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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-01-29 19:23:28 +0100
committerAndrei Karas <akaras@inbox.ru>2012-01-31 18:04:16 +0300
commitbe69a8ebacf8c947c721efd608bcf94d69510244 (patch)
treecf74885a2f1327df0fff95c4546a77438647f9eb
parent66caaed8d39cf6b0d2349031d243f0c9bc6f850a (diff)
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Keep a single blank line between NPC texts
Makes it easier to see what was added during a conversation. Reviewed-by: Yohann Ferreira
-rw-r--r--src/gui/npcdialog.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp
index eadd99c21..3e5b30a9c 100644
--- a/src/gui/npcdialog.cpp
+++ b/src/gui/npcdialog.cpp
@@ -224,6 +224,7 @@ void NpcDialog::action(const gcn::ActionEvent &event)
return;
nextDialog();
+ addText(std::string(), false);
}
else if (mActionState == NPC_ACTION_CLOSE
|| mActionState == NPC_ACTION_WAIT)