/* * Speech bubbles * Copyright (C) 2008 The Legend of Mazzeroth Development Team * Copyright (C) 2008 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef SPEECHBUBBLE_H #define SPEECHBUBBLE_H #include "gui/palette.h" #include "gui/widgets/popup.h" class ScrollArea; class TextBox; class SpeechBubble : public Popup { public: /** * Constructor. Initializes the speech bubble. */ SpeechBubble(); /** * Sets the name displayed for the speech bubble, and in what color. */ void setCaption(const std::string &name, const gcn::Color *color = &guiPalette->getColor(Palette::TEXT)); /** * Sets the text to be displayed. */ void setText(std::string text, bool showName = true); /** * Sets the location in which the speech bubble will be displayed. */ void setLocation(int x, int y); /** * Gets the number of rows the speech bubble has. */ unsigned int getNumRows() const; private: std::string mText; gcn::Label *mCaption; TextBox *mSpeechBox; ScrollArea *mSpeechArea; }; #endif