/* * The Mana World * Copyright (C) 2006 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "gui/widgets/dropdown.h" #include "gui/listbox.h" #include "gui/palette.h" #include "gui/scrollarea.h" #include "configuration.h" #include "graphics.h" #include "resources/image.h" #include "resources/resourcemanager.h" #include "utils/dtor.h" #include int DropDown::instances = 0; Image *DropDown::buttons[2][2]; ImageRect DropDown::skin; float DropDown::mAlpha = 1.0; DropDown::DropDown(gcn::ListModel *listModel, gcn::ScrollArea *scrollArea, gcn::ListBox *listBox, bool opacity): gcn::DropDown::DropDown(listModel, scrollArea, listBox), mOpaque(opacity) { setFrameSize(2); // Initialize graphics if (instances == 0) { // Load the background skin ResourceManager *resman = ResourceManager::getInstance(); // Get the button skin buttons[1][0] = resman->getImage("graphics/gui/vscroll_up_default.png"); buttons[0][0] = resman->getImage("graphics/gui/vscroll_down_default.png"); buttons[1][1] = resman->getImage("graphics/gui/vscroll_up_pressed.png"); buttons[0][1] = resman->getImage("graphics/gui/vscroll_down_pressed.png"); buttons[0][0]->setAlpha(mAlpha); buttons[0][1]->setAlpha(mAlpha); buttons[1][0]->setAlpha(mAlpha); buttons[1][1]->setAlpha(mAlpha); // get the border skin Image *boxBorder = resman->getImage("graphics/gui/deepbox.png"); int gridx[4] = {0, 3, 28, 31}; int gridy[4] = {0, 3, 28, 31}; int a = 0, x, y; for (y = 0; y < 3; y++) { for (x = 0; x < 3; x++) { skin.grid[a] = boxBorder->getSubImage(gridx[x], gridy[y], gridx[x + 1] - gridx[x] + 1, gridy[y + 1] - gridy[y] + 1); skin.grid[a]->setAlpha(mAlpha); a++; } } boxBorder->decRef(); } instances++; } DropDown::~DropDown() { instances--; // Free images memory if (instances == 0) { buttons[0][0]->decRef(); buttons[0][1]->decRef(); buttons[1][0]->decRef(); buttons[1][1]->decRef(); for_each(skin.grid, skin.grid + 9, dtor()); } } void DropDown::draw(gcn::Graphics* graphics) { int h; if (mDroppedDown) h = mFoldedUpHeight; else h = getHeight(); if (config.getValue("guialpha", 0.8) != mAlpha) { mAlpha = config.getValue("guialpha", 0.8); buttons[0][0]->setAlpha(mAlpha); buttons[0][1]->setAlpha(mAlpha); buttons[1][0]->setAlpha(mAlpha); buttons[1][1]->setAlpha(mAlpha); for (int a = 0; a < 9; a++) { skin.grid[a]->setAlpha(mAlpha); } } const int alpha = (int)(mAlpha * 255.0f); gcn::Color faceColor = getBaseColor(); faceColor.a = alpha; const gcn::Color* highlightColor = &guiPalette->getColor(Palette::HIGHLIGHT, alpha); gcn::Color shadowColor = faceColor - 0x303030; shadowColor.a = alpha; if (mOpaque) { graphics->setColor(guiPalette->getColor(Palette::BACKGROUND, alpha)); graphics->fillRectangle(gcn::Rectangle(0, 0, getWidth(), h)); graphics->setColor(guiPalette->getColor(Palette::TEXT, alpha)); } graphics->setFont(getFont()); if (mListBox->getListModel() && mListBox->getSelected() >= 0) { graphics->drawText(mListBox->getListModel()->getElementAt(mListBox->getSelected()), 1, 0); } if (isFocused()) { graphics->setColor(*highlightColor); graphics->drawRectangle(gcn::Rectangle(0, 0, getWidth() - h, h)); } drawButton(graphics); if (mDroppedDown) { drawChildren(graphics); // Draw two lines separating the ListBox with selected // element view. graphics->setColor(*highlightColor); graphics->drawLine(0, h, getWidth(), h); graphics->setColor(shadowColor); graphics->drawLine(0, h + 1, getWidth(), h + 1); } } void DropDown::drawFrame(gcn::Graphics *graphics) { const int bs = getFrameSize(); const int w = getWidth() + bs * 2; const int h = getHeight() + bs * 2; static_cast(graphics)->drawImageRect(0, 0, w, h, skin); } void DropDown::drawButton(gcn::Graphics *graphics) { int height = mDroppedDown ? mFoldedUpHeight : getHeight(); static_cast(graphics)-> drawImage(buttons[mDroppedDown][mPushed], getWidth() - height + 2, 1); }