/*
* The ManaPlus Client
* Copyright (C) 2016-2017 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "catch.hpp"
#include "client.h"
#include "graphicsmanager.h"
#include "being/actorsprite.h"
#include "enums/resources/map/mapitemtype.h"
#include "resources/sdlimagehelper.h"
#include "resources/image/image.h"
#include "resources/map/speciallayer.h"
#include "resources/resourcemanager/resourcemanager.h"
#include "utils/delete2.h"
#include "debug.h"
TEST_CASE("SpecialLayer updateCache")
{
client = new Client;
ResourceManager::init();
resourceManager->addToSearchPath("data", Append_false);
resourceManager->addToSearchPath("../data", Append_false);
imageHelper = new SDLImageHelper;
#ifdef USE_SDL2
SDLImageHelper::setRenderer(graphicsManager.createRenderer(
graphicsManager.createWindow(640, 480, 0,
SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE));
#else // USE_SDL2
graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE);
#endif // USE_SDL2
ActorSprite::load();
SpecialLayer *layer = nullptr;
SECTION("simple 1")
{
layer = new SpecialLayer("test",
1, 1);
layer->setTile(0, 0, MapItemType::ARROW_UP);
const int *const cache = layer->getCache();
layer->updateCache();
REQUIRE(cache[0] == 10000);
}
SECTION("simple 2")
{
layer = new SpecialLayer("test",
2, 1);
layer->setTile(0, 0, MapItemType::ARROW_UP);
const int *const cache = layer->getCache();
layer->updateCache();
REQUIRE(cache[0] == 10000);
REQUIRE(cache[1] == 10000);
}
SECTION("simple 3")
{
layer = new SpecialLayer("test",
2, 1);
layer->setTile(0, 0, MapItemType::ARROW_UP);
layer->setTile(1, 0, MapItemType::ARROW_DOWN);
const int *const cache = layer->getCache();
layer->updateCache();
REQUIRE(cache[0] == 0);
REQUIRE(cache[1] == 10000);
}
SECTION("simple 4")
{
layer = new SpecialLayer("test",
2, 1);
layer->setTile(0, 0, MapItemType::ARROW_UP);
layer->setTile(1, 0, MapItemType::ARROW_UP);
const int *const cache = layer->getCache();
layer->updateCache();
REQUIRE(cache[0] == 0);
REQUIRE(cache[1] == 10000);
}
SECTION("simple 4.2")
{
layer = new SpecialLayer("test",
3, 1);
layer->setTile(0, 0, MapItemType::ARROW_UP);
layer->setTile(2, 0, MapItemType::ARROW_UP);
const int *const cache = layer->getCache();
layer->updateCache();
REQUIRE(cache[0] == 1);
REQUIRE(cache[1] == 0);
REQUIRE(cache[2] == 10000);
}
SECTION("simple 5")
{
layer = new SpecialLayer("test",
3, 1);
layer->setTile(0, 0, MapItemType::ARROW_UP);
layer->setTile(1, 0, MapItemType::ARROW_UP);
const int *const cache = layer->getCache();
layer->updateCache();
REQUIRE(cache[0] == 0);
REQUIRE(cache[1] == 10000);
REQUIRE(cache[2] == 10000);
}
SECTION("simple 6")
{
layer = new SpecialLayer("test",
3, 1);
layer->setTile(0, 0, MapItemType::ARROW_UP);
layer->setTile(1, 0, MapItemType::ARROW_UP);
layer->setTile(2, 0, MapItemType::ARROW_DOWN);
const int *const cache = layer->getCache();
layer->updateCache();
REQUIRE(cache[0] == 0);
REQUIRE(cache[1] == 0);
REQUIRE(cache[2] == 10000);
}
SECTION("normal 1")
{
layer = new SpecialLayer("test",
100, 100);
layer->setTile(1, 10, MapItemType::ARROW_UP);
layer->setTile(2, 10, MapItemType::ARROW_UP);
layer->setTile(3, 10, MapItemType::ARROW_UP);
layer->setTile(4, 10, MapItemType::ARROW_DOWN);
layer->setTile(5, 10, MapItemType::EMPTY);
layer->setTile(6, 10, MapItemType::ARROW_DOWN);
layer->setTile(7, 10, MapItemType::EMPTY);
layer->setTile(8, 10, MapItemType::EMPTY);
layer->setTile(9, 10, MapItemType::ARROW_DOWN);
layer->setTile(10, 10, MapItemType::ARROW_DOWN);
layer->setTile(11, 10, MapItemType::ARROW_LEFT);
layer->setTile(12, 10, MapItemType::EMPTY);
layer->setTile(13, 10, MapItemType::EMPTY);
layer->setTile(14, 10, MapItemType::EMPTY);
layer->setTile(15, 10, MapItemType::ARROW_UP);
layer->setTile(16, 10, MapItemType::ARROW_UP);
layer->setTile(17, 10, MapItemType::ARROW_UP);
const int *const cache = layer->getCache();
layer->updateCache();
REQUIRE(cache[10 * 100 + 0] == 0);
REQUIRE(cache[10 * 100 + 1] == 0);
REQUIRE(cache[10 * 100 + 2] == 0);
REQUIRE(cache[10 * 100 + 3] == 0);
REQUIRE(cache[10 * 100 + 4] == 1);
REQUIRE(cache[10 * 100 + 5] == 0);
REQUIRE(cache[10 * 100 + 6] == 2);
REQUIRE(cache[10 * 100 + 7] == 1);
REQUIRE(cache[10 * 100 + 8] == 0);
REQUIRE(cache[10 * 100 + 9] == 0);
REQUIRE(cache[10 * 100 + 10] == 0);
REQUIRE(cache[10 * 100 + 11] == 3);
REQUIRE(cache[10 * 100 + 12] == 2);
REQUIRE(cache[10 * 100 + 13] == 1);
REQUIRE(cache[10 * 100 + 14] == 0);
REQUIRE(cache[10 * 100 + 15] == 0);
REQUIRE(cache[10 * 100 + 16] == 0);
REQUIRE(cache[10 * 100 + 17] == 10000);
}
SECTION("normal2")
{
const int maxX = 100;
const int maxY = 100;
layer = new SpecialLayer("test",
maxX, maxY);
const int *const cache = layer->getCache();
for (int x = 0; x < maxX; x ++)
{
for (int y = 0; y < maxY; y ++)
{
layer->setTile(x, y, MapItemType::ARROW_UP);
REQUIRE(layer->getTiles()[x + y * maxX] != nullptr);
}
}
layer->updateCache();
for (int y = 0; y < maxY; y ++)
{
for (int x = 0; x < maxX - 1; x ++)
{
REQUIRE(cache[y * maxX + x] == 0);
}
REQUIRE(cache[y * maxX + maxX - 1] == 10000);
}
}
delete layer;
resourceManager->cleanOrphans();
delete2(client);
}