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authorAndrei Karas <akaras@inbox.ru>2013-05-03 12:35:33 +0300
committerAndrei Karas <akaras@inbox.ru>2013-05-03 12:51:43 +0300
commit9510979d65738fb03b2c48425fa59984c2a4b938 (patch)
treed546c5e932da966d4bddcebb5ae9a0f6f4820881 /src/client.cpp
parenta7c723b681ddefdcaa84cb9b16681c65818d7110 (diff)
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add comments for translators.
Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp56
1 files changed, 44 insertions, 12 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 45fb3a5ad..df8fa3c85 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -1132,16 +1132,21 @@ int Client::gameExec()
top->add(mDesktop);
int x = top->getWidth() - mButtonPadding;
ADDBUTTON(mSetupButton, new Button(mDesktop,
+ // TRANSLATORS: setup tab quick button
_("Setup"), "Setup", this))
#ifndef WIN32
ADDBUTTON(mPerfomanceButton, new Button(mDesktop,
+ // TRANSLATORS: perfoamance tab quick button
_("Perfomance"), "Perfomance", this))
ADDBUTTON(mVideoButton, new Button(mDesktop,
+ // TRANSLATORS: video tab quick button
_("Video"), "Video", this))
ADDBUTTON(mThemesButton, new Button(mDesktop,
- _("Themes"), "Themes", this))
+ // TRANSLATORS: theme tab quick button
+ _("Theme"), "Themes", this))
#ifdef ANDROID
ADDBUTTON(mCloseButton, new Button(mDesktop,
+ // TRANSLATORS: close quick button
_("Close"), "close", this))
#endif
#endif
@@ -1229,7 +1234,8 @@ int Client::gameExec()
logger->log1("State: CONNECT SERVER");
loginData.updateHosts.clear();
mCurrentDialog = new ConnectionDialog(
- _("Connecting to server"), STATE_SWITCH_SERVER);
+ // TRANSLATORS: connection dialog header
+ _("Connecting to server"), STATE_SWITCH_SERVER);
TranslationManager::loadCurrentLang();
BLOCK_END("Client::gameExec STATE_CONNECT_SERVER")
break;
@@ -1271,7 +1277,8 @@ int Client::gameExec()
logger->log1("State: LOGIN ATTEMPT");
accountLogin(&loginData);
mCurrentDialog = new ConnectionDialog(
- _("Logging in"), STATE_SWITCH_SERVER);
+ // TRANSLATORS: connection dialog header
+ _("Logging in"), STATE_SWITCH_SERVER);
BLOCK_END("Client::gameExec STATE_LOGIN_ATTEMPT")
break;
@@ -1309,7 +1316,8 @@ int Client::gameExec()
BLOCK_START("Client::gameExec STATE_WORLD_SELECT_ATTEMPT")
logger->log1("State: WORLD SELECT ATTEMPT");
mCurrentDialog = new ConnectionDialog(
- _("Entering game world"), STATE_WORLD_SELECT);
+ // TRANSLATORS: connection dialog header
+ _("Entering game world"), STATE_WORLD_SELECT);
BLOCK_END("Client::gameExec STATE_WORLD_SELECT_ATTEMPT")
break;
@@ -1419,8 +1427,9 @@ int Client::gameExec()
logger->log1("State: GET CHARACTERS");
Net::getCharServerHandler()->requestCharacters();
mCurrentDialog = new ConnectionDialog(
- _("Requesting characters"),
- STATE_SWITCH_SERVER);
+ // TRANSLATORS: connection dialog header
+ _("Requesting characters"),
+ STATE_SWITCH_SERVER);
BLOCK_END("Client::gameExec STATE_GET_CHARACTERS")
break;
@@ -1457,9 +1466,10 @@ int Client::gameExec()
Net::getGameHandler()->connect();
mCurrentDialog = new ConnectionDialog(
- _("Connecting to the game server"),
- Net::getNetworkType() != ServerInfo::MANASERV ?
- STATE_CHOOSE_SERVER : STATE_SWITCH_CHARACTER);
+ // TRANSLATORS: connection dialog header
+ _("Connecting to the game server"),
+ Net::getNetworkType() != ServerInfo::MANASERV ?
+ STATE_CHOOSE_SERVER : STATE_SWITCH_CHARACTER);
BLOCK_END("Client::gameExec STATE_CONNECT_GAME")
break;
@@ -1469,8 +1479,9 @@ int Client::gameExec()
Net::getGameHandler()->connect();
mCurrentDialog = new ConnectionDialog(
- _("Changing game servers"),
- STATE_SWITCH_CHARACTER);
+ // TRANSLATORS: connection dialog header
+ _("Changing game servers"),
+ STATE_SWITCH_CHARACTER);
BLOCK_END("Client::gameExec STATE_CHANGE_MAP")
break;
@@ -1525,6 +1536,7 @@ int Client::gameExec()
case STATE_LOGIN_ERROR:
BLOCK_START("Client::gameExec STATE_LOGIN_ERROR")
logger->log1("State: LOGIN ERROR");
+ // TRANSLATORS: error dialog header
mCurrentDialog = new OkDialog(_("Error"),
errorMessage, DIALOG_ERROR);
mCurrentDialog->addActionListener(&loginListener);
@@ -1535,6 +1547,7 @@ int Client::gameExec()
case STATE_ACCOUNTCHANGE_ERROR:
BLOCK_START("Client::gameExec STATE_ACCOUNTCHANGE_ERROR")
logger->log1("State: ACCOUNT CHANGE ERROR");
+ // TRANSLATORS: error dialog header
mCurrentDialog = new OkDialog(_("Error"),
errorMessage, DIALOG_ERROR);
mCurrentDialog->addActionListener(&accountListener);
@@ -1547,7 +1560,8 @@ int Client::gameExec()
logger->log1("State: REGISTER_PREP");
Net::getLoginHandler()->getRegistrationDetails();
mCurrentDialog = new ConnectionDialog(
- _("Requesting registration details"), STATE_LOGIN);
+ // TRANSLATORS: connection dialog header
+ _("Requesting registration details"), STATE_LOGIN);
BLOCK_END("Client::gameExec STATE_REGISTER_PREP")
break;
@@ -1583,7 +1597,9 @@ int Client::gameExec()
BLOCK_START("Client::gameExec "
"STATE_CHANGEPASSWORD_SUCCESS")
logger->log1("State: CHANGE PASSWORD SUCCESS");
+ // TRANSLATORS: password change message header
mCurrentDialog = new OkDialog(_("Password Change"),
+ // TRANSLATORS: password change message text
_("Password changed successfully!"), DIALOG_ERROR);
mCurrentDialog->addActionListener(&accountListener);
mCurrentDialog = nullptr; // OkDialog deletes itself
@@ -1604,7 +1620,9 @@ int Client::gameExec()
case STATE_CHANGEEMAIL_SUCCESS:
logger->log1("State: CHANGE EMAIL SUCCESS");
+ // TRANSLATORS: email change message header
mCurrentDialog = new OkDialog(_("Email Change"),
+ // TRANSLATORS: email change message text
_("Email changed successfully!"), DIALOG_ERROR);
mCurrentDialog->addActionListener(&accountListener);
mCurrentDialog = nullptr; // OkDialog deletes itself
@@ -1625,7 +1643,9 @@ int Client::gameExec()
logger->log1("State: UNREGISTER SUCCESS");
Net::getLoginHandler()->disconnect();
+ // TRANSLATORS: unregister message header
mCurrentDialog = new OkDialog(_("Unregister Successful"),
+ // TRANSLATORS: unregister message text
_("Farewell, come back any time..."), DIALOG_ERROR);
loginData.clear();
// The errorlistener sets the state to STATE_CHOOSE_SERVER
@@ -1697,6 +1717,7 @@ int Client::gameExec()
serverConfig.write();
logger->log1("State: ERROR");
logger->log("Error: %s\n", errorMessage.c_str());
+ // TRANSLATORS: error message header
mCurrentDialog = new OkDialog(_("Error"),
errorMessage, DIALOG_ERROR);
mCurrentDialog->addActionListener(&errorListener);
@@ -1877,6 +1898,7 @@ void Client::initLocalDataDir()
if (mkdir_r(mLocalDataDir.c_str()))
{
+ // TRANSLATORS: directory creation error
logger->error(strprintf(_("%s doesn't exist and can't be created! "
"Exiting."), mLocalDataDir.c_str()));
}
@@ -1891,6 +1913,7 @@ void Client::initTempDir()
if (mkdir_r(mTempDir.c_str()))
{
+ // TRANSLATORS: directory creation error
logger->error(strprintf(_("%s doesn't exist and can't be created! "
"Exiting."), mTempDir.c_str()));
}
@@ -1933,6 +1956,7 @@ void Client::initConfigDir()
if (mkdir_r(mConfigDir.c_str()))
{
+ // TRANSLATORS: directory creation error
logger->error(strprintf(_("%s doesn't exist and can't be created! "
"Exiting."), mConfigDir.c_str()));
}
@@ -1948,6 +1972,7 @@ void Client::initServerConfig(std::string serverName)
if (mkdir_r(mServerConfigDir.c_str()))
{
+ // TRANSLATORS: directory creation error
logger->error(strprintf(_("%s doesn't exist and can't be created! "
"Exiting."), mServerConfigDir.c_str()));
}
@@ -2084,6 +2109,7 @@ void Client::initUpdatesDir()
else
{
logger->log("Error: Invalid update host: %s", mUpdateHost.c_str());
+ // TRANSLATORS: update server initialisation error
errorMessage = strprintf(_("Invalid update host: %s"),
mUpdateHost.c_str());
mState = STATE_ERROR;
@@ -2124,12 +2150,14 @@ void Client::initUpdatesDir()
{
logger->log("Error: %s can't be made, but doesn't exist!",
newDir.c_str());
+ // TRANSLATORS: update server initialisation error
errorMessage = _("Error creating updates directory!");
mState = STATE_ERROR;
}
#else
logger->log("Error: %s/%s can't be made, but doesn't exist!",
mLocalDataDir.c_str(), mUpdatesDir.c_str());
+ // TRANSLATORS: update server initialisation error
errorMessage = _("Error creating updates directory!");
mState = STATE_ERROR;
#endif
@@ -2150,6 +2178,7 @@ void Client::initScreenshotDir()
mScreenshotDir = mOptions.screenshotDir;
if (mkdir_r(mScreenshotDir.c_str()))
{
+ // TRANSLATORS: directory creation error
logger->log(strprintf(
_("Error: %s doesn't exist and can't be created! "
"Exiting."), mScreenshotDir.c_str()));
@@ -2162,6 +2191,7 @@ void Client::initScreenshotDir()
if (mkdir_r(mScreenshotDir.c_str()))
{
+ // TRANSLATORS: directory creation error
logger->log(strprintf(
_("Error: %s doesn't exist and can't be created! "
"Exiting."), mScreenshotDir.c_str()));
@@ -2383,6 +2413,7 @@ void Client::initUsersDir()
mUsersDir = Client::getServerConfigDirectory() + "/users/";
if (mkdir_r(mUsersDir.c_str()))
{
+ // TRANSLATORS: directory creation error
logger->error(strprintf(_("%s doesn't exist and can't be created! "
"Exiting."), mUsersDir.c_str()));
}
@@ -2390,6 +2421,7 @@ void Client::initUsersDir()
mNpcsDir = Client::getServerConfigDirectory() + "/npcs/";
if (mkdir_r(mNpcsDir.c_str()))
{
+ // TRANSLATORS: directory creation error
logger->error(strprintf(_("%s doesn't exist and can't be created! "
"Exiting."), mNpcsDir.c_str()));
}