/* * The Mana Client * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef LOGINHANDLER_H #define LOGINHANDLER_H #include "net/logindata.h" #include "net/serverinfo.h" #include "net/worldinfo.h" namespace Net { class LoginHandler { public: /** * This enum describes options specific to either eAthena or Manaserv. * By querying for these flags, the GUI can adapt to the current * server type dynamically. */ enum OptionalAction { Unregister = 0x1, ChangeEmail = 0x2, SetEmailOnRegister = 0x4, SetGenderOnRegister = 0x8 }; void setServer(const ServerInfo &server) { mServer = server; } ServerInfo getServer() const { return mServer; } virtual void connect() = 0; virtual bool isConnected() = 0; virtual void disconnect() = 0; /** * @see OptionalAction */ virtual int supportedOptionalActions() const = 0; virtual bool isRegistrationEnabled() = 0; virtual void getRegistrationDetails() = 0; virtual unsigned int getMinUserNameLength() const { return 4; } virtual unsigned int getMaxUserNameLength() const { return 25; } virtual unsigned int getMinPasswordLength() const { return 4; } virtual unsigned int getMaxPasswordLength() const { return 255; } virtual void loginAccount(LoginData *loginData) = 0; virtual void logout() = 0; virtual void changeEmail(const std::string &email) = 0; virtual void changePassword(const std::string &username, const std::string &oldPassword, const std::string &newPassword) = 0; virtual void chooseServer(unsigned int server) = 0; virtual void registerAccount(LoginData *loginData) = 0; virtual void unregisterAccount(const std::string &username, const std::string &password) = 0; virtual Worlds getWorlds() const = 0; virtual ~LoginHandler () = default; protected: ServerInfo mServer; }; } // namespace Net #endif // LOGINHANDLER_H