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authorAndrei Karas <akaras@inbox.ru>2017-04-28 23:18:17 +0300
committerAndrei Karas <akaras@inbox.ru>2017-04-28 23:18:17 +0300
commitdfefb83dedc4491ace627dc204f841ef8c6d7052 (patch)
tree29c1c5becdfb4e0c12a86fcace35f822e0f570fc
parent15919532c723ca0186b0c0c932cd1b90c7d2e570 (diff)
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Add workaround to open npc buy shop if npc invisible.
For hercules it lost npc type.
-rw-r--r--src/gui/windows/buyselldialog.cpp5
-rw-r--r--src/net/eathena/npchandler.cpp8
-rw-r--r--src/net/eathena/npchandler.h2
-rw-r--r--src/net/npchandler.h2
-rw-r--r--src/net/tmwa/npchandler.cpp7
-rw-r--r--src/net/tmwa/npchandler.h2
6 files changed, 25 insertions, 1 deletions
diff --git a/src/gui/windows/buyselldialog.cpp b/src/gui/windows/buyselldialog.cpp
index 6969b8fc0..0914dc43e 100644
--- a/src/gui/windows/buyselldialog.cpp
+++ b/src/gui/windows/buyselldialog.cpp
@@ -133,7 +133,10 @@ void BuySellDialog::action(const ActionEvent &event)
if (mNpcId != BeingId_negOne)
{
const Being *const being = actorManager->findBeing(mNpcId);
- npcHandler->buy(being);
+ if (being)
+ npcHandler->buy(being);
+ else
+ npcHandler->buy(mNpcId);
}
else
{
diff --git a/src/net/eathena/npchandler.cpp b/src/net/eathena/npchandler.cpp
index 6cb30bb81..5f2da7255 100644
--- a/src/net/eathena/npchandler.cpp
+++ b/src/net/eathena/npchandler.cpp
@@ -133,6 +133,14 @@ void NpcHandler::buy(const Being *const being) const
EAthena::NpcRecv::mNpcTypeId = being->getSubType();
}
+void NpcHandler::buy(const BeingId beingId) const
+{
+ createOutPacket(CMSG_NPC_BUY_SELL_REQUEST);
+ outMsg.writeBeingId(beingId, "npc id");
+ outMsg.writeInt8(0, "action");
+ EAthena::NpcRecv::mNpcTypeId = BeingTypeId_zero;
+}
+
void NpcHandler::sell(const BeingId beingId) const
{
createOutPacket(CMSG_NPC_BUY_SELL_REQUEST);
diff --git a/src/net/eathena/npchandler.h b/src/net/eathena/npchandler.h
index d13d0f0cc..a2962eea0 100644
--- a/src/net/eathena/npchandler.h
+++ b/src/net/eathena/npchandler.h
@@ -52,6 +52,8 @@ class NpcHandler final : public Ea::NpcHandler
void buy(const Being *const being) const override final;
+ void buy(const BeingId beingId) const override final;
+
void sell(const BeingId beingId) const override final;
void buyItem(const BeingId beingId,
diff --git a/src/net/npchandler.h b/src/net/npchandler.h
index 040b191a9..af92eb0b1 100644
--- a/src/net/npchandler.h
+++ b/src/net/npchandler.h
@@ -76,6 +76,8 @@ class NpcHandler notfinal
virtual void buy(const Being *const being) const = 0;
+ virtual void buy(const BeingId beingId) const = 0;
+
virtual void sell(const BeingId beingId) const = 0;
virtual void buyItem(const BeingId beingId,
diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp
index b892e152a..898e9fff4 100644
--- a/src/net/tmwa/npchandler.cpp
+++ b/src/net/tmwa/npchandler.cpp
@@ -117,6 +117,13 @@ void NpcHandler::buy(const Being *const being) const
outMsg.writeInt8(0, "action");
}
+void NpcHandler::buy(const BeingId beingId) const
+{
+ createOutPacket(CMSG_NPC_BUY_SELL_REQUEST);
+ outMsg.writeBeingId(beingId, "npc id");
+ outMsg.writeInt8(0, "action");
+}
+
void NpcHandler::sell(const BeingId beingId) const
{
createOutPacket(CMSG_NPC_BUY_SELL_REQUEST);
diff --git a/src/net/tmwa/npchandler.h b/src/net/tmwa/npchandler.h
index f54c6911d..714bcbd65 100644
--- a/src/net/tmwa/npchandler.h
+++ b/src/net/tmwa/npchandler.h
@@ -52,6 +52,8 @@ class NpcHandler final : public Ea::NpcHandler
void buy(const Being *const being) const override final;
+ void buy(const BeingId beingId) const override final;
+
void sell(const BeingId beingId) const override final;
void buyItem(const BeingId beingId,