/* * The Mana Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef NET_TA_NETWORK_H #define NET_TA_NETWORK_H #include "utils/mutex.h" #include "net/serverinfo.h" #include "net/tmwa/messagehandler.h" #include "net/tmwa/messageout.h" #include #include #include #include #include /** * Protocol version, reported to the eAthena char and mapserver who can adjust * the protocol accordingly. */ #define CLIENT_PROTOCOL_VERSION 1 // 10 -> 11: SMSG_MAP_MASK DONE namespace TmwAthena { struct PacketInfo; class Network { public: Network(); ~Network(); bool connect(const ServerInfo &server); void disconnect(); ServerInfo getServer() const { return mServer; } void registerHandler(MessageHandler *handler); void unregisterHandler(MessageHandler *handler); void clearHandlers(); int getState() const { return mState; } const std::string &getError() const { return mError; } bool isConnected() const { return mState == CONNECTED; } int getInSize() const { return mInSize; } void skip(int len); void dispatchMessages(); void flush(); // ERROR replaced by NET_ERROR because already defined in Windows enum { IDLE, CONNECTED, CONNECTING, DATA, NET_ERROR }; protected: friend int networkThread(void *data); friend class MessageOut; static Network *instance(); void setError(const std::string &error); Uint16 readWord(int pos); bool realConnect(); void receive(); TCPsocket mSocket = nullptr; ServerInfo mServer; char *mInBuffer, *mOutBuffer; unsigned int mInSize = 0; unsigned int mOutSize = 0; unsigned int mToSkip = 0; int mState = IDLE; std::string mError; SDL_Thread *mWorkerThread = nullptr; Mutex mMutex; std::unordered_map mPacketInfo; std::map mMessageHandlers; static Network *mInstance; }; } // namespace TmwAthena #endif // NET_TA_NETWORK_H