/*
* The Mana Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "resources/mapreader.h"
#include "configuration.h"
#include "log.h"
#include "map.h"
#include "tileset.h"
#include "resources/animation.h"
#include "resources/image.h"
#include "resources/resourcemanager.h"
#include "utils/base64.h"
#include "utils/stringutils.h"
#include "utils/xml.h"
#include "utils/zlib.h"
#include
// DO NOT CHANGE THESE STRINGS TO BE PASSED BY REFERENCE, AS THIS METHOD ALTERS
// (THAT IS, DESTROYS) THEM.
static std::string resolveRelativePath(std::string base, std::string relative)
{
// Remove trailing "/", if present
size_t i = base.length();
if (base.at(i - 1) == '/')
base.erase(i - 1, i);
while (relative.substr(0, 3) == "../")
{
relative.erase(0, 3); // Remove "../"
if (!base.empty()) // If base is already empty, we can't trim anymore
{
i = base.find_last_of('/');
if (i == std::string::npos)
i = 0;
base.erase(i, base.length()); // Remove deepest folder in base
}
}
// Re-add trailing slash, if needed
if (!base.empty() && base[base.length() - 1] != '/')
base += '/';
return base + relative;
}
Map *MapReader::readMap(const std::string &filename)
{
logger->log("Attempting to read map %s", filename.c_str());
Map *map = NULL;
XML::Document doc(filename);
xmlNodePtr node = doc.rootNode();
// Parse the inflated map data
if (node)
{
if (!xmlStrEqual(node->name, BAD_CAST "map"))
{
logger->log("Error: Not a map file (%s)!", filename.c_str());
}
else
{
map = readMap(node, filename);
}
}
else
{
logger->log("Error while parsing map file (%s)!", filename.c_str());
}
if (map) map->setProperty("_filename", filename);
return map;
}
Map *MapReader::readMap(xmlNodePtr node, const std::string &path)
{
// Take the filename off the path
const std::string pathDir = path.substr(0, path.rfind("/") + 1);
const int w = XML::getProperty(node, "width", 0);
const int h = XML::getProperty(node, "height", 0);
const int tilew = XML::getProperty(node, "tilewidth", -1);
const int tileh = XML::getProperty(node, "tileheight", -1);
if (tilew < 0 || tileh < 0)
{
logger->log("MapReader: Warning: "
"Unitialized tile width or height value for map: %s",
path.c_str());
return 0;
}
Map *map = new Map(w, h, tilew, tileh);
for_each_xml_child_node(childNode, node)
{
if (xmlStrEqual(childNode->name, BAD_CAST "tileset"))
{
Tileset *tileset = readTileset(childNode, pathDir, map);
if (tileset)
{
map->addTileset(tileset);
}
}
else if (xmlStrEqual(childNode->name, BAD_CAST "layer"))
{
readLayer(childNode, map);
}
else if (xmlStrEqual(childNode->name, BAD_CAST "properties"))
{
readProperties(childNode, map);
}
else if (xmlStrEqual(childNode->name, BAD_CAST "objectgroup"))
{
// The object group offset is applied to each object individually
const int tileOffsetX = XML::getProperty(childNode, "x", 0);
const int tileOffsetY = XML::getProperty(childNode, "y", 0);
const int offsetX = tileOffsetX * tilew;
const int offsetY = tileOffsetY * tileh;
for_each_xml_child_node(objectNode, childNode)
{
if (xmlStrEqual(objectNode->name, BAD_CAST "object"))
{
std::string objType = XML::getProperty(objectNode, "type", "");
objType = toUpper(objType);
if (objType == "NPC" ||
objType == "SCRIPT" ||
objType == "SPAWN")
{
// Silently skip server-side objects.
continue;
}
const std::string objName = XML::getProperty(objectNode, "name", "");
const int objX = XML::getProperty(objectNode, "x", 0);
const int objY = XML::getProperty(objectNode, "y", 0);
const int objW = XML::getProperty(objectNode, "width", 0);
const int objH = XML::getProperty(objectNode, "height", 0);
logger->log("- Loading object name: %s type: %s at %d:%d",
objName.c_str(), objType.c_str(),
objX, objY);
if (objType == "PARTICLE_EFFECT")
{
if (objName.empty())
{
logger->log(" Warning: No particle file given");
continue;
}
map->addParticleEffect(objName,
objX + offsetX,
objY + offsetY,
objW, objH);
}
else if (objType == "WARP")
{
if (config.getValue("showWarps", 1))
{
map->addParticleEffect(
paths.getValue("particles",
"graphics/particles/")
+ paths.getValue("portalEffectFile",
"warparea.particle.xml"),
objX, objY, objW, objH);
}
}
else
{
logger->log(" Warning: Unknown object type");
}
}
}
}
}
map->initializeAmbientLayers();
return map;
}
void MapReader::readProperties(xmlNodePtr node, Properties *props)
{
for_each_xml_child_node(childNode, node)
{
if (!xmlStrEqual(childNode->name, BAD_CAST "property"))
continue;
// Example:
const std::string name = XML::getProperty(childNode, "name", "");
const std::string value = XML::getProperty(childNode, "value", "");
if (!name.empty() && !value.empty())
props->setProperty(name, value);
}
}
static void setTile(Map *map, MapLayer *layer, int x, int y, int gid)
{
const Tileset * const set = map->getTilesetWithGid(gid);
if (layer)
{
// Set regular tile on a layer
Image * const img = set ? set->get(gid - set->getFirstGid()) : 0;
layer->setTile(x, y, img);
}
else
{
// Set collision tile
if (set && (gid - set->getFirstGid() == 1))
map->blockTile(x, y, Map::BLOCKTYPE_WALL);
}
}
void MapReader::readLayer(xmlNodePtr node, Map *map)
{
// Layers are not necessarily the same size as the map
const int w = XML::getProperty(node, "width", map->getWidth());
const int h = XML::getProperty(node, "height", map->getHeight());
const int offsetX = XML::getProperty(node, "x", 0);
const int offsetY = XML::getProperty(node, "y", 0);
std::string name = XML::getProperty(node, "name", "");
name = toLower(name);
const bool isFringeLayer = (name.substr(0,6) == "fringe");
const bool isCollisionLayer = (name.substr(0,9) == "collision");
MapLayer *layer = 0;
if (!isCollisionLayer)
{
layer = new MapLayer(offsetX, offsetY, w, h, isFringeLayer);
map->addLayer(layer);
}
logger->log("- Loading layer \"%s\"", name.c_str());
int x = 0;
int y = 0;
// Load the tile data
for_each_xml_child_node(childNode, node)
{
if (!xmlStrEqual(childNode->name, BAD_CAST "data"))
continue;
const std::string encoding =
XML::getProperty(childNode, "encoding", "");
const std::string compression =
XML::getProperty(childNode, "compression", "");
if (encoding == "base64")
{
if (!compression.empty() && compression != "gzip"
&& compression != "zlib")
{
logger->log("Warning: only gzip or zlib layer "
"compression supported!");
return;
}
// Read base64 encoded map file
xmlNodePtr dataChild = childNode->xmlChildrenNode;
if (!dataChild)
continue;
int len = strlen((const char*)dataChild->content) + 1;
unsigned char *charData = new unsigned char[len + 1];
const char *charStart = (const char*) xmlNodeGetContent(dataChild);
unsigned char *charIndex = charData;
while (*charStart)
{
if (*charStart != ' ' && *charStart != '\t' &&
*charStart != '\n')
{
*charIndex = *charStart;
charIndex++;
}
charStart++;
}
*charIndex = '\0';
int binLen;
unsigned char *binData =
php3_base64_decode(charData, strlen((char*)charData), &binLen);
delete[] charData;
if (binData)
{
if (compression == "gzip" || compression == "zlib")
{
// Inflate the gzipped layer data
unsigned char *inflated;
unsigned int inflatedSize =
inflateMemory(binData, binLen, inflated);
free(binData);
binData = inflated;
binLen = inflatedSize;
if (!inflated)
{
logger->log("Error: Could not decompress layer!");
return;
}
}
for (int i = 0; i < binLen - 3; i += 4)
{
const int gid = binData[i] |
binData[i + 1] << 8 |
binData[i + 2] << 16 |
binData[i + 3] << 24;
setTile(map, layer, x, y, gid);
TileAnimation* ani = map->getAnimationForGid(gid);
if (ani)
{
ani->addAffectedTile(layer, x + y * w);
}
x++;
if (x == w)
{
x = 0; y++;
// When we're done, don't crash on too much data
if (y == h)
break;
}
}
free(binData);
}
}
else if (encoding == "csv")
{
xmlNodePtr dataChild = childNode->xmlChildrenNode;
if (!dataChild)
continue;
const char *data = (const char*) xmlNodeGetContent(dataChild);
std::string csv(data);
size_t pos = 0;
size_t oldPos = 0;
while (oldPos != csv.npos)
{
pos = csv.find_first_of(",", oldPos);
const int gid = atoi(csv.substr(oldPos, pos - oldPos).c_str());
setTile(map, layer, x, y, gid);
x++;
if (x == w)
{
x = 0; y++;
// When we're done, don't crash on too much data
if (y == h)
break;
}
oldPos = pos + 1;
}
}
else
{
// Read plain XML map file
for_each_xml_child_node(childNode2, childNode)
{
if (!xmlStrEqual(childNode2->name, BAD_CAST "tile"))
continue;
const int gid = XML::getProperty(childNode2, "gid", -1);
setTile(map, layer, x, y, gid);
x++;
if (x == w)
{
x = 0; y++;
if (y >= h)
break;
}
}
}
if (y < h)
std::cerr << "TOO SMALL!\n";
if (x)
std::cerr << "TOO SMALL!\n";
// There can be only one data element
break;
}
}
Tileset *MapReader::readTileset(xmlNodePtr node, const std::string &path,
Map *map)
{
int firstGid = XML::getProperty(node, "firstgid", 0);
XML::Document* doc = NULL;
Tileset *set = NULL;
std::string pathDir(path);
if (xmlHasProp(node, BAD_CAST "source"))
{
std::string filename = XML::getProperty(node, "source", "");
filename = resolveRelativePath(path, filename);
doc = new XML::Document(filename);
node = doc->rootNode();
// Reset path to be realtive to the tsx file
pathDir = filename.substr(0, filename.rfind("/") + 1);
}
const int tw = XML::getProperty(node, "tilewidth", map->getTileWidth());
const int th = XML::getProperty(node, "tileheight", map->getTileHeight());
for_each_xml_child_node(childNode, node)
{
if (xmlStrEqual(childNode->name, BAD_CAST "image"))
{
const std::string source = XML::getProperty(childNode, "source", "");
if (!source.empty())
{
std::string sourceStr = resolveRelativePath(pathDir, source);
ResourceManager *resman = ResourceManager::getInstance();
Image* tilebmp = resman->getImage(sourceStr);
if (tilebmp)
{
set = new Tileset(tilebmp, tw, th, firstGid);
tilebmp->decRef();
}
else
{
logger->log("Warning: Failed to load tileset (%s)",
source.c_str());
}
}
}
else if (xmlStrEqual(childNode->name, BAD_CAST "tile"))
{
for_each_xml_child_node(tileNode, childNode)
{
if (!xmlStrEqual(tileNode->name, BAD_CAST "properties")) continue;
int tileGID = firstGid + XML::getProperty(childNode, "id", 0);
// read tile properties to a map for simpler handling
std::map tileProperties;
for_each_xml_child_node(propertyNode, tileNode)
{
if (!xmlStrEqual(propertyNode->name, BAD_CAST "property")) continue;
std::string name = XML::getProperty(propertyNode, "name", "");
int value = XML::getProperty(propertyNode, "value", 0);
tileProperties[name] = value;
logger->log("Tile Prop of %d \"%s\" = \"%d\"", tileGID, name.c_str(), value);
}
// create animation
if (!set) continue;
Animation *ani = new Animation;
for (int i = 0; ;i++)
{
std::map::iterator iFrame, iDelay;
iFrame = tileProperties.find("animation-frame" + toString(i));
iDelay = tileProperties.find("animation-delay" + toString(i));
if (iFrame != tileProperties.end() && iDelay != tileProperties.end())
ani->addFrame(set->get(iFrame->second), iDelay->second, 0, 0);
else
break;
}
if (ani->getLength() > 0)
{
map->addAnimation(tileGID, new TileAnimation(ani));
logger->log("Animation length: %d", ani->getLength());
}
else
{
delete ani;
}
}
}
}
delete doc;
return set;
}