/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "resource.h" Resource::Resource(): referenceCount(0) { } bool Resource::isLoaded() const { return loaded; } void Resource::incRef() { ++referenceCount; } bool Resource::decRef() { /* Warning: There is still a serious problem with the object deleting * itself and that is that the resource manager doesn't know about it * currently, causing it to crash while trying to clean up. Don't use * this function until that is solved. Probably we'll have to make it * so that decrementing count goes through resource manager too. */ --referenceCount; if (!referenceCount) { //delete this; return true; } return false; }