/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMW_GUI #define _TMW_GUI #ifdef WIN32 #pragma warning (disable:4312) #endif #include #include #include #include #include "windowcontainer.h" #include "../graphic/graphic.h" /** * \defgroup GUI GUI related classes */ /** * Main GUI class. * * \ingroup GUI */ class Gui { public: /** * Constructor. */ Gui(Graphics *screen); /** * Destructor. */ ~Gui(); /** * Focus none of the Widgets in the Gui. */ void focusNone(); /** * Performs the Gui:s logic by calling all logic functions * down in the Gui heirarchy. Logic can be just about anything * like adjusting a Widgets size or doing some calculations. * * NOTE: Logic also deals with user input (Mouse and Keyboard) * for Widgets. */ void logic(); /** * Draws the whole Gui by calling draw functions down in the * Gui hierarchy. It also draws the mouse pointer. */ void draw(); private: gcn::Gui* gui; /**< The GUI system */ gcn::Input* guiInput; /**< Input driver */ gcn::ImageLoader* imageLoader; /**< For loading images */ gcn::ImageFont* guiFont; /**< The global GUI font */ bool topHasMouse; gcn::FocusHandler* focusHandler; }; typedef struct { BITMAP *grid[9]; } LexSkinnedRect; typedef struct { LexSkinnedRect background[4]; int textcolor[4]; } LexButton; typedef struct { BITMAP *hSlider[3]; BITMAP *vSlider[3]; BITMAP *hGrip; BITMAP *vGrip; } LexSlider; typedef struct { BITMAP *normal; BITMAP *checked; BITMAP *disabled; BITMAP *disabled_checked; int textcolor[2]; } LexCheckbox; typedef struct { LexSkinnedRect bg; int textcolor[2]; } LexTextbox; typedef struct { LexSkinnedRect bg; LexSkinnedRect vscroll; int textcolor[4]; } LexListbox; typedef struct { LexSkinnedRect bg; } LexDialog; typedef struct { LexSkinnedRect bg; } LexBar; typedef struct { LexButton button; LexSlider slider; LexCheckbox checkbox; LexTextbox textbox; LexListbox listbox; LexDialog dialog; LexBar bar; } LexSkin; extern LexSkin gui_skin; extern Gui* gui; extern WindowContainer* guiTop; // The top container extern gcn::AllegroGraphics* guiGraphics; // Graphics driver /** Initialize gui system */ void init_gui(Graphics *graphics); void gui_exit(); int gui_load_skin(const char* skinname); void gui_shutdown(void); /** Helper procedure to draw skinned rectangles */ void draw_skinned_rect(BITMAP *dst, LexSkinnedRect *skin, int x, int y, int w, int h); #endif