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/*
* The Mana Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "resources/beinginfo.h"
#include "utils/dtor.h"
#include "utils/gettext.h"
BeingInfo *BeingInfo::Unknown = new BeingInfo;
BeingInfo::BeingInfo():
mName(_("unnamed")),
mTargetCursorSize(ActorSprite::TC_MEDIUM),
mWalkMask(Map::BLOCKMASK_WALL | Map::BLOCKMASK_CHARACTER
| Map::BLOCKMASK_MONSTER),
mBlockType(Map::BLOCKTYPE_CHARACTER)
{
SpriteDisplay display;
display.sprites.push_back(SpriteReference::Empty);
setDisplay(display);
}
BeingInfo::~BeingInfo()
{
delete_all(mSounds);
delete_all(mAttacks);
mSounds.clear();
}
void BeingInfo::setDisplay(SpriteDisplay display)
{
mDisplay = display;
}
void BeingInfo::addSound(SoundEvent event, const std::string &filename)
{
if (mSounds.find(event) == mSounds.end())
{
mSounds[event] = new std::vector<std::string>;
}
mSounds[event]->push_back("sfx/" + filename);
}
const std::string &BeingInfo::getSound(SoundEvent event) const
{
static std::string empty("");
SoundEvents::const_iterator i = mSounds.find(event);
return (i == mSounds.end()) ? empty :
i->second->at(rand() % i->second->size());
}
const Attack *BeingInfo::getAttack(int type) const
{
static Attack *empty = new Attack(ACTION_DEFAULT, "", "");
Attacks::const_iterator i = mAttacks.find(type);
return (i == mAttacks.end()) ? empty : (*i).second;
}
void BeingInfo::addAttack(int id, SpriteAction action,
const std::string &particleEffect,
const std::string &missileParticle)
{
if (mAttacks[id])
delete mAttacks[id];
mAttacks[id] = new Attack(action, particleEffect, missileParticle);
}
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