/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMW_MAP_H #define _TMW_MAP_H #include "being.h" #include "graphics.h" #include "resources/image.h" /** * A meta tile stores additional information about a location on a tile map. * This is information that doesn't need to be repeated for each tile in each * layer of the map. */ class MetaTile { public: /** * Constructor. */ MetaTile(); // Pathfinding members int Fcost; /**< Estimation of total path cost */ int Gcost; /**< Cost from start to this location */ int Hcost; /**< Estimated cost to goal */ int whichList; /**< No list, open list or closed list */ int parentX; /**< X coordinate of parent tile */ int parentY; /**< Y coordinate of parent tile */ bool walkable; /**< Can beings walk on this tile */ }; /** * A location on a tile map. Used for pathfinding, open list. */ class Location { public: /** * Constructor. */ Location(int x, int y, MetaTile *tile); /** * Comparison operator. */ bool operator< (const Location &loc) const; int x, y; MetaTile *tile; }; /** * A tile map. */ class Map { public: /** * Constructor. */ Map(); /** * Constructor that takes initial map size as parameters. */ Map(int width, int height); /** * Destructor. */ ~Map(); /** * Loads a map file (gat). */ static Map *load(const std::string &mapFile); /** * Draws the map to the given graphics output. */ void draw(Graphics *graphics, int scrollX, int scrollY, int layer); /** * Sets the size of the map. This will destroy any existing map data. */ void setSize(int width, int height); /** * Set tile ID. */ void setTile(int x, int y, int layer, Image *img); /** * Get tile ID. */ Image *getTile(int x, int y, int layer); /** * Get tile reference. */ MetaTile *getMetaTile(int x, int y); /** * Set walkability flag for a tile */ void setWalk(int x, int y, bool walkable); /** * Tell if a tile is walkable or not */ bool getWalk(int x, int y); /** * Returns the width of this map. */ int getWidth(); /** * Returns the height of this map. */ int getHeight(); /** * Returns the tile width of this map. */ int getTileWidth(); /** * Returns the tile height used by this map. */ int getTileHeight(); /** * Find a path from one location to the next. */ PATH_NODE *findPath(int startX, int startY, int destX, int destY); private: int width, height; int tileWidth, tileHeight; MetaTile *metaTiles; Image **tiles; // Pathfinding members int onClosedList, onOpenList; }; #endif