/* * The Mana World * Copyright (C) 2004 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include "chathandler.h" #include "../messagein.h" #include "protocol.h" #include "../../being.h" #include "../../beingmanager.h" #include "../../game.h" #include "../../player_relations.h" #include "../../gui/chat.h" #include "../../utils/gettext.h" #include "../../utils/stringutils.h" extern Being *player_node; #define SERVER_NAME "Server" ChatHandler::ChatHandler() { static const Uint16 _messages[] = { SMSG_BEING_CHAT, SMSG_PLAYER_CHAT, SMSG_WHISPER, SMSG_WHISPER_RESPONSE, SMSG_GM_CHAT, SMSG_WHO_ANSWER, 0x10c, // MVP 0 }; handledMessages = _messages; } void ChatHandler::handleMessage(MessageIn &msg) { Being *being; std::string chatMsg; std::string nick; int chatMsgLength; switch (msg.getId()) { case SMSG_WHISPER_RESPONSE: switch (msg.readInt8()) { case 0x00: // comment out since we'll local echo in chat.cpp instead, then only report failures //chatWindow->chatLog("Whisper sent", BY_SERVER); break; case 0x01: chatWindow->chatLog(_("Whisper could not be sent, user is offline"), BY_SERVER); break; case 0x02: chatWindow->chatLog(_("Whisper could not be sent, ignored by user"), BY_SERVER); break; } break; // Received whisper case SMSG_WHISPER: chatMsgLength = msg.readInt16() - 28; nick = msg.readString(24); if (chatMsgLength <= 0) break; chatMsg = msg.readString(chatMsgLength); if (nick != SERVER_NAME) if (player_relations.hasPermission(nick, PlayerRelation::WHISPER)) chatWindow->whisper(nick, chatMsg); else chatWindow->chatLog(chatMsg, BY_SERVER); break; // Received speech from being case SMSG_BEING_CHAT: { chatMsgLength = msg.readInt16() - 8; being = beingManager->findBeing(msg.readInt32()); if (!being || chatMsgLength <= 0) { break; } chatMsg = msg.readString(chatMsgLength); std::string::size_type pos = chatMsg.find(" : ", 0); std::string sender_name = ((pos == std::string::npos) ? "" : chatMsg.substr(0, pos)); // We use getIgnorePlayer instead of ignoringPlayer here because ignorePlayer' side // effects are triggered right below for Being::IGNORE_SPEECH_FLOAT. if (player_relations.checkPermissionSilently(sender_name, PlayerRelation::SPEECH_LOG)) chatWindow->chatLog(chatMsg, BY_OTHER); chatMsg.erase(0, pos + 3); trim(chatMsg); if (player_relations.hasPermission(sender_name, PlayerRelation::SPEECH_FLOAT)) being->setSpeech(chatMsg, SPEECH_TIME); break; } case SMSG_PLAYER_CHAT: case SMSG_GM_CHAT: { chatMsgLength = msg.readInt16() - 4; if (chatMsgLength <= 0) { break; } chatMsg = msg.readString(chatMsgLength); std::string::size_type pos = chatMsg.find(" : ", 0); if (msg.getId() == SMSG_PLAYER_CHAT) { chatWindow->chatLog(chatMsg, BY_PLAYER); if (pos != std::string::npos) chatMsg.erase(0, pos + 3); trim(chatMsg); player_node->setSpeech(chatMsg, SPEECH_TIME); } else { chatWindow->chatLog(chatMsg, BY_GM); } break; } case SMSG_WHO_ANSWER: chatWindow->chatLog("Online users: " + toString(msg.readInt32()), BY_SERVER); break; case 0x010c: // Display MVP player msg.readInt32(); // id chatWindow->chatLog("MVP player", BY_SERVER); break; } }