/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include "button.h" #include "debugwindow.h" #include "gui.h" #include "viewport.h" #include "../engine.h" #include "../game.h" #include "../particle.h" #include "../map.h" #include "../utils/tostring.h" DebugWindow::DebugWindow(): Window("Debug") { setWindowName("Debug"); setResizable(true); setCloseButton(true); setDefaultSize(0, 0, 400, 60); loadWindowState(); mFPSLabel = new gcn::Label("[0 FPS]"); mFPSLabel->setPosition(0,0); mMusicFileLabel = new gcn::Label("Music: "); mMusicFileLabel->setPosition(0, 15); mMapLabel = new gcn::Label("Map: "); mMapLabel->setPosition(0, 30); mMiniMapLabel = new gcn::Label("Mini-Map: "); mMiniMapLabel->setPosition(0, 45); mTileMouseLabel = new gcn::Label("[Mouse: 0, 0]"); mTileMouseLabel->setPosition(200, 0); mParticleCountLabel = new gcn::Label("[Particle count: 0]"); mParticleCountLabel->setPosition(200, 15); add(mFPSLabel); add(mMusicFileLabel); add(mMiniMapLabel); add(mMapLabel); add(mTileMouseLabel); add(mParticleCountLabel); } void DebugWindow::logic() { // Get the current mouse position int mouseX, mouseY; SDL_GetMouseState(&mouseX, &mouseY); int mouseTileX = mouseX / 32 + viewport->getCameraX(); int mouseTileY = mouseY / 32 + viewport->getCameraY(); mFPSLabel->setCaption("[" + toString(fps) + " FPS]"); mFPSLabel->adjustSize(); mTileMouseLabel->setCaption("[Mouse: " + toString(mouseTileX) + ", " + toString(mouseTileY) + "]"); mTileMouseLabel->adjustSize(); Map *currentMap = engine->getCurrentMap(); if (currentMap != NULL) { const std::string music = " [Music: " + currentMap->getProperty("music") + "]"; mMusicFileLabel->setCaption(music); mMusicFileLabel->adjustSize(); const std::string minimap = " [MiniMap: " + currentMap->getProperty("minimap") + "]"; mMiniMapLabel->setCaption(minimap); mMiniMapLabel->adjustSize(); const std::string map = " [Map: " + currentMap->getProperty("_filename") + "]"; mMapLabel->setCaption(map); mMapLabel->adjustSize(); } mParticleCountLabel->setCaption("[Particle count: " + toString(Particle::particleCount) +"]"); mParticleCountLabel->adjustSize(); }