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authorAndrei Karas <akaras@inbox.ru>2012-05-13 17:52:35 +0300
committerAndrei Karas <akaras@inbox.ru>2012-05-13 17:52:35 +0300
commit12e311bd5261078e02bffe63e125f89ae1a57209 (patch)
tree9a71f8e4ca78ea6f5eb09ccdb3bd6cd95830c884 /src/client.cpp
parent258f968327f6e790e11e809070c5ea5dc21a299c (diff)
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Move some code from logic queue to separate calls.
It can improve perfomance in slow systems.
Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 677a4c193..53fc071f9 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -867,6 +867,10 @@ int Client::gameExec()
k ++;
}
logic_count += k;
+ if (gui)
+ gui->slowLogic();
+ if (mGame)
+ mGame->slowLogic();
// This is done because at some point tick_time will wrap.
lastTickTime = tick_time;