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/*
* The Mana World
* Copyright (C) 2008 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <guichan/widgets/label.hpp>
#include "whispertab.h"
#include "../../beingmanager.h"
#include "../../commandhandler.h"
#include "../../channel.h"
#include "../../configuration.h"
#include "../../game.h"
#include "../../localplayer.h"
#ifdef TMWSERV_SUPPORT
#include "../../net/tmwserv/chatserver/chatserver.h"
#include "../../net/tmwserv/gameserver/player.h"
#else
#include "../../party.h"
#include "../../net/messageout.h"
#include "../../net/ea/protocol.h"
#endif
#include "../../resources/iteminfo.h"
#include "../../resources/itemdb.h"
#include "../../utils/dtor.h"
#include "../../utils/gettext.h"
#include "../../utils/strprintf.h"
#include "../../utils/stringutils.h"
WhisperTab::WhisperTab(std::string nick) : ChatTab(nick),
mNick(nick)
{
}
WhisperTab::~WhisperTab()
{
}
void WhisperTab::sendChat(std::string &msg) {
if (msg.length() == 0) {
chatLog(_("Cannot send empty chat!"), BY_SERVER, false);
return;
}
#ifdef TMWSERV_SUPPORT
Net::ChatServer::privMsg(mNick, msg);
#else
MessageOut outMsg(chatWindow->mNetwork);
outMsg.writeInt16(CMSG_CHAT_WHISPER);
outMsg.writeInt16(msg.length() + 28);
outMsg.writeString(mNick, 24);
outMsg.writeString(msg, msg.length());
#endif
chatLog(strprintf(_("%s: %s"), player_node->getName().c_str(),
msg.c_str()), BY_PLAYER, false);
}
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