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author | Andrei Karas <akaras@inbox.ru> | 2013-10-07 20:05:56 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-10-07 20:05:56 +0300 |
commit | 327312c8f5a4fb89b0d38ae179c76e9885bfb698 (patch) | |
tree | 0e9f1eb4fa3ccdcf20f30b2bfbcd678ed402371f /src/game.h | |
parent | c89329623cbe5a2c3d5baf25fc58808f13af6069 (diff) | |
download | manaverse-327312c8f5a4fb89b0d38ae179c76e9885bfb698.tar.gz manaverse-327312c8f5a4fb89b0d38ae179c76e9885bfb698.tar.bz2 manaverse-327312c8f5a4fb89b0d38ae179c76e9885bfb698.tar.xz manaverse-327312c8f5a4fb89b0d38ae179c76e9885bfb698.zip |
move window events handling into eventsmanager.
Diffstat (limited to 'src/game.h')
-rw-r--r-- | src/game.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/game.h b/src/game.h index 34d6d5107..77df0a15b 100644 --- a/src/game.h +++ b/src/game.h @@ -83,12 +83,6 @@ class Game final void handleMove(); -#ifdef USE_SDL2 - void handleSDL2WindowEvent(const SDL_Event &event); -#else - void handleActive(const SDL_Event &event); -#endif - void changeMap(const std::string &mapName); void updateFrameRate(int fpsLimit); |