/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _NPC_H #define _NPC_H #include #include #include #include "window.h" /** * The npc list dialog. * * \ingroup GUI */ class NpcListDialog : public Window, public gcn::ActionListener, public gcn::ListModel { public: /** * Constructor. * * @see Window::Window */ NpcListDialog(gcn::Container *parent); /** * Called when receiving actions from the widgets. */ void action(const std::string& eventId); /** * Returns the number of items in the choices list. */ int getNumberOfElements(); /** * Returns the name of item number i of the choices list. */ std::string getElementAt(int i); /** * Fills the options list for an NPC dialog. * * @param string A string with the options separated with colons. */ void parseItems(const char *string); /** * Resets the list by removing all items. */ void reset(); private: gcn::Button *okButton; gcn::Button *cancelButton; gcn::ListBox *itemList; gcn::ScrollArea *scrollArea; std::vector items; }; #endif