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authorAndrei Karas <akaras@inbox.ru>2012-04-26 15:58:26 +0300
committerAndrei Karas <akaras@inbox.ru>2012-04-26 15:58:26 +0300
commit5f5ea46910feefc212a98ea715b0d4b0d9d4bc23 (patch)
treec8caeee91b422af48e47a16ee0969fdc29402128
parent93012ff28bfeae7820941e80a9a8568051790473 (diff)
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Remove debug frame rate messages.
-rw-r--r--src/client.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/client.cpp b/src/client.cpp
index fe890c984..d85251390 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -677,10 +677,6 @@ void Client::gameInit()
mFpsManager.rate = 0;
SDL_initFramerate(&mFpsManager);
- logger->log("mFpsManager.framecount: " + toString(mFpsManager.framecount));
- logger->log("mFpsManager.rateticks: " + toString(mFpsManager.rateticks));
- logger->log("mFpsManager.lastticks: " + toString(mFpsManager.lastticks));
- logger->log("mFpsManager.rate: " + toString(mFpsManager.rate));
setFramerate(fpsLimit);
config.addListener("fpslimit", this);
config.addListener("guialpha", this);