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authorAndrei Karas <akaras@inbox.ru>2016-03-13 17:51:41 +0300
committerAndrei Karas <akaras@inbox.ru>2016-03-13 17:51:41 +0300
commitad0e1575e9532b027e7ad46d5e450fe7ed4389a7 (patch)
tree1d27e912b7827bb2dd6e184c44ba832d8593b2b9 /src/being/being.h
parentf40b3cd12dd2e2c65d02816c450e5645fba84109 (diff)
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Simplify drawing beings in playerbox control.
Diffstat (limited to 'src/being/being.h')
-rw-r--r--src/being/being.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/being/being.h b/src/being/being.h
index 31c28d28f..8d95205fd 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -631,6 +631,10 @@ class Being notfinal : public ActorSprite,
const int offsetY) const
restrict2 override final A_NONNULL(2);
+ void drawBasic(Graphics *restrict const graphics,
+ const int x,
+ const int y) const restrict2 A_NONNULL(2);
+
void drawSpriteAt(Graphics *restrict const graphics,
const int x,
const int y) const restrict2 A_NONNULL(2);