/*
* The Mana Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2012 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef TA_PROTOCOL_H
#define TA_PROTOCOL_H
#include
namespace TmwAthena {
enum {
JOB = 0xa,
STRENGTH = 0xd,
AGILITY,
VITALITY,
INTELLIGENCE,
DEXTERITY,
LUCK,
ATK,
DEF,
MATK,
MDEF,
HIT,
FLEE,
CRIT
};
enum
{
SPRITE_BASE = 0,
SPRITE_SHOE,
SPRITE_BOTTOMCLOTHES,
SPRITE_TOPCLOTHES,
SPRITE_MISC1,
SPRITE_MISC2,
SPRITE_HAIR,
SPRITE_HAT,
SPRITE_CAPE,
SPRITE_GLOVES,
SPRITE_WEAPON,
SPRITE_SHIELD,
SPRITE_VECTOREND
};
enum class LOOK : uint8_t
{
BASE = 0,
HAIR = 1,
WEAPON = 2,
HEAD_BOTTOM = 3,
HEAD_TOP = 4,
HEAD_MID = 5,
HAIR_COLOR = 6,
CLOTHES_COLOR = 7,
SHIELD = 8,
SHOES = 9,
GLOVES = 10,
CAPE = 11,
MISC1 = 12,
MISC2 = 13,
};
enum NpcCommand
{
NPC_REQUEST_LANG = 0,
NPC_CAMERA_ACTOR = 1,
NPC_CAMERA_POS = 2,
NPC_CAMERA_RESTORE = 3,
NPC_CAMERA_RELATIVE = 4,
NPC_CLOSE_DIALOG = 5,
NPC_SHOW_AVATAR = 6,
NPC_SET_AVATAR_DIRECTION = 7,
NPC_SET_AVATAR_ACTION = 8,
NPC_CLEAR_DIALOG = 9,
NPC_REQUEST_ITEM = 10,
NPC_REQUEST_ITEM_INDEX = 11,
NPC_REQUEST_ITEMS = 12,
};
static const int INVENTORY_OFFSET = 2;
static const int STORAGE_OFFSET = 1;
enum {
// login server messages
SMSG_UPDATE_HOST = 0x0063, // update host notify
CMSG_LOGIN_REGISTER = 0x0064, // account login
SMSG_LOGIN_DATA = 0x0069, // account login success
SMSG_LOGIN_ERROR = 0x006a, // account login error
// char server messages
CMSG_CHAR_PASSWORD_CHANGE = 0x0061, // change password
SMSG_CHAR_PASSWORD_RESPONSE = 0x0062, // change password result
CMSG_CHAR_SERVER_CONNECT = 0x0065, // connect char
CMSG_CHAR_SELECT = 0x0066, // select character
CMSG_CHAR_CREATE = 0x0067, // create character
CMSG_CHAR_DELETE = 0x0068, // delete character
SMSG_CHAR_LOGIN = 0x006b, // connect char success
SMSG_CHAR_LOGIN_ERROR = 0x006c, // connect char error
SMSG_CHAR_CREATE_SUCCEEDED = 0x006d, // create character success
SMSG_CHAR_CREATE_FAILED = 0x006e, // create character error
SMSG_CHAR_DELETE_SUCCEEDED = 0x006f, // delete character success
SMSG_CHAR_DELETE_FAILED = 0x0070, // delete character error
SMSG_CHAR_MAP_INFO = 0x0071, // select character success
// map server messages
CMSG_MAP_SERVER_CONNECT = 0x0072, // connect map
SMSG_MAP_LOGIN_SUCCESS = 0x0073, // connect map success
SMSG_BEING_VISIBLE = 0x0078, // being appear notify
SMSG_BEING_MOVE = 0x007b, // being move notify
SMSG_BEING_SPAWN = 0x007c, // being spawn notify
CMSG_MAP_LOADED = 0x007d, // map loaded
CMSG_MAP_PING = 0x007e, // ping
SMSG_SERVER_PING = 0x007f, // pong
SMSG_BEING_REMOVE = 0x0080, // remove being notify
CMSG_PLAYER_CHANGE_DEST = 0x0085, // walk
SMSG_WALK_RESPONSE = 0x0087, // walk success
SMSG_PLAYER_STOP = 0x0088, // stop walking notify
CMSG_PLAYER_CHANGE_ACT = 0x0089, // player action
SMSG_BEING_ACTION = 0x008a, // being action notify
CMSG_CHAT_MESSAGE = 0x008c, // global chat
SMSG_BEING_CHAT = 0x008d, // global chat notify
SMSG_PLAYER_CHAT = 0x008e, // global chat result
CMSG_NPC_TALK = 0x0090, // npc click
SMSG_PLAYER_WARP = 0x0091, // change map notify
SMSG_CHANGE_MAP_SERVER = 0x0092, // change map server notify
CMSG_NAME_REQUEST = 0x0094, // get being name
SMSG_BEING_NAME_RESPONSE = 0x0095, // get being name result
CMSG_CHAT_WHISPER = 0x0096, // whisper
SMSG_WHISPER = 0x0097, // receive whisper
SMSG_WHISPER_RESPONSE = 0x0098, // whisper result
SMSG_GM_CHAT = 0x009a, // gm announcement notify
CMSG_PLAYER_CHANGE_DIR = 0x009b, // face direction
SMSG_BEING_CHANGE_DIRECTION = 0x009c, // face direction notify
SMSG_ITEM_VISIBLE = 0x009d, // item visible notify
SMSG_ITEM_DROPPED = 0x009e, // item dropped notify
CMSG_ITEM_PICKUP = 0x009f, // item pickup
SMSG_PLAYER_INVENTORY_ADD = 0x00a0, // inventory add notify
SMSG_ITEM_REMOVE = 0x00a1, // flooritem delete notify
CMSG_PLAYER_INVENTORY_DROP = 0x00a2, // drop item
SMSG_PLAYER_EQUIPMENT = 0x00a4, // inventory equipment notify
SMSG_PLAYER_STORAGE_EQUIP = 0x00a6, // storage equipment notify
CMSG_PLAYER_INVENTORY_USE = 0x00a7, // use item
SMSG_ITEM_USE_RESPONSE = 0x00a8, // use item result
CMSG_PLAYER_EQUIP = 0x00a9, // equip item
SMSG_PLAYER_EQUIP = 0x00aa, // equip item result
CMSG_PLAYER_UNEQUIP = 0x00ab, // unequip item
SMSG_PLAYER_UNEQUIP = 0x00ac, // unequip item result
SMSG_PLAYER_INVENTORY_REMOVE = 0x00af, // inventory delete notify
SMSG_PLAYER_STAT_UPDATE_1 = 0x00b0, // player stat update 1 notify
SMSG_PLAYER_STAT_UPDATE_2 = 0x00b1, // player stat update 2 notify
CMSG_PLAYER_REBOOT = 0x00b2, // respawn or switch character
SMSG_CHAR_SWITCH_RESPONSE = 0x00b3, // character switch success
SMSG_NPC_MESSAGE = 0x00b4, // script message notify
SMSG_NPC_NEXT = 0x00b5, // (reverse) script next
SMSG_NPC_CLOSE = 0x00b6, // (reverse) script close
SMSG_NPC_CHOICE = 0x00b7, // (reverse) script menu
CMSG_NPC_LIST_CHOICE = 0x00b8, // (reverse) script menu result
CMSG_NPC_NEXT_REQUEST = 0x00b9, // (reverse) script next result
CMSG_STAT_UPDATE_REQUEST = 0x00bb, // stat increase
SMSG_PLAYER_STAT_UPDATE_4 = 0x00bc, // stat increase result
SMSG_PLAYER_STAT_UPDATE_5 = 0x00bd, // player stat update 5 notify
SMSG_PLAYER_STAT_UPDATE_6 = 0x00be, // stat price notify
CMSG_PLAYER_EMOTE = 0x00bf, // emote
SMSG_BEING_EMOTION = 0x00c0, // emote notify
SMSG_NPC_BUY_SELL_CHOICE = 0x00c4, // npc click result shop
CMSG_NPC_BUY_SELL_REQUEST = 0x00c5, // npc shop buy/sell select
SMSG_NPC_BUY = 0x00c6, // npc shop buy select result
SMSG_NPC_SELL = 0x00c7, // npc shop sell select result
CMSG_NPC_BUY_REQUEST = 0x00c8, // npc shop buy
CMSG_NPC_SELL_REQUEST = 0x00c9, // npc shop sell
SMSG_NPC_BUY_RESPONSE = 0x00ca, // npc shop buy result
SMSG_NPC_SELL_RESPONSE = 0x00cb, // npc shop sell result
SMSG_ADMIN_KICK_ACK = 0x00cd, // kick result
CMSG_TRADE_REQUEST = 0x00e4, // trade please
SMSG_TRADE_REQUEST = 0x00e5, // incoming trade request
CMSG_TRADE_RESPONSE = 0x00e6, // incoming trade request result
SMSG_TRADE_RESPONSE = 0x00e7, // trade please result
CMSG_TRADE_ITEM_ADD_REQUEST = 0x00e8, // trade add
SMSG_TRADE_ITEM_ADD = 0x00e9, // trade item added notify
CMSG_TRADE_ADD_COMPLETE = 0x00eb, // trade lock
SMSG_TRADE_OK = 0x00ec, // trade lock notify
CMSG_TRADE_CANCEL_REQUEST = 0x00ed, // trade cancel
SMSG_TRADE_CANCEL = 0x00ee, // trade cancel notify
CMSG_TRADE_OK = 0x00ef, // trade commit
SMSG_TRADE_COMPLETE = 0x00f0, // trade complete notify
SMSG_PLAYER_STORAGE_STATUS = 0x00f2, // storage size notify
CMSG_MOVE_TO_STORAGE = 0x00f3, // storage put
SMSG_PLAYER_STORAGE_ADD = 0x00f4, // storage added notify
CMSG_MOVE_FROM_STORAGE = 0x00f5, // storage take
SMSG_PLAYER_STORAGE_REMOVE = 0x00f6, // storage removed notify
CMSG_CLOSE_STORAGE = 0x00f7, // storage close
SMSG_PLAYER_STORAGE_CLOSE = 0x00f8, // storage closed notify
CMSG_PARTY_CREATE = 0x00f9, // party create
SMSG_PARTY_CREATE = 0x00fa, // party create result
SMSG_PARTY_INFO = 0x00fb, // party info notify
CMSG_PARTY_INVITE = 0x00fc, // party invite
SMSG_PARTY_INVITE_RESPONSE = 0x00fd, // party invite result
SMSG_PARTY_INVITED = 0x00fe, // (reverse) party invitation
CMSG_PARTY_INVITED = 0x00ff, // (reverse) party invitation result
CMSG_PARTY_LEAVE = 0x0100, // party leave
SMSG_PARTY_SETTINGS = 0x0101, // party option notify
CMSG_PARTY_SETTINGS = 0x0102, // party option
CMSG_PARTY_KICK = 0x0103, // party kick
SMSG_PARTY_LEAVE = 0x0105, // party left notify
SMSG_PARTY_UPDATE_HP = 0x0106, // party hp notify
SMSG_PARTY_UPDATE_COORDS = 0x0107, // party xy notify
CMSG_PARTY_MESSAGE = 0x0108, // party message
SMSG_PARTY_MESSAGE = 0x0109, // party message notify
SMSG_PLAYER_SKILL_UP = 0x010e, // skill raise result
SMSG_PLAYER_SKILLS = 0x010f, // skill info notify
SMSG_SKILL_FAILED = 0x0110, // skill failed
CMSG_SKILL_LEVELUP_REQUEST = 0x0112, // skill raise
CMSG_PLAYER_STOP_ATTACK = 0x0118, // attack stop
SMSG_PLAYER_STATUS_CHANGE = 0x0119, // player option notify
SMSG_PLAYER_MOVE_TO_ATTACK = 0x0139, // player move attack range notify
SMSG_PLAYER_ATTACK_RANGE = 0x013a, // player attack range notify
SMSG_PLAYER_ARROW_MESSAGE = 0x013b, // player arrow fail notify
SMSG_PLAYER_ARROW_EQUIP = 0x013c, // player arrow equip notify
SMSG_PLAYER_STAT_UPDATE_3 = 0x0141, // player stat update 3
SMSG_NPC_INT_INPUT = 0x0142, // (reverse) script input integer
CMSG_NPC_INT_RESPONSE = 0x0143, // (reverse) script input integer result
CMSG_NPC_CLOSE = 0x0146, // (reverse) script close response
SMSG_BEING_RESURRECT = 0x0148, // being resurrected notify
CMSG_CLIENT_QUIT = 0x018a, // client quit
SMSG_MAP_QUIT_RESPONSE = 0x018b, // client quit result
SMSG_PLAYER_GUILD_PARTY_INFO = 0x0195, // guild party info notify
SMSG_BEING_STATUS_CHANGE = 0x0196, // being status change notify
SMSG_PVP_MAP_MODE = 0x0199, // map pvp status
SMSG_PVP_SET = 0x019a, // being pvp status
SMSG_BEING_SELFEFFECT = 0x019b, // being effect
SMSG_TRADE_ITEM_ADD_RESPONSE = 0x01b1, // trade add result
SMSG_PLAYER_INVENTORY_USE = 0x01c8, // use item result
SMSG_NPC_STR_INPUT = 0x01d4, // (reverse) script input string
CMSG_NPC_STR_RESPONSE = 0x01d5, // (reverse) script input string result
SMSG_BEING_CHANGE_LOOKS2 = 0x01d7, // being change look
SMSG_PLAYER_UPDATE_1 = 0x01d8, // player appear notify
SMSG_PLAYER_UPDATE_2 = 0x01d9, // player appear notify
SMSG_PLAYER_MOVE = 0x01da, // player move notify
SMSG_SKILL_DAMAGE = 0x01de, // deal skill damage
SMSG_PLAYER_INVENTORY = 0x01ee, // inventory list notify
SMSG_PLAYER_STORAGE_ITEMS = 0x01f0, // storage list notify
SMSG_BEING_IP_RESPONSE = 0x020c, // player ip notify
CMSG_ONLINE_LIST = 0x0210, // online list request
SMSG_ONLINE_LIST = 0x0211, // advanced online list
SMSG_NPC_COMMAND = 0x0212, // npc command
SMSG_QUEST_SET_VAR = 0x0214, // send quest
SMSG_QUEST_PLAYER_VARS = 0x0215, // send all quest
SMSG_BEING_MOVE3 = 0x0225, // being move 3
SMSG_MAP_MASK = 0x0226, // send map mask
SMSG_MAP_MUSIC = 0x0227, // change map music
SMSG_NPC_CHANGETITLE = 0x0228, // npc change title
SMSG_SCRIPT_MESSAGE = 0x0229, // script message
SMSG_PLAYER_CLIENT_COMMAND = 0x0230, // remote client command
SMSG_MAP_SET_TILES_TYPE = 0x0231, // send area collision
SMSG_PLAYER_HP = 0x0232, // send hp update
SMSG_PLAYER_HP_FULL = 0x0233, // send full hp
// any server messages
SMSG_CONNECTION_PROBLEM = 0x0081, // connect foo error
CMSG_SERVER_VERSION_REQUEST = 0x7530, // version
SMSG_SERVER_VERSION_RESPONSE = 0x7531, // version result
CMSG_CLIENT_DISCONNECT = 0x7532, // disconnect
};
}
#endif