/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMW_SELL_H #define _TMW_SELL_H #include #include #include #include "window.h" #include "../guichanfwd.h" class Item; struct ITEM_SHOP; /** * The sell dialog. * * \ingroup Interface */ class SellDialog : public Window, public gcn::ActionListener, public gcn::ListModel { public: /** * Constructor. * * @see Window::Window */ SellDialog(); /** * Resets the dialog, clearing inventory. */ void reset(); /** * Adds an item to the inventory. */ void addItem(Item *item, int price); /** * Called when receiving actions from the widgets. */ void action(const std::string& eventId); /** * Returns the number of items in the inventory. */ int getNumberOfElements(); /** * Mouse callback */ void mouseClick(int x, int y, int buton, int count); /** * Returns the name of item number i in the inventory. */ std::string getElementAt(int i); private: gcn::Button *sellButton; gcn::Button *quitButton; gcn::Button *increaseButton; gcn::Button *decreaseButton; gcn::ListBox *itemList; gcn::ScrollArea *scrollArea; gcn::Label *moneyLabel; gcn::Label *itemDescLabel; gcn::Label *itemEffectLabel; gcn::Label *quantityLabel; gcn::Slider *slider; std::vector shopInventory; int m_maxItems; int m_amountItems; }; #endif