/* * The Mana Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2013 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "resources/monsterdb.h" #include "log.h" #include "net/net.h" #include "resources/beinginfo.h" #include "utils/dtor.h" #include "utils/gettext.h" #include "configuration.h" #define OLD_TMWATHENA_OFFSET 1002 namespace { std::map mMonsterInfos; bool mLoaded = false; int mMonsterIdOffset; } /** * Initialize MonsterDB * * If it was initialized before, unload() will be called first. */ void MonsterDB::init() { if (mLoaded) unload(); // This can be overridden by an 'offset' attribute on a 'monsters' root tag. mMonsterIdOffset = Net::getNetworkType() == ServerType::TMWATHENA ? OLD_TMWATHENA_OFFSET : 0; } void MonsterDB::setMonsterIdOffset(int offset) { mMonsterIdOffset = offset; } /** * Read node from settings. */ void MonsterDB::readMonsterNode(xmlNodePtr node, const std::string &filename) { auto *currentInfo = new BeingInfo; currentInfo->setWalkMask(Map::BLOCKMASK_WALL | Map::BLOCKMASK_CHARACTER | Map::BLOCKMASK_MONSTER); currentInfo->setBlockType(Map::BLOCKTYPE_MONSTER); currentInfo->setName(XML::getProperty(node, "name", _("unnamed"))); currentInfo->setTargetCursorSize(XML::getProperty(node, "targetCursor", "medium")); currentInfo->setHoverCursor(XML::getProperty(node, "hoverCursor", "attack")); currentInfo->setTargetSelection(XML::getProperty( node, "targetSelection", true)); SpriteDisplay display; //iterate s and s for_each_xml_child_node(spriteNode, node) { if (xmlStrEqual(spriteNode->name, BAD_CAST "sprite")) { SpriteReference currentSprite; currentSprite.sprite = (const char*)spriteNode->xmlChildrenNode->content; currentSprite.variant = XML::getProperty(spriteNode, "variant", 0); display.sprites.push_back(currentSprite); } else if (xmlStrEqual(spriteNode->name, BAD_CAST "sound")) { std::string event = XML::getProperty(spriteNode, "event", ""); const char *soundFile; soundFile = (const char*) spriteNode->xmlChildrenNode->content; if (event == "hit") { currentInfo->addSound(SOUND_EVENT_HIT, soundFile); } else if (event == "miss") { currentInfo->addSound(SOUND_EVENT_MISS, soundFile); } else if (event == "hurt") { currentInfo->addSound(SOUND_EVENT_HURT, soundFile); } else if (event == "die") { currentInfo->addSound(SOUND_EVENT_DIE, soundFile); } else { logger->log("MonsterDB: Warning, sound effect %s for " "unknown event %s of monster %s in %s", soundFile, event.c_str(), currentInfo->getName().c_str(), filename.c_str()); } } else if (xmlStrEqual(spriteNode->name, BAD_CAST "attack")) { Attack attack; const int id = XML::getProperty(spriteNode, "id", 0); attack.mEffectId = XML::getProperty(spriteNode, "effect-id", -1); attack.mHitEffectId = XML::getProperty(spriteNode, "hit-effect-id", paths.getIntValue("hitEffectId")); attack.mCriticalHitEffectId = XML::getProperty(spriteNode, "critical-hit-effect-id", paths.getIntValue("criticalHitEffectId")); attack.mMissileParticleFilename = XML::getProperty(spriteNode, "missile-particle", ""); attack.mAction = XML::getProperty(spriteNode, "action", "attack"); currentInfo->addAttack(id, std::move(attack)); } else if (xmlStrEqual(spriteNode->name, BAD_CAST "particlefx")) { display.particles.emplace_back( (const char*) spriteNode->xmlChildrenNode->content); } } currentInfo->setDisplay(std::move(display)); mMonsterInfos[XML::getProperty(node, "id", 0) + mMonsterIdOffset] = currentInfo; } /** * Check if everything was loaded correctly */ void MonsterDB::checkStatus() { // there is nothing to check for now } void MonsterDB::unload() { delete_all(mMonsterInfos); mMonsterInfos.clear(); mLoaded = false; } BeingInfo *MonsterDB::get(int id) { auto i = mMonsterInfos.find(id); if (i == mMonsterInfos.end()) { logger->log("MonsterDB: Warning, unknown monster ID %d requested", id); return BeingInfo::Unknown; } return i->second; }