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author | Andrei Karas <akaras@inbox.ru> | 2011-09-05 20:07:03 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-09-05 20:07:03 +0300 |
commit | 4a73dd1338353a5d23c7de970c47995ee32ff500 (patch) | |
tree | 451ecc41dbb25eb8faef2fd991fab40ab817a90e | |
parent | af4727577f39720564b4339de267aa0aae7af4a5 (diff) | |
download | manaverse-4a73dd1338353a5d23c7de970c47995ee32ff500.tar.gz manaverse-4a73dd1338353a5d23c7de970c47995ee32ff500.tar.bz2 manaverse-4a73dd1338353a5d23c7de970c47995ee32ff500.tar.xz manaverse-4a73dd1338353a5d23c7de970c47995ee32ff500.zip |
Fix move animation if moving with mouse or moving to navigation point.
-rw-r--r-- | src/localplayer.cpp | 18 | ||||
-rw-r--r-- | src/localplayer.h | 1 |
2 files changed, 16 insertions, 3 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp index e9386a5ee..c91532227 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -123,7 +123,8 @@ LocalPlayer::LocalPlayer(int id, int subtype): mLastHitFrom(""), mWaitFor(""), mAdvertTime(0), - mBlockAdvert(false) + mBlockAdvert(false), + mNextStep(false) { logger->log1("LocalPlayer::LocalPlayer"); @@ -222,8 +223,9 @@ void LocalPlayer::logic() if (mActivityTime == 0 || mLastAction != -1) mActivityTime = cur_time; - if (mAction != MOVE && !mNavigatePath.empty()) + if ((mAction != MOVE || mNextStep) && !mNavigatePath.empty()) { + mNextStep = false; int dist = 5; if (!mSyncPlayerMove) dist = 20; @@ -844,7 +846,17 @@ void LocalPlayer::nextTile(unsigned char dir A_UNUSED = 0) mPath.clear(); } - Being::nextTile(); + if (mPath.empty()) + { + if (mNavigatePath.empty() || mAction != MOVE) + setAction(STAND); + else + mNextStep = true; + } + else + { + Being::nextTile(); + } } #ifdef MANASERV_SUPPORT else diff --git a/src/localplayer.h b/src/localplayer.h index ebc347ce0..1f2790e88 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -601,6 +601,7 @@ class LocalPlayer : public Being, public ActorSpriteListener, bool mBlockAdvert; bool mEnableAdvert; bool mTradebot; + bool mNextStep; }; extern LocalPlayer *player_node; |