/* * The Mana Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef NET_MANASERV_CHATHANDLER_H #define NET_MANASERV_CHATHANDLER_H #include "net/chathandler.h" #include "net/manaserv/messagehandler.h" namespace ManaServ { class ChatHandler : public MessageHandler, public Net::ChatHandler { public: ChatHandler(); /** * Handle the given message appropriately. */ void handleMessage(MessageIn &msg) override; void connect(); bool isConnected(); void disconnect(); void talk(const std::string &text) override; void me(const std::string &text) override; void privateMessage(const std::string &recipient, const std::string &text) override; void channelList() override; void enterChannel(const std::string &channel, const std::string &password) override; void quitChannel(int channelId) override; void sendToChannel(int channelId, const std::string &text) override; void userList(const std::string &channel) override; void setChannelTopic(int channelId, const std::string &text) override; void setUserMode(int channelId, const std::string &name, int mode) override; void kickUser(int channelId, const std::string &name) override; void who() override; bool whoSupported() const override { return true; } private: /** * Handle chat messages sent from the game server. */ void handleGameChatMessage(MessageIn &msg); /** * Handle channel entry responses. */ void handleEnterChannelResponse(MessageIn &msg); /** * Handle list channels responses. */ void handleListChannelsResponse(MessageIn &msg); /** * Handle private messages. */ void handlePrivateMessage(MessageIn &msg); /** * Handle announcements. */ void handleAnnouncement(MessageIn &msg); /** * Handle chat messages. */ void handleChatMessage(MessageIn &msg); /** * Handle quit channel responses. */ void handleQuitChannelResponse(MessageIn &msg); /** * Handle list channel users responses. */ void handleListChannelUsersResponse(MessageIn &msg); /** * Handle channel events. */ void handleChannelEvent(MessageIn &msg); /** * Handle who responses. */ void handleWhoResponse(MessageIn &msg); }; } // namespace ManaServ #endif