blob: 70cb460f0ab461cd9b87c9fefd84ef86ea7a5f4a (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
|
/*
* The Mana Client
* Copyright (C) 2009-2010 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RESOURCES_AMBIENTOVERLAY_H
#define RESOURCES_AMBIENTOVERLAY_H
class Graphics;
class Image;
class AmbientLayer
{
public:
/**
* Constructor.
*
* @param img the image this overlay displays
* @param parallax scroll factor based on camera position
* @param speedX scrolling speed in x-direction
* @param speedY scrolling speed in y-direction
* @param keepRatio rescale the image to keep
* the same ratio than in 800x600 resolution mode.
*/
AmbientLayer(Image *img, float parallax,
float speedX, float speedY, bool keepRatio = false);
~AmbientLayer();
void update(int timePassed, float dx, float dy);
void draw(Graphics *graphics, int x, int y);
private:
Image *mImage;
float mParallax;
float mPosX; /**< Current layer X position. */
float mPosY; /**< Current layer Y position. */
float mSpeedX; /**< Scrolling speed in X direction. */
float mSpeedY; /**< Scrolling speed in Y direction. */
bool mKeepRatio; /**< Keep overlay ratio on every resolution */
};
#endif
|