/* * The Mana World * Copyright (C) 2004 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "gui.h" #include "ministatus.h" #include "progressbar.h" #include "../configuration.h" #include "../graphics.h" #include "../localplayer.h" #include "../utils/tostring.h" MiniStatusWindow::MiniStatusWindow(): Window("") { setWindowName("MiniStatus"); setResizable(false); setMovable(false); setTitleBarHeight(0); mHpBar = new ProgressBar(1.0f, 100, 20, 0, 171, 34); mMpBar = new ProgressBar(1.0f, 100, 20, 26, 102, 230); mXpBar = new ProgressBar(1.0f, 100, 20, 143, 192, 211); mHpLabel = new gcn::Label(""); mMpLabel = new gcn::Label(""); mXpLabel = new gcn::Label(""); mHpBar->setPosition(0, 3); mMpBar->setPosition(mHpBar->getWidth() + 3, 3); mXpBar->setPosition(mMpBar->getX() + mMpBar->getWidth() + 3, 3); mHpLabel->setDimension(mHpBar->getDimension()); mMpLabel->setDimension(mMpBar->getDimension()); mXpLabel->setDimension(mXpBar->getDimension()); mHpLabel->setAlignment(gcn::Graphics::CENTER); mMpLabel->setAlignment(gcn::Graphics::CENTER); mXpLabel->setAlignment(gcn::Graphics::CENTER); add(mHpBar); add(mMpBar); add(mXpBar); add(mHpLabel); add(mMpLabel); add(mXpLabel); setContentSize(mXpBar->getX() + mXpBar->getWidth(), mXpBar->getY() + mXpBar->getHeight()); setDefaultSize(0, 0, getWidth(), getHeight()); loadWindowState(); } void MiniStatusWindow::update() { // HP Bar coloration if (player_node->mHp < int(player_node->mMaxHp / 3)) { mHpBar->setColor(223, 32, 32); // Red } else if (player_node->mHp < int((player_node->mMaxHp / 3) * 2)) { mHpBar->setColor(230, 171, 34); // Orange } else { mHpBar->setColor(0, 171, 34); // Green } float xp = (float) player_node->getXp() / player_node->mXpForNextLevel; if (xp != xp) xp = 0.0f; // check for NaN if (xp < 0.0f) xp = 0.0f; // make sure the experience isn't negative (uninitialized pointer most likely) if (xp > 1.0f) xp = 1.0f; mHpBar->setProgress((float) player_node->mHp / player_node->mMaxHp); mMpBar->setProgress((float) player_node->mMp / player_node->mMaxMp); mXpBar->setProgress(xp); // Update labels mHpLabel->setCaption(toString(player_node->mHp)); mMpLabel->setCaption(toString(player_node->mMp)); std::stringstream updatedText; updatedText << (float) ((int) (xp * 10000.0f)) / 100.0f << "%"; // Displays the number of monsters to next lvl // (disabled for now but interesting idea) /* if(config.getValue("xpBarMonsterCounterExp", 0)!=0) { updatedText << " | " << (int)(((float)player_node->mXpForNextLevel - (float)player_node->mXp) / (float)config.getValue("xpBarMonsterCounterExp", 0)) << " " << config.getValue("xpBarMonsterCounterName", "Monsters") <<" left..."; } */ mXpLabel->setCaption(updatedText.str()); } void MiniStatusWindow::draw(gcn::Graphics *graphics) { update(); drawChildren(graphics); }