/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _TMW_GUI_NPCLISTDIALOG_H #define _TMW_GUI_NPCLISTDIALOG_H #include #include #include #include #include "window.h" #include "../guichanfwd.h" /** * The npc list dialog. * * \ingroup Interface */ class NpcListDialog : public Window, public gcn::ActionListener, public gcn::ListModel { public: /** * Constructor. * * @see Window::Window */ NpcListDialog(); /** * Called when receiving actions from the widgets. */ void action(const gcn::ActionEvent &event); /** * Returns the number of items in the choices list. */ int getNumberOfElements(); /** * Returns the name of item number i of the choices list. */ std::string getElementAt(int i); /** * Adds an item to the option list. */ void addItem(std::string const &); /** * Resets the list by removing all items. */ void reset(); private: gcn::ListBox *mItemList; std::vector mItems; }; #endif