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authorAndrei Karas <akaras@inbox.ru>2017-07-31 01:29:22 +0300
committerAndrei Karas <akaras@inbox.ru>2017-07-31 01:29:22 +0300
commitd120817f73712bf2fd22be231200df752760d0d3 (patch)
tree4ba6594af7585d220761fa5f7a8b9a8b17a7003c /src/being/being.cpp
parentd86a26ea47f5ae35bd112c7fdb8b13c7663d75d8 (diff)
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Fix random wrong name position at players top.
Diffstat (limited to 'src/being/being.cpp')
-rw-r--r--src/being/being.cpp21
1 files changed, 17 insertions, 4 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index 73ee9cec0..6eae50281 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -2287,9 +2287,16 @@ void Being::drawEmotion(Graphics *restrict const graphics,
{
x = px + 8 - mBadgesCount * 8;
if (mVisibleNamePos == VisibleNamePos::Buttom)
+ {
y = mDispName->getY() - offsetY;
+ }
else
- y = py + getHeight() + 16;
+ {
+ int height = getHeight();
+ if (height < 64)
+ height = 64;
+ y = py + height + 16;
+ }
}
else
{
@@ -2310,10 +2317,13 @@ void Being::drawEmotion(Graphics *restrict const graphics,
else if (mShowBadges == BadgeDrawType::Bottom)
{
x = px + 8 - mBadgesCount * 8;
+ int height = getHeight();
+ if (height < 64)
+ height = 64;
if (mVisibleNamePos == VisibleNamePos::Buttom)
- y = py + getHeight();
+ y = py + height;
else
- y = py + getHeight() + 16;
+ y = py + height + 16;
}
else
{
@@ -2447,7 +2457,10 @@ void Being::updateCoords() restrict2
if (mType == ActorType::Monster ||
mVisibleNamePos == VisibleNamePos::Top)
{
- offsetY += - getHeight() - mDispName->getHeight();
+ int height = getHeight();
+ if (height < 64)
+ height = 64;
+ offsetY += - height - mDispName->getHeight();
}
mDispName->adviseXY(offsetX, offsetY, mMoveNames);