/* * Aethyra * Copyright (C) 2004 The Mana World Development Team * * This file is part of Aethyra based on original code * from The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include #include #include "gui.h" #include "window.h" #include "windowcontainer.h" #include "widgets/layout.h" #include "widgets/resizegrip.h" #include "../configlistener.h" #include "../configuration.h" #include "../log.h" #include "../resources/image.h" #include "../resources/resourcemanager.h" #include "../utils/dtor.h" #include "../utils/xml.h" ConfigListener *Window::windowConfigListener = 0; WindowContainer *Window::windowContainer = 0; int Window::instances = 0; int Window::mouseResize = 0; bool Window::mAlphaChanged = false; Window::Skins mSkins; class WindowConfigListener : public ConfigListener { void optionChanged(const std::string &) { Window::mAlphaChanged = true; } }; Skin::Skin(): closeImage(NULL), instances(0) { } Skin::~Skin() { // Clean up static resources for (int i = 0; i < 9; i++) { delete border.grid[i]; border.grid[i] = NULL; } closeImage->decRef(); } Window::Window(const std::string& caption, bool modal, Window *parent, const std::string& skin): gcn::Window(caption), mGrip(0), mParent(parent), mLayout(NULL), mWindowName("window"), mShowTitle(true), mModal(modal), mCloseButton(false), mSticky(false), mMinWinWidth(100), mMinWinHeight(40), mMaxWinWidth(INT_MAX), mMaxWinHeight(INT_MAX) { logger->log("Window::Window(\"%s\")", caption.c_str()); if (!windowContainer) { throw GCN_EXCEPTION("Window::Window(): no windowContainer set"); } // Loads the skin loadSkin(skin); setGuiAlpha(); if (instances == 0) { windowConfigListener = new WindowConfigListener(); // Send GUI alpha changed for initialization windowConfigListener->optionChanged("guialpha"); config.addListener("guialpha", windowConfigListener); } instances++; setFrameSize(0); setPadding(3); setTitleBarHeight(20); // Add this window to the window container windowContainer->add(this); if (mModal) { gui->setCursorType(Gui::CURSOR_POINTER); requestModalFocus(); } // Windows are invisible by default setVisible(false); addWidgetListener(this); } Window::~Window() { logger->log("Window::~Window(\"%s\")", getCaption().c_str()); saveWindowState(); delete mLayout; while (!mWidgets.empty()) { gcn::Widget *w = mWidgets.front(); remove(w); delete(w); } instances--; mSkin->instances--; if (instances == 0) { config.removeListener("guialpha", windowConfigListener); delete windowConfigListener; windowConfigListener = NULL; delete_all(mSkins); } } void Window::setWindowContainer(WindowContainer *wc) { windowContainer = wc; } void Window::draw(gcn::Graphics *graphics) { if (!isVisible()) return; Graphics *g = static_cast(graphics); g->drawImageRect(0, 0, getWidth(), getHeight(), mSkin->border); // Draw title if (mShowTitle) { g->setColor(gcn::Color(0, 0, 0)); g->setFont(getFont()); g->drawText(getCaption(), 7, 5, gcn::Graphics::LEFT); } // Draw Close Button if (mCloseButton) { g->drawImage(mSkin->closeImage, getWidth() - mSkin->closeImage->getWidth() - getPadding(), getPadding() ); } // Update window alpha values if (mAlphaChanged) { for_each(mSkin->border.grid, mSkin->border.grid + 9, std::bind2nd(std::mem_fun(&Image::setAlpha), config.getValue("guialpha", 0.8))); mSkin->closeImage->setAlpha(config.getValue("guialpha", 0.8)); } drawChildren(graphics); } void Window::setContentSize(int width, int height) { width = width + 2 * getPadding(); height = height + getPadding() + getTitleBarHeight(); if (getMinWidth() > width) width = getMinWidth(); else if (getMaxWidth() < width) width = getMaxWidth(); if (getMinHeight() > height) height = getMinHeight(); else if (getMaxHeight() < height) height = getMaxHeight(); setSize(width, height); } void Window::setLocationRelativeTo(gcn::Widget *widget) { int wx, wy; int x, y; widget->getAbsolutePosition(wx, wy); getAbsolutePosition(x, y); setPosition(getX() + (wx + (widget->getWidth() - getWidth()) / 2 - x), getY() + (wy + (widget->getHeight() - getHeight()) / 2 - y)); } void Window::setLocationRelativeTo(ImageRect::ImagePosition position, int offsetX, int offsetY) { if (position == ImageRect::UPPER_LEFT) { } else if (position == ImageRect::UPPER_CENTER) { offsetX += (windowContainer->getWidth() - getWidth()) / 2; } else if (position == ImageRect::UPPER_RIGHT) { offsetX += windowContainer->getWidth() - getWidth(); } else if (position == ImageRect::LEFT) { offsetY += (windowContainer->getHeight() - getHeight()) / 2; } else if (position == ImageRect::CENTER) { offsetX += (windowContainer->getWidth() - getWidth()) / 2; offsetY += (windowContainer->getHeight() - getHeight()) / 2; } else if (position == ImageRect::RIGHT) { offsetX += windowContainer->getWidth() - getWidth(); offsetY += (windowContainer->getHeight() - getHeight()) / 2; } else if (position == ImageRect::LOWER_LEFT) { offsetY += windowContainer->getHeight() - getHeight(); } else if (position == ImageRect::LOWER_CENTER) { offsetX += (windowContainer->getWidth() - getWidth()) / 2; offsetY += windowContainer->getHeight() - getHeight(); } else if (position == ImageRect::LOWER_RIGHT) { offsetX += windowContainer->getWidth() - getWidth(); offsetY += windowContainer->getHeight() - getHeight(); } setPosition(offsetX, offsetY); } void Window::setMinWidth(unsigned int width) { mMinWinWidth = width; } void Window::setMinHeight(unsigned int height) { mMinWinHeight = height; } void Window::setMaxWidth(unsigned int width) { mMaxWinWidth = width; } void Window::setMaxHeight(unsigned int height) { mMaxWinHeight = height; } void Window::setResizable(bool r) { if ((bool) mGrip == r) return; if (r) { mGrip = new ResizeGrip(); mGrip->setX(getWidth() - mGrip->getWidth() - getChildrenArea().x); mGrip->setY(getHeight() - mGrip->getHeight() - getChildrenArea().y); add(mGrip); } else { remove(mGrip); delete mGrip; mGrip = 0; } } void Window::widgetResized(const gcn::Event &event) { const gcn::Rectangle area = getChildrenArea(); if (mGrip) mGrip->setPosition(getWidth() - mGrip->getWidth() - area.x, getHeight() - mGrip->getHeight() - area.y); if (mLayout) { int w = area.width; int h = area.height; mLayout->reflow(w, h); } } void Window::setCloseButton(bool flag) { mCloseButton = flag; } bool Window::isResizable() { return mGrip; } void Window::setSticky(bool sticky) { mSticky = sticky; } bool Window::isSticky() { return mSticky; } void Window::setVisible(bool visible) { gcn::Window::setVisible(isSticky() || visible); } void Window::scheduleDelete() { windowContainer->scheduleDelete(this); } void Window::mousePressed(gcn::MouseEvent &event) { // Let Guichan move window to top and figure out title bar drag gcn::Window::mousePressed(event); if (event.getButton() == gcn::MouseEvent::LEFT) { const int x = event.getX(); const int y = event.getY(); // Handle close button if (mCloseButton) { gcn::Rectangle closeButtonRect( getWidth() - mSkin->closeImage->getWidth() - getPadding(), getPadding(), mSkin->closeImage->getWidth(), mSkin->closeImage->getHeight()); if (closeButtonRect.isPointInRect(x, y)) { close(); } } // Handle window resizing mouseResize = getResizeHandles(event); } } void Window::close() { setVisible(false); } void Window::mouseReleased(gcn::MouseEvent &event) { if (mGrip && mouseResize) { mouseResize = 0; gui->setCursorType(Gui::CURSOR_POINTER); } // This should be the responsibility of Guichan (and is from 0.8.0 on) mMoved = false; } void Window::mouseExited(gcn::MouseEvent &event) { if (mGrip && !mouseResize) { gui->setCursorType(Gui::CURSOR_POINTER); } } void Window::mouseMoved(gcn::MouseEvent &event) { int resizeHandles = getResizeHandles(event); // Changes the custom mouse cursor based on it's current position. switch (resizeHandles) { case BOTTOM | RIGHT: gui->setCursorType(Gui::CURSOR_RESIZE_DOWN_RIGHT); break; case BOTTOM | LEFT: gui->setCursorType(Gui::CURSOR_RESIZE_DOWN_LEFT); break; case BOTTOM: gui->setCursorType(Gui::CURSOR_RESIZE_DOWN); break; case RIGHT: case LEFT: gui->setCursorType(Gui::CURSOR_RESIZE_ACROSS); break; default: gui->setCursorType(Gui::CURSOR_POINTER); } } void Window::mouseDragged(gcn::MouseEvent &event) { // Let Guichan handle title bar drag gcn::Window::mouseDragged(event); // Keep guichan window inside screen when it may be moved if (isMovable() && mMoved) { int newX = std::max(0, getX()); int newY = std::max(0, getY()); newX = std::min(windowContainer->getWidth() - getWidth(), newX); newY = std::min(windowContainer->getHeight() - getHeight(), newY); setPosition(newX, newY); } if (mouseResize && !mMoved) { const int dx = event.getX() - mDragOffsetX; const int dy = event.getY() - mDragOffsetY; gcn::Rectangle newDim = getDimension(); if (mouseResize & (TOP | BOTTOM)) { int newHeight = newDim.height + ((mouseResize & TOP) ? -dy : dy); newDim.height = std::min(mMaxWinHeight, std::max(mMinWinHeight, newHeight)); if (mouseResize & TOP) { newDim.y -= newDim.height - getHeight(); } } if (mouseResize & (LEFT | RIGHT)) { int newWidth = newDim.width + ((mouseResize & LEFT) ? -dx : dx); newDim.width = std::min(mMaxWinWidth, std::max(mMinWinWidth, newWidth)); if (mouseResize & LEFT) { newDim.x -= newDim.width - getWidth(); } } // Keep guichan window inside screen (supports resizing any side) if (newDim.x < 0) { newDim.width += newDim.x; newDim.x = 0; } if (newDim.y < 0) { newDim.height += newDim.y; newDim.y = 0; } if (newDim.x + newDim.width > windowContainer->getWidth()) { newDim.width = windowContainer->getWidth() - newDim.x; } if (newDim.y + newDim.height > windowContainer->getHeight()) { newDim.height = windowContainer->getHeight() - newDim.y; } // Update mouse offset when dragging bottom or right border if (mouseResize & BOTTOM) { mDragOffsetY += newDim.height - getHeight(); } if (mouseResize & RIGHT) { mDragOffsetX += newDim.width - getWidth(); } // Set the new window and content dimensions setDimension(newDim); } } void Window::loadWindowState() { const std::string &name = mWindowName; assert(!name.empty()); setPosition((int) config.getValue(name + "WinX", mDefaultX), (int) config.getValue(name + "WinY", mDefaultY)); setVisible((bool) config.getValue(name + "Visible", false)); if (mGrip) { int width = (int) config.getValue(name + "WinWidth", mDefaultWidth); int height = (int) config.getValue(name + "WinHeight", mDefaultHeight); if (getMinWidth() > width) width = getMinWidth(); else if (getMaxWidth() < width) width = getMaxWidth(); if (getMinHeight() > height) height = getMinHeight(); else if (getMaxHeight() < height) height = getMaxHeight(); setSize(width, height); } else { setSize(mDefaultWidth, mDefaultHeight); } } void Window::saveWindowState() { // Saving X, Y and Width and Height for resizables in the config if (!mWindowName.empty()) { config.setValue(mWindowName + "WinX", getX()); config.setValue(mWindowName + "WinY", getY()); config.setValue(mWindowName + "Visible", isVisible()); if (mGrip) { if (getMinWidth() > getWidth()) setWidth(getMinWidth()); else if (getMaxWidth() < getWidth()) setWidth(getMaxWidth()); if (getMinHeight() > getHeight()) setHeight(getMinHeight()); else if (getMaxHeight() < getHeight()) setHeight(getMaxHeight()); config.setValue(mWindowName + "WinWidth", getWidth()); config.setValue(mWindowName + "WinHeight", getHeight()); } } } void Window::setDefaultSize(int defaultX, int defaultY, int defaultWidth, int defaultHeight) { if (getMinWidth() > defaultWidth) defaultWidth = getMinWidth(); else if (getMaxWidth() < defaultWidth) defaultWidth = getMaxWidth(); if (getMinHeight() > defaultHeight) defaultHeight = getMinHeight(); else if (getMaxHeight() < defaultHeight) defaultHeight = getMaxHeight(); mDefaultX = defaultX; mDefaultY = defaultY; mDefaultWidth = defaultWidth; mDefaultHeight = defaultHeight; } void Window::setDefaultSize(int defaultWidth, int defaultHeight, ImageRect::ImagePosition position, int offsetX, int offsetY) { int x = 0, y = 0; if (position == ImageRect::UPPER_LEFT) { } else if (position == ImageRect::UPPER_CENTER) { x = (windowContainer->getWidth() - defaultWidth) / 2; } else if (position == ImageRect::UPPER_RIGHT) { x = windowContainer->getWidth() - defaultWidth; } else if (position == ImageRect::LEFT) { y = (windowContainer->getHeight() - defaultHeight) / 2; } else if (position == ImageRect::CENTER) { x = (windowContainer->getWidth() - defaultWidth) / 2; y = (windowContainer->getHeight() - defaultHeight) / 2; } else if (position == ImageRect::RIGHT) { x = windowContainer->getWidth() - defaultWidth; y = (windowContainer->getHeight() - defaultHeight) / 2; } else if (position == ImageRect::LOWER_LEFT) { y = windowContainer->getHeight() - defaultHeight; } else if (position == ImageRect::LOWER_CENTER) { x = (windowContainer->getWidth() - defaultWidth) / 2; y = windowContainer->getHeight() - defaultHeight; } else if (position == ImageRect::LOWER_RIGHT) { x = windowContainer->getWidth() - defaultWidth; y = windowContainer->getHeight() - defaultHeight; } mDefaultX = x - offsetX; mDefaultY = y - offsetY; mDefaultWidth = defaultWidth; mDefaultHeight = defaultHeight; } void Window::resetToDefaultSize() { setPosition(mDefaultX, mDefaultY); setSize(mDefaultWidth, mDefaultHeight); } int Window::getResizeHandles(gcn::MouseEvent &event) { int resizeHandles = 0; const int y = event.getY(); if (mGrip && y > (int) mTitleBarHeight) { const int x = event.getX(); if (!getChildrenArea().isPointInRect(x, y) && event.getSource() == this) { resizeHandles |= (x > getWidth() - resizeBorderWidth) ? RIGHT : (x < resizeBorderWidth) ? LEFT : 0; resizeHandles |= (y > getHeight() - resizeBorderWidth) ? BOTTOM : (y < resizeBorderWidth) ? TOP : 0; } if (event.getSource() == mGrip) { mDragOffsetX = x; mDragOffsetY = y; resizeHandles |= BOTTOM | RIGHT; } } return resizeHandles; } void Window::setGuiAlpha() { //logger->log("Window::setGuiAlpha: Alpha Value %f", config.getValue("guialpha", 0.8)); for (int i = 0; i < 9; i++) { //logger->log("Window::setGuiAlpha: Border Image (%i)", i); mSkin->border.grid[i]->setAlpha(config.getValue("guialpha", 0.8)); } mAlphaChanged = false; } void Window::loadSkin(const std::string &filename) { SkinIterator skinIterator = mSkins.find(filename); if (mSkins.end() != skinIterator) { skinIterator->second->instances++; mSkin = skinIterator->second; return; } const std::string windowId = Window::getId(); mSkin = new Skin(); ResourceManager *resman = ResourceManager::getInstance(); logger->log("Loading Window Skin '%s'.", filename.c_str()); logger->log("Loading Window ID '%s'.", windowId.c_str()); if (filename.empty()) logger->error("Window::loadSkin(): Invalid File Name."); // TODO: // If there is an error loading the specified file, we should try to revert // to a 'default' skin file. Only if the 'default' skin file can't be loaded // should we have a terminating error. XML::Document doc(filename); xmlNodePtr rootNode = doc.rootNode(); if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "skinset")) logger->error("Widget Skinning error"); std::string skinSetImage; skinSetImage = XML::getProperty(rootNode, "image", ""); Image *dBorders = NULL; if (!skinSetImage.empty()) { logger->log("Window::loadSkin(): defines " "'%s' as a skin image.", skinSetImage.c_str()); dBorders = resman->getImage("graphics/gui/" + skinSetImage); } else { logger->error("Window::loadSkin(): Skinset does not define an image!"); } //iterate 's for_each_xml_child_node(widgetNode, rootNode) { if (!xmlStrEqual(widgetNode->name, BAD_CAST "widget")) continue; std::string widgetType; widgetType = XML::getProperty(widgetNode, "type", "unknown"); if (widgetType == "Window") { // Iterate through 's // LEEOR / TODO: // We need to make provisions to load in a CloseButton image. For // now it can just be hard-coded. for_each_xml_child_node(partNode, widgetNode) { if (!xmlStrEqual(partNode->name, BAD_CAST "part")) continue; std::string partType; partType = XML::getProperty(partNode, "type", "unknown"); // TOP ROW const int xPos = XML::getProperty(partNode, "xpos", 0); const int yPos = XML::getProperty(partNode, "ypos", 0); const int width = XML::getProperty(partNode, "width", 1); const int height = XML::getProperty(partNode, "height", 1); if (partType == "top-left-corner") mSkin->border.grid[0] = dBorders->getSubImage(xPos, yPos, width, height); else if (partType == "top-edge") mSkin->border.grid[1] = dBorders->getSubImage(xPos, yPos, width, height); else if (partType == "top-right-corner") mSkin->border.grid[2] = dBorders->getSubImage(xPos, yPos, width, height); // MIDDLE ROW else if (partType == "left-edge") mSkin->border.grid[3] = dBorders->getSubImage(xPos, yPos, width, height); else if (partType == "bg-quad") mSkin->border.grid[4] = dBorders->getSubImage(xPos, yPos, width, height); else if (partType == "right-edge") mSkin->border.grid[5] = dBorders->getSubImage(xPos, yPos, width, height); // BOTTOM ROW else if (partType == "bottom-left-corner") mSkin->border.grid[6] = dBorders->getSubImage(xPos, yPos, width, height); else if (partType == "bottom-edge") mSkin->border.grid[7] = dBorders->getSubImage(xPos, yPos, width, height); else if (partType == "bottom-right-corner") mSkin->border.grid[8] = dBorders->getSubImage(xPos, yPos, width, height); // Part is of an uknown type. else logger->log("Window::loadSkin(): Unknown Part Type '%s'", partType.c_str()); } } // Widget is of an uknown type. else { logger->log("Window::loadSkin(): Unknown Widget Type '%s'", widgetType.c_str()); } } dBorders->decRef(); logger->log("Finished loading Window Skin."); // Hard-coded for now until we update the above code to look for window buttons. mSkin->closeImage = resman->getImage("graphics/gui/close_button.png"); mSkins[filename] = mSkin; } Layout &Window::getLayout() { if (!mLayout) mLayout = new Layout; return *mLayout; } LayoutCell &Window::place(int x, int y, gcn::Widget *wg, int w, int h) { add(wg); return getLayout().place(wg, x, y, w, h); } ContainerPlacer Window::getPlacer(int x, int y) { return ContainerPlacer(this, &getLayout().at(x, y)); } void Window::reflowLayout(int w, int h) { assert(mLayout); mLayout->reflow(w, h); delete mLayout; mLayout = NULL; setContentSize(w, h); }