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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id: monsterinfo.h 2650 2006-09-03 15:00:47Z b_lindeijer $
*/
#ifndef _TMW_MONSTERINFO_H_
#define _TMW_MONSTERINFO_H_
#include <map>
#include <string>
#include <vector>
enum SoundEvent
{
EVENT_HIT,
EVENT_MISS,
EVENT_HURT,
EVENT_DIE
};
/**
* Holds information about a certain type of monster. This includes the name
* of the monster, the sprite to display and the sounds the monster makes.
*
* @see MonsterDB
*/
class MonsterInfo
{
public:
/**
* Constructor.
*/
MonsterInfo();
/**
* Destructor.
*/
~MonsterInfo();
void
setName(std::string name) { mName = name; } ;
void
setSprite(std::string filename) { mSprite = filename; }
void
addSound (SoundEvent event, std::string filename);
const std::string&
getName () const { return mName; };
const std::string&
getSprite () const { return mSprite; };
std::string
getSound (SoundEvent event) const;
private:
std::string mName;
std::string mSprite;
std::map<SoundEvent, std::vector<std::string>* > mSounds;
};
#endif
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