/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "connection.h" #include #include "internal.h" #include "messageout.h" #include "../log.h" Net::Connection::Connection(ENetHost *client): mConnection(0), mClient(client) { Net::connections++; } Net::Connection::~Connection() { Net::connections--; } bool Net::Connection::connect(const std::string &address, short port) { logger->log("Net::Connection::connect(%s, %i)", address.c_str(), port); if (address.empty()) { logger->log("Net::Connection::connect() got empty address!"); mState = ERROR; return false; } ENetAddress enetAddress; enet_address_set_host(&enetAddress, address.c_str()); enetAddress.port = port; // Initiate the connection, allocating channel 0. mConnection = enet_host_connect(mClient, &enetAddress, 1); if (!mConnection) { logger->log("Unable to initiate connection to the server."); mState = ERROR; return false; } return true; } void Net::Connection::disconnect() { if (!mConnection) return; enet_peer_disconnect(mConnection, 0); enet_host_flush(mClient); enet_peer_reset(mConnection); mConnection = 0; } bool Net::Connection::isConnected() { return mConnection && mConnection->state == ENET_PEER_STATE_CONNECTED; } void Net::Connection::send(const MessageOut &msg) { if (!isConnected()) { logger->log("Warning: cannot send message to not connected server!"); return; } logger->log("Sending message of size %d...", msg.getDataSize()); ENetPacket *packet = enet_packet_create(msg.getData(), msg.getDataSize(), ENET_PACKET_FLAG_RELIABLE); enet_peer_send(mConnection, 0, packet); }