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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "debugwindow.h"
#include <SDL_mouse.h>
#include <guichan/widgets/label.hpp>
#include "button.h"
#include "gui.h"
#include "viewport.h"
#include "../game.h"
#include "../engine.h"
#include "../particle.h"
#include "../map.h"
#include "../utils/tostring.h"
DebugWindow::DebugWindow():
Window("Debug")
{
setWindowName("Debug");
setResizable(true);
setDefaultSize(0, 0, 400, 100);
loadWindowState();
mFPSLabel = new gcn::Label("[0 FPS]");
mFPSLabel->setPosition(0,0);
mMusicFileLabel = new gcn::Label("Music File: ");
mMusicFileLabel->setPosition(0, 20);
mMapFileLabel = new gcn::Label("Mini-Map File: ");
mMapFileLabel->setPosition(0, 40);
mTileMouseLabel = new gcn::Label("[Mouse: 0, 0]");
mTileMouseLabel->setPosition(100, 0);
mParticleCountLabel = new gcn::Label("[Particle count: 0]");
mParticleCountLabel->setPosition(100, 60);
Button *closeButton = new Button("Close", "close", this);
closeButton->setPosition(5, 60);
add(mFPSLabel);
add(mMusicFileLabel);
add(mMapFileLabel);
add(mTileMouseLabel);
add(mParticleCountLabel);
add(closeButton);
}
void
DebugWindow::logic()
{
// Get the current mouse position
int mouseX, mouseY;
SDL_GetMouseState(&mouseX, &mouseY);
int mouseTileX = mouseX / 32 + viewport->getCameraX();
int mouseTileY = mouseY / 32 + viewport->getCameraY();
mFPSLabel->setCaption("[" + toString(fps) + " FPS");
mFPSLabel->adjustSize();
mTileMouseLabel->setCaption("[Mouse: " +
toString(mouseTileX) + ", " + toString(mouseTileY) + "]");
mTileMouseLabel->adjustSize();
Map *currentMap = engine->getCurrentMap();
if (currentMap != NULL)
{
const std::string music =
" [Music File: " + currentMap->getProperty("music") + "]";
mMusicFileLabel->setCaption(music);
mMusicFileLabel->adjustSize();
const std::string minimap =
" [MiniMap File: " + currentMap->getProperty("minimap") + "]";
mMapFileLabel->setCaption(minimap);
mMapFileLabel->adjustSize();
}
mParticleCountLabel->setCaption("[Particle count: " +
toString(Particle::particleCount)
+"]");
mParticleCountLabel->adjustSize();
}
void
DebugWindow::action(const gcn::ActionEvent &event)
{
if (event.getId() == "close")
{
setVisible(false);
}
}
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