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author | Andrei Karas <akaras@inbox.ru> | 2011-01-02 01:48:38 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-01-02 02:41:24 +0200 |
commit | 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch) | |
tree | ff8eab35e732bc0749fc11677c8873a7b3a58704 /src/flooritem.cpp | |
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana
and my private repository.
Diffstat (limited to 'src/flooritem.cpp')
-rw-r--r-- | src/flooritem.cpp | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/src/flooritem.cpp b/src/flooritem.cpp new file mode 100644 index 000000000..b669bece3 --- /dev/null +++ b/src/flooritem.cpp @@ -0,0 +1,133 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "flooritem.h" + +#include "client.h" +#include "graphics.h" +#include "item.h" +#include "map.h" +#include "configuration.h" + +#include "gui/gui.h" +#include "gui/truetypefont.h" + +#include "net/net.h" + +#include "resources/itemdb.h" +#include "resources/iteminfo.h" + +FloorItem::FloorItem(int id, + int itemId, + int x, + int y, + Map *map, + int amount): + ActorSprite(id), + mItemId(itemId), + mX(x), + mY(y), + mMap(map), +// mAlpha(1.0f), + mAmount(amount), + mPickupCount(0) +{ + mDropTime = cur_time; + + setMap(map); + if (map) + { + // TODO: Eventually, we probably should fix all sprite offsets so that + // these translations aren't necessary anymore. The sprites know + // best where their base point should be. + mPos.x = static_cast<float>(x * map->getTileWidth() + 16); + mPos.y = static_cast<float>(y * map->getTileHeight() + + ((Net::getNetworkType() == ServerInfo::MANASERV) ? 15 : 32)); + } + else + { + mPos.x = 0; + mPos.y = 0; + } + + setupSpriteDisplay(ItemDB::get(itemId).getDisplay()); +} + +const ItemInfo &FloorItem::getInfo() const +{ + return ItemDB::get(mItemId); +} + +bool FloorItem::draw(Graphics *graphics, int offsetX, int offsetY) const +{ + if (!mMap) + return false; + + const int dx = 32; + const int dy = 32; + + const int x = mX * mMap->getTileWidth() + offsetX; + const int y = mY * mMap->getTileHeight() + offsetY; + gcn::Font *font = 0; + const bool highl = config.getBoolValue("floorItemsHighlight"); + + if (highl) + { + int curTime = cur_time; + font = gui->getFont(); + if (mDropTime < curTime) + { + if (curTime > mDropTime + 28 && curTime < mDropTime + 50) + { + graphics->setColor(gcn::Color(80, 200, 20, 200)); + graphics->fillRectangle(gcn::Rectangle( + x, y, dx, dy)); + } + else if (curTime > mDropTime + 19 + && curTime < mDropTime + 28) + { + graphics->setColor(gcn::Color(200, 80, 20, + 80 + 10 * (curTime - mDropTime - 18))); + graphics->fillRectangle(gcn::Rectangle( + x, y, dx, dy)); + } + else if (curTime > mDropTime && curTime < mDropTime + 20) + { + graphics->setColor(gcn::Color(20, 20, 255, + 7 * (curTime - mDropTime))); + graphics->fillRectangle(gcn::Rectangle( + x, y, dx, dy)); + } + } + } + + const bool res = ActorSprite::draw(graphics, offsetX, offsetY); + + if (highl) + { + if (font && mAmount > 1) + { + graphics->setColor(gcn::Color(255, 255, 255, 100)); + font->drawString(graphics, toString(mAmount), x, y); + } + } + return res; +} |