/* * The Mana World * Copyright (C) 2007 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef GUI_SETUP_KEYBOARD_H #define GUI_SETUP_KEYBOARD_H #include "setuptab.h" #include "button.h" #include "../guichanfwd.h" #include #include class Setup_Keyboard : public SetupTab, public gcn::ActionListener { public: /** * Constructor */ Setup_Keyboard(); /** * Destructor */ ~Setup_Keyboard(); void apply(); void cancel(); void action(const gcn::ActionEvent &event); /** * Get an update on the assigned key. */ void refreshAssignedKey(int index); /** * The callback function when a new key has been pressed. */ void newKeyCallback(int index); /** * Shorthand method to update all the keys. */ void refreshKeys(); /** * If a key function is unresolved, then this reverts it. */ void keyUnresolved(); private: class KeyListModel *mKeyListModel; gcn::ListBox *mKeyList; gcn::Button *mAssignKeyButton; gcn::Button *mMakeDefaultButton; bool mKeySetting; /**< flag to check if key being set. */ }; #endif