summaryrefslogtreecommitdiff
path: root/src/gui/npclistdialog.h
blob: f5f2147b8dea3628e83ebb7a874fba3bce53b68b (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
/*
 *  The Mana World
 *  Copyright (C) 2004  The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef GUI_NPCLISTDIALOG_H
#define GUI_NPCLISTDIALOG_H

#include "window.h"

#include <guichan/actionlistener.hpp>
#include <guichan/listmodel.hpp>

#include <vector>

class Network;

/**
 * The npc list dialog.
 *
 * \ingroup Interface
 */
class NpcListDialog : public Window, public gcn::ActionListener,
                      public gcn::ListModel
{
    public:
        /**
         * Constructor.
         *
         * @see Window::Window
         */
        NpcListDialog(Network *network);

        /**
         * Called when receiving actions from the widgets.
         */
        void action(const gcn::ActionEvent &event);

        /**
         * Returns the number of items in the choices list.
         */
        int getNumberOfElements();

        /**
         * Returns the name of item number i of the choices list.
         */
        std::string getElementAt(int i);

        /**
         * Fills the options list for an NPC dialog.
         *
         * @param itemString A string with the options separated with colons.
         */
        void parseItems(const std::string &itemString);

        /**
         * Resets the list by removing all items.
         */
        void reset();

        void setVisible(bool visible);

        /**
         * Requests the listbox to take focus for input and sets window width
         * to the last known setting.
         */
        void requestFocus();

    private:
        Network *mNetwork;
        gcn::ListBox *mItemList;

        std::vector<std::string> mItems;
};

extern NpcListDialog *npcListDialog;

#endif // GUI_NPCLISTDIALOG_H