/* * The Mana Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef NET_MANASERV_MAPHANDLER_H #define NET_MANASERV_MAPHANDLER_H #include "net/gamehandler.h" #include "net/serverinfo.h" #include "net/manaserv/messagehandler.h" #include "net/manaserv/manaserv_protocol.h" namespace ManaServ { class GameHandler : public MessageHandler, public Net::GameHandler { public: GameHandler(); void handleMessage(MessageIn &msg) override; void connect() override; bool isConnected() override; void disconnect() override; void quit(bool reconnectAccount); void quit() override { quit(false); } bool removeDeadBeings() const override { return false; } void clear(); void gameLoading(); /** The ManaServ protocol doesn't use the MP status bar. */ bool canUseMagicBar() const override { return false; } int getPickupRange() const override { return PICKUP_RANGE; } int getNpcTalkRange() const override { return NPC_TALK_RANGE; } }; } // namespace ManaServ #endif // NET_MANASERV_MAPHANDLER_H