl = false; - emulateFunction(glTextureSubImage2DEXT); - return; - } - -/* - if (findI(mGlVendor, "NVIDIA") != std::string::npos || - mGlVersionString.find("Mesa 10.6.") != std::string::npos || - mGlVersionString.find("Mesa 11.1.1") != std::string::npos || - mGlVersionString.find("Mesa 11.1.2") != std::string::npos || - mGlVersionString.find("Mesa 11.1.3") != std::string::npos || - mGlVersionString.find("Mesa 11.2") != std::string::npos || - (findI(mGlRenderer, "AMD Radeon HD") != std::string::npos && - (mGlVersionString.find( - "Compatibility Profile Context 14.") != std::string::npos || - mGlVersionString.find( - "Compatibility Profile Context 15.") != std::string::npos))) - { - logger->log1("Not checked for DSA because on " - "NVIDIA or AMD or in Mesa it broken"); - emulateFunction(glTextureSubImage2DEXT); - } - else -*/ - { // not for NVIDIA. in NVIDIA atleast in windows drivers DSA is broken - // Mesa 10.6.3 show support for DSA, but it broken. Works in 10.7 dev - if (config.getBoolValue("enableDSA") == true) - { - if (is45) - { - logger->log1("found GL_EXT_direct_state_access"); - assignFunction(glTextureSubImage2D); - } - else if (supportExtension("GL_EXT_direct_state_access")) - { - logger->log1("found GL_EXT_direct_state_access"); - assignFunctionEmu2(glTextureSubImage2DEXT, - "glTextureSubImage2DEXT"); - } - else if (supportExtension("GL_ARB_direct_state_access")) - { - logger->log1("found GL_ARB_direct_state_access"); - logger->log1("GL_EXT_direct_state_access not found"); - assignFunction(glTextureSubImage2D); - } - else - { - logger->log1("GL_EXT_direct_state_access not found"); - logger->log1("GL_ARB_direct_state_access not found"); - emulateFunction(glTextureSubImage2DEXT); - } - } - else - { - logger->log1("Direct state access disabled in settings"); - emulateFunction(glTextureSubImage2DEXT); - } - } - - if (is12 && (is42 || supportExtension("GL_ARB_texture_storage"))) - { - logger->log1("found GL_ARB_texture_storage"); - assignFunction(glTexStorage2D); - } - else - { - logger->log1("GL_ARB_texture_storage not found"); - } - - if (is13 || supportExtension("GL_ARB_multitexture")) - { - logger->log1("found GL_ARB_multitexture or OpenGL 1.3"); - assignFunction(glActiveTexture); - } - else - { - emulateFunction(glActiveTexture); - logger->log1("GL_ARB_multitexture not found"); - } - - if (is20 || supportExtension("GL_ARB_explicit_attrib_location")) - { - logger->log1("found GL_ARB_explicit_attrib_location or OpenGL 2.0"); - assignFunction(glBindAttribLocation); - } - else - { - logger->log1("GL_ARB_explicit_attrib_location not found"); - } - - if (is30 || supportExtension("GL_ARB_framebuffer_object")) - { // frame buffer supported - logger->log1("found GL_ARB_framebuffer_object"); - assignFunction(glGenRenderbuffers); - assignFunction(glBindRenderbuffer); - assignFunction(glRenderbufferStorage); - assignFunction(glGenFramebuffers); - assignFunction(glBindFramebuffer); - assignFunction(glFramebufferTexture2D); - assignFunction(glFramebufferRenderbuffer); - assignFunction(glDeleteFramebuffers); - assignFunction(glDeleteRenderbuffers); - assignFunction(glCheckFramebufferStatus); - } - else if (supportExtension("GL_EXT_framebuffer_object")) - { // old frame buffer extension - logger->log1("found GL_EXT_framebuffer_object"); - assignFunctionEXT(glGenRenderbuffers); - assignFunctionEXT(glBindRenderbuffer); - assignFunctionEXT(glRenderbufferStorage); - assignFunctionEXT(glGenFramebuffers); - assignFunctionEXT(glBindFramebuffer); - assignFunctionEXT(glFramebufferTexture2D); - assignFunctionEXT(glFramebufferRenderbuffer); - assignFunctionEXT(glDeleteFramebuffers); - assignFunctionEXT(glDeleteRenderbuffers); - } - else - { // no frame buffer support - logger->log1("GL_ARB_framebuffer_object or " - "GL_EXT_framebuffer_object not found"); - config.setValue("usefbo", false); - } - - // debug extensions - if (is43 || supportExtension("GL_KHR_debug")) - { - logger->log1("found GL_KHR_debug"); - assignFunction(glDebugMessageControl); - assignFunction(glDebugMessageCallback); - assignFunction(glPushDebugGroup); - assignFunction(glPopDebugGroup); - assignFunction(glObjectLabel); - mSupportDebug = 2; - } - else if (supportExtension("GL_ARB_debug_output")) - { - logger->log1("found GL_ARB_debug_output"); - assignFunctionARB(glDebugMessageControl); - assignFunctionARB(glDebugMessageCallback); - mSupportDebug = 1; - } - else - { - logger->log1("debug extensions not found"); - mSupportDebug = 0; - } - - if (supportExtension("GL_GREMEDY_frame_terminator")) - { - logger->log1("found GL_GREMEDY_frame_terminator"); - assignFunction2(glFrameTerminator, "glFrameTerminatorGREMEDY"); - } - else - { - logger->log1("GL_GREMEDY_frame_terminator not found"); - } - if (is44 || supportExtension("GL_EXT_debug_label")) - { - logger->log1("found GL_EXT_debug_label"); - assignFunction2(glLabelObject, "glObjectLabel"); - if (isGLNull(mglLabelObject)) - assignFunctionEXT(glLabelObject); - assignFunctionEXT(glGetObjectLabel); - } - else - { - logger->log1("GL_EXT_debug_label not found"); - } - if (supportExtension("GL_GREMEDY_string_marker")) - { - logger->log1("found GL_GREMEDY_string_marker"); - assignFunction2(glPushGroupMarker, "glStringMarkerGREMEDY"); - } - else - { - logger->log1("GL_GREMEDY_string_marker not found"); - } - if (supportExtension("GL_EXT_debug_marker")) - { - logger->log1("found GL_EXT_debug_marker"); - assignFunctionEXT(glInsertEventMarker); - assignFunctionEXT(glPushGroupMarker); - assignFunctionEXT(glPopGroupMarker); - } - else - { - logger->log1("GL_EXT_debug_marker not found"); - } - if (is15 && (is30 || supportExtension("GL_EXT_timer_query"))) - { - logger->log1("found GL_EXT_timer_query"); - assignFunction(glGenQueries); - assignFunction(glBeginQuery); - assignFunction(glEndQuery); - assignFunction(glDeleteQueries); - assignFunction(glGetQueryObjectiv); - assignFunctionEXT(glGetQueryObjectui64v); - } - else - { - logger->log1("GL_EXT_timer_query not supported"); - } - if (is20 && (is43 || supportExtension("GL_ARB_invalidate_subdata"))) - { - logger->log1("found GL_ARB_invalidate_subdata"); - assignFunction(glInvalidateTexImage); - } - else - { - logger->log1("GL_ARB_invalidate_subdata not supported"); - } - if (is21 && (is30 || supportExtension("GL_ARB_vertex_array_object"))) - { - logger->log1("found GL_ARB_vertex_array_object"); - assignFunction(glGenVertexArrays); - assignFunction(glBindVertexArray); - assignFunction(glDeleteVertexArrays); - assignFunction(glVertexAttribPointer); - assignFunction(glEnableVertexAttribArray); - assignFunction(glDisableVertexAttribArray); - assignFunction(glVertexAttribIPointer); - } - else - { - mSupportModernOpengl = false; - logger->log1("GL_ARB_vertex_array_object not found"); - } - if (is20 || supportExtension("GL_ARB_vertex_buffer_object")) - { - assignFunction(glGenBuffers); - assignFunction(glDeleteBuffers); - assignFunction(glBindBuffer); - assignFunction(glBufferData); - assignFunction(glIsBuffer); - } - else - { - mSupportModernOpengl = false; - logger->log1("buffers extension not found"); - } - if (is43 || supportExtension("GL_ARB_copy_image")) - { - logger->log1("found GL_ARB_copy_image"); - assignFunction(glCopyImageSubData); - } - else - { - logger->log1("GL_ARB_copy_image not found"); - } - if (is44 || supportExtension("GL_ARB_clear_texture")) - { - logger->log1("found GL_ARB_clear_texture"); - assignFunction(glClearTexImage); - assignFunction(glClearTexSubImage); - } - else - { - logger->log1("GL_ARB_clear_texture not found"); - } - if (is20 || supportExtension("GL_ARB_shader_objects")) - { - logger->log1("found GL_ARB_shader_objects"); - assignFunction(glCreateShader); - assignFunction(glDeleteShader); - assignFunction(glGetShaderiv); - assignFunction(glGetShaderInfoLog); - assignFunction(glGetShaderSource); - assignFunction(glShaderSource); - assignFunction(glCompileShader); - assignFunction(glLinkProgram); - assignFunction(glGetProgramInfoLog); - assignFunction(glDeleteProgram); - assignFunction(glCreateProgram); - assignFunction(glAttachShader); - assignFunction(glDetachShader); - assignFunction(glGetAttachedShaders); - assignFunction(glGetUniformLocation); - assignFunction(glGetActiveUniform); - assignFunction(glGetProgramiv); - assignFunction(glUseProgram); - assignFunction(glValidateProgram); - assignFunction(glGetAttribLocation); - assignFunction(glUniform1f); - assignFunction(glUniform2f); - assignFunction(glUniform3f); - assignFunction(glUniform4f); - - if (is30 || supportExtension("GL_EXT_gpu_shader4")) - { - logger->log1("found GL_EXT_gpu_shader4"); - assignFunction(glBindFragDataLocation); - } - else - { - mSupportModernOpengl = false; - logger->log1("GL_EXT_gpu_shader4 not supported"); - } - if (is41 || supportExtension("GL_ARB_separate_shader_objects")) - { - logger->log1("found GL_ARB_separate_shader_objects"); - assignFunction(glProgramUniform1f); - assignFunction(glProgramUniform2f); - assignFunction(glProgramUniform3f); - assignFunction(glProgramUniform4f); - } - else - { - logger->log1("GL_ARB_separate_shader_objects not supported"); - } - if (is43 || supportExtension("GL_ARB_vertex_attrib_binding")) - { - logger->log1("found GL_ARB_vertex_attrib_binding"); - assignFunction(glBindVertexBuffer); - assignFunction(glVertexAttribBinding); - assignFunction(glVertexAttribFormat); - assignFunction(glVertexAttribIFormat); - } - else - { - mSupportModernOpengl = false; - logger->log1("GL_ARB_vertex_attrib_binding not supported"); - } - if (is44 || supportExtension("GL_ARB_multi_bind")) - { - logger->log1("found GL_ARB_multi_bind"); - assignFunction(glBindVertexBuffers); - } - else - { - logger->log1("GL_ARB_multi_bind not supported"); - } - } - else - { - mSupportModernOpengl = false; - logger->log1("shaders not supported"); - } - -#ifdef WIN32 - assignFunctionARB(wglGetExtensionsString); -#endif // WIN32 -#endif // __native_client__ -} - -void GraphicsManager::updateLimits() -{ - GLint value = 0; -#ifdef __native_client__ - mMaxVertices = 500; -#else // __native_client__ - - glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, &value); - logger->log("GL_MAX_ELEMENTS_VERTICES: %d", value); - - mMaxVertices = value; - - value = 0; - glGetIntegerv(GL_MAX_ELEMENTS_INDICES, &value); - logger->log("GL_MAX_ELEMENTS_INDICES: %d", value); - if (value < mMaxVertices) - mMaxVertices = value; - if (!mMaxVertices) - { - logger->log("Got 0 max amount of vertices or indicies. " - "Overriding to 500"); - mMaxVertices = 500; - } -#endif // __native_client__ - - value = 0; - glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &value); - logger->log("Max FBO size: %d", value); - mMaxFboSize = value; -} - -void GraphicsManager::initOpenGL() -{ - setGLVersion(); - updateExtensions(); - initOpenGLFunctions(); - updatePlanformExtensions(); - updateDebugLog(); - createTextureSampler(); - updateLimits(); -} - -void GraphicsManager::createTextureSampler() -{ - GLenum err = getLastError(); - if (err) - logger->log(errorToString(err)); - if (mUseTextureSampler) - { - logger->log1("using texture sampler"); - mglGenSamplers(1, &mTextureSampler); - if (getLastError() != GL_NO_ERROR) - { - mUseTextureSampler = false; - logger->log1("texture sampler error"); - OpenGLImageHelper::setUseTextureSampler(mUseTextureSampler); - return; - } - OpenGLImageHelper::initTextureSampler(mTextureSampler); - mglBindSampler(0, mTextureSampler); - if (getLastError() != GL_NO_ERROR) - { - mUseTextureSampler = false; - logger->log1("texture sampler error"); - } - } - OpenGLImageHelper::setUseTextureSampler(mUseTextureSampler); -#ifndef ANDROID - SafeOpenGLImageHelper::setUseTextureSampler(false); -#endif // ANDROID -} - -GLenum GraphicsManager::getLastError() -{ - GLenum tmp = glGetError(); - GLenum error = GL_NO_ERROR; - while (tmp != GL_NO_ERROR) - { - error = tmp; - mLastError = tmp; - tmp = glGetError(); - } - return error; -} - -std::string GraphicsManager::errorToString(const GLenum error) -{ - if (error) - { - std::string errmsg("Unknown error"); - switch (error) - { - case GL_INVALID_ENUM: - errmsg = "GL_INVALID_ENUM"; - break; - case GL_INVALID_VALUE: - errmsg = "GL_INVALID_VALUE"; - break; - case GL_INVALID_OPERATION: - errmsg = "GL_INVALID_OPERATION"; - break; - case GL_STACK_OVERFLOW: - errmsg = "GL_STACK_OVERFLOW"; - break; - case GL_STACK_UNDERFLOW: - errmsg = "GL_STACK_UNDERFLOW"; - break; - case GL_OUT_OF_MEMORY: - errmsg = "GL_OUT_OF_MEMORY"; - break; - default: - break; - } - return "OpenGL error: " + errmsg; - } - return ""; -} - -void GraphicsManager::logError() -{ - const GLenum error = GraphicsManager::getLastError(); - if (error != GL_NO_ERROR) - logger->log(errorToString(error)); -} - -void GraphicsManager::detectVideoSettings() -{ - config.setValue("videodetected", true); - TestMain *const test = startDetection(); - - if (test) - { - const Configuration &conf = test->getConfig(); - int val = conf.getValueInt("opengl", -1); - if (val >= 0 && val < CAST_S32(RENDER_LAST)) - { - config.setValue("opengl", val); - val = conf.getValue("useTextureSampler", -1); - if (val != -1) - config.setValue("useTextureSampler", val); - val = conf.getValue("compresstextures", -1); - if (val != -1) - config.setValue("compresstextures", val); - } - config.setValue("textureSize", conf.getValue("textureSize", - "1024,1024,1024,1024,1024,1024")); - config.setValue("testInfo", conf.getValue("testInfo", "")); - config.setValue("sound", conf.getValue("sound", 0)); - delete test; - } -} - -static CALLBACK void debugCallback(GLenum source, GLenum type, GLuint id, - GLenum severity, GLsizei length, - const GLchar *text, GLvoid *userParam A_UNUSED) -{ - std::string message("OPENGL:"); - switch (source) - { - case GL_DEBUG_SOURCE_API: - message.append(" API"); - break; - case GL_DEBUG_SOURCE_WINDOW_SYSTEM: - message.append(" WM"); - break; - case GL_DEBUG_SOURCE_SHADER_COMPILER: - message.append(" SHADERS"); - break; - case GL_DEBUG_SOURCE_THIRD_PARTY: - message.append(" THIRD_PARTY"); - break; - case GL_DEBUG_SOURCE_APPLICATION: - message.append(" APP"); - break; - case GL_DEBUG_SOURCE_OTHER: - message.append(" OTHER"); - break; - default: - message.append(" ?").append(toString(source)); - break; - } - switch (type) - { - case GL_DEBUG_TYPE_ERROR: - message.append(" ERROR"); - break; - case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: - message.append(" DEPRECATED"); - break; - case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: - message.append(" UNDEFINED"); - break; - case GL_DEBUG_TYPE_PORTABILITY: - message.append(" PORTABILITY"); - break; - case GL_DEBUG_TYPE_PERFORMANCE: - message.append(" PERFORMANCE"); - break; - case GL_DEBUG_TYPE_OTHER: - message.append(" OTHER"); - break; - case GL_DEBUG_TYPE_MARKER: - message.append(" MARKER"); - break; - case GL_DEBUG_TYPE_PUSH_GROUP: - message.append(" PUSH GROUP"); - break; - case GL_DEBUG_TYPE_POP_GROUP: - message.append(" POP GROUP"); - break; - default: - message.append(" ?").append(toString(type)); - break; - } - message.append(" ").append(toString(id)); - switch (severity) - { - case GL_DEBUG_SEVERITY_NOTIFICATION: - message.append(" N"); - break; - case GL_DEBUG_SEVERITY_HIGH: - message.append(" H"); - break; - case GL_DEBUG_SEVERITY_MEDIUM: - message.append(" M"); - break; - case GL_DEBUG_SEVERITY_LOW: - message.append(" L"); - break; - default: - message.append(" ?").append(toString(type)); - break; - } - char *const buf = new char[CAST_SIZE(length + 1)]; - memcpy(buf, text, length); - buf[length] = 0; - message.append(" ").append(buf); - delete [] buf; - logger->log(message); -} - -void GraphicsManager::updateDebugLog() const -{ - if (mSupportDebug && config.getIntValue("debugOpenGL")) - { - logger->log1("Enable OpenGL debug log"); - glEnable(GL_DEBUG_OUTPUT); - glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS); - - mglDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, - 0, nullptr, GL_TRUE); - mglDebugMessageCallback(&debugCallback, this); - } -} -#endif // USE_OPENGL - -void GraphicsManager::detectPixelSize() -{ - SDL_SysWMinfo info; - SDL_VERSION(&info.version); - if (SDL::getWindowWMInfo(mainGraphics->getWindow(), &info)) - { -#ifdef WIN32 - HDC hdc = GetDC(info.window); - if (hdc) - { -// SetProcessDPIAware(); - mMaxWidth = GetDeviceCaps(hdc, HORZRES); - mMaxHeight = GetDeviceCaps(hdc, VERTRES); - mWidthMM = GetDeviceCaps(hdc, HORZSIZE); - mHeightMM = GetDeviceCaps(hdc, VERTSIZE); - } -#elif defined USE_X11 - Display *const display = info.info.x11.display; - if (display) - { - Screen *const screen = XDefaultScreenOfDisplay(display); - if (!screen) - return; - - const int screenNum = XScreenNumberOfScreen(screen); - mMaxWidth = DisplayWidth(display, screenNum); - mMaxHeight = DisplayHeight(display, screenNum); - mWidthMM = DisplayWidthMM(display, screenNum); - mHeightMM = DisplayHeightMM(display, screenNum); - } -#endif // WIN32 - } -#if defined ANDROID -#ifdef USE_SDL2 - const int dpi = atoi(getenv("DISPLAY_DPI")); - if (dpi <= 120) - mDensity = 0; - else if (dpi <= 160) - mDensity = 1; - else if (dpi <= 213) - mDensity = 2; - else if (dpi <= 240) - mDensity = 3; - else if (dpi <= 320) - mDensity = 4; -// else if (dpi <= 480) - else - mDensity = 5; - mMaxWidth = atoi(getenv("DISPLAY_RESOLUTION_WIDTH")); - mMaxHeight = atoi(getenv("DISPLAY_RESOLUTION_HEIGHT")); - mWidthMM = atoi(getenv("DISPLAY_WIDTH_MM")); - mHeightMM = atoi(getenv("DISPLAY_HEIGHT_MM")); -#else // USE_SDL2 - - SDL_ANDROID_GetMetrics(&mMaxWidth, &mMaxHeight, - &mWidthMM, &mHeightMM, &mDensity); -#endif // USE_SDL2 -#endif // defined ANDROID - - logger->log("screen size in pixels: %ux%u", mMaxWidth, mMaxHeight); - logger->log("screen size in millimeters: %ux%u", mWidthMM, mHeightMM); - logger->log("actual screen density: " + getDensityString()); - const int density = config.getIntValue("screenDensity"); - if (density > 0 && density <= densitySize) - { - mDensity = density - 1; - logger->log("selected screen density: " + getDensityString()); - } -} - -std::string GraphicsManager::getDensityString() const -{ - if (mDensity >= 0 && mDensity < densitySize) - return densityNames[mDensity]; - return ""; -} |