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authorAndrei Karas <akaras@inbox.ru>2015-03-04 00:40:27 +0300
committerAndrei Karas <akaras@inbox.ru>2015-03-04 00:40:27 +0300
commit8c640abdd1df5b79f1cce709fb0b970b5bcba892 (patch)
treee66b92147b3549a9c55570a16b8751c07a5d0dde /src/being/being.cpp
parente98927f4fe7e45d5494f32797e57b960b7be54b4 (diff)
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Draw riding horse if present.
Diffstat (limited to 'src/being/being.cpp')
-rw-r--r--src/being/being.cpp32
1 files changed, 31 insertions, 1 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index ed9f03179..9e9316417 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -68,6 +68,7 @@
#include "resources/chatobject.h"
#include "resources/emoteinfo.h"
#include "resources/emotesprite.h"
+#include "resources/horseinfo.h"
#include "resources/iteminfo.h"
#include "resources/spriteaction.h"
@@ -182,6 +183,8 @@ Being::Being(const int id,
mOwner(nullptr),
mSpecialParticle(nullptr),
mChat(nullptr),
+ mHorseInfo(nullptr),
+ mHorseSprite(nullptr),
mX(0),
mY(0),
mSortOffsetY(0),
@@ -1312,6 +1315,8 @@ void Being::setAction(const BeingAction::Action &action, const int attackId)
mEmotionSprite->play(currentAction);
if (mAnimationEffect)
mAnimationEffect->play(currentAction);
+ if (mHorseSprite)
+ mHorseSprite->play(currentAction);
mAction = action;
}
@@ -1371,6 +1376,8 @@ void Being::setDirection(const uint8_t direction)
mEmotionSprite->setSpriteDirection(dir);
if (mAnimationEffect)
mAnimationEffect->setSpriteDirection(dir);
+ if (mHorseSprite)
+ mHorseSprite->setSpriteDirection(dir);
recalcSpritesOrder();
}
@@ -1459,6 +1466,8 @@ void Being::logic()
const int time = tick_time * MILLISECONDS_IN_A_TICK;
if (mEmotionSprite)
mEmotionSprite->update(time);
+ if (mHorseSprite)
+ mHorseSprite->update(time);
if (mAnimationEffect)
{
@@ -2408,12 +2417,23 @@ void Being::talkTo() const
}
void Being::draw(Graphics *const graphics,
- const int offsetX, const int offsetY) const
+ const int offsetX,
+ const int offsetY) const
{
if (!mErased)
{
const int px = getActorX() + offsetX;
const int py = getActorY() + offsetY;
+ if (mHorseInfo)
+ {
+ AnimatedSprite *const sprite = mHorseInfo->sprite;
+ if (sprite)
+ {
+ sprite->draw(graphics,
+ px + mHorseInfo->offsetX,
+ py + mHorseInfo->offsetY);
+ }
+ }
ActorSprite::draw1(graphics, px, py);
drawSpriteAt(graphics, px, py);
}
@@ -3578,4 +3598,14 @@ void Being::setRiding(const bool b)
return;
mRiding = b;
setAction(mAction, 0);
+ if (b)
+ {
+ mHorseInfo = HorseDB::get(1);
+ mHorseSprite = mHorseInfo->sprite;
+ }
+ else
+ {
+ mHorseInfo = nullptr;
+ mHorseSprite = nullptr;
+ }
}